Incubus
08-28-07, 11:13 AM
Wow, was on a mission and got attacked constantly not 40 nm from Midway! Eventually had to turn back and go back to Pearl it was so bad.
I guess I wouldn't mind the attacks if they were en-masse or had a greater element of surprise. But the air radar makes it so easy to pick your battles (dealing with planes was MUCH more challenging in SH3) planes in SH4 dont seem that dangerous, just pesky. So far they have pretty lousy aim, so all they really do is chew up my ammo trying to get at least some renown for the hassle.
Does the game mod a carrier actually launching the planes? Having the time compression jump down is really annoying, since crossing the pacific in my Tambor/Gato is like 3,000 nm and the trip is so much longer when I'm constantly getting radar contacts of planes out in the middle of nowhere.
It would be nice if sinking carriers actually had an effect on air attacks out in sea. Or somehow being able to calculate where the carrier was. Does sending contact reports on aircraft do anything?
I guess I wouldn't mind the attacks if they were en-masse or had a greater element of surprise. But the air radar makes it so easy to pick your battles (dealing with planes was MUCH more challenging in SH3) planes in SH4 dont seem that dangerous, just pesky. So far they have pretty lousy aim, so all they really do is chew up my ammo trying to get at least some renown for the hassle.
Does the game mod a carrier actually launching the planes? Having the time compression jump down is really annoying, since crossing the pacific in my Tambor/Gato is like 3,000 nm and the trip is so much longer when I'm constantly getting radar contacts of planes out in the middle of nowhere.
It would be nice if sinking carriers actually had an effect on air attacks out in sea. Or somehow being able to calculate where the carrier was. Does sending contact reports on aircraft do anything?