Log in

View Full Version : How many torps to sink ships


Lancey
09-03-07, 05:54 PM
some where in this forum there was a document or file detailing how many torpedoes are needed to sink ships.
Can somebody point me to the thread please.

theluckyone17
09-03-07, 07:46 PM
Assuming you're running TM1.6, which includes NSM if I remember correctly, the following applies (taken from the NSM thread, first post)

Recomended amount of torpedoes and observed sinking times:
Small Merchants: 1 (5-10 min)
Medium Merchants 1-2 (10-20 min)
Large Cargo Ships 2-4 (15-30 min)
Fuel/Ammo Cargo 1 (instant, less then 5 min)
Destroyers 1-2 (10 min)
Light Cruisers 2-3 (20-45 min, or instant on critical)
Heavy Cruisers 2-5 (20-60 min, or instant on critical)
Carriers 3-5 (30-90 min, or instant on critical)
battleships 4-12 (20 min - up to several hours, or instant on critical)

dkellie
09-03-07, 07:51 PM
how many tons are carriers worth?are there any bonuses for tons sunk on campaign missions? like medals?? like 50,000 or 100,000 ton sunk bonuses, any tips on sinking carriers, cant get close to them, havent had rough seas at night to aid in the attack

mookiemookie
09-03-07, 07:54 PM
About 2/3rds down the page here, the real recommended number of fish prescribed during the war:

http://www.history.navy.mil/library/online/ss-doc-4.htm

Lafferty
09-03-07, 09:32 PM
hey thanks i always wondered how many torps it took and how long they took to sink.

ktrboston
09-04-07, 11:14 PM
About 2/3rds down the page here, the real recommended number of fish prescribed during the war:

http://www.history.navy.mil/library/online/ss-doc-4.htm

This is something I was looking for, Thanks! Lots of good and interesting infomation about Naval Doctrine.

Sailor Steve
09-05-07, 10:34 AM
What is interesting to me is the recommended number of torpedoes, including three for a destroyer. Even more interesting is the general comment "It is the opinion of most submarine officers that any combatant ship is worth a full nest torpedo salvo."