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WilhelmSchulz.
08-27-07, 08:52 PM
Well I finily got one. I was confused at first when the fish didint stop turning the same place the other did. Then I thought I fired on the other ship(convoy of 2) but when it went past that I was evean more confused. But only for a moment because it hit my prity fast. I remembered that US torpedos had a nasty habit of turning on the firing sub. Thank god I was at P-depth. http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

Ducimus
08-27-07, 09:30 PM
Hehhe i remember i about shat myself when i first saw one. At first i wondered what hit me, then when i realized what had happened, I was amazed it was modled in the game.

WilhelmSchulz.
08-27-07, 11:29 PM
lol

Von Hinten
08-28-07, 06:19 AM
To date I've only had one once but it completely ruined a good patrol since at that moment I hadn't saved my progress and had to restart the entire patrol (after being chewed out by headquarters for losing the sub ;)).

Still I agree, it's great so see/hear/feel (notice, grr) it's in there. :up:

switch.dota
08-28-07, 06:58 AM
I doubt I'll ever get a circle runner... the reason is that if I'm not pressed by escorts I run at PD and align a shot for minimal gyro and if I *AM* pressed by escorts and can't get a good gyro then I deploy the torpedoes during my dive from PD to max safe depth.

Rockin Robbins
08-28-07, 09:07 AM
I ran into it for the first time on a test run for Dick O'Kane's 90º attack procedure on full manual. I needed to find the easiest way to fire torpedoes with zero gyro angle on full manual. Official information tended to indicate that one button sent bearing and range in a single, indivisible step. This happened after you used the stadimeter, which doesn't activate, according to instructions, unless a target is locked. So I was trying to find a way to pervert the TDC to do my own will.

I found out I could activate the stadimeter only if I had some part of a ship in the crosshairs, it didn't have to be locked. Then I found that with the stadimeter active the scope was locked in azimuth. Fiddling around, I found it was only locked for the mouse, not the right and left arrow keys. I used the arrow keys to move the scope to bearing zero. I pressed the send button. Then I checked the F6 screen (TM 1.6) and yup, there's the torpedo's projected path, straight ahead.

I turned the scope to bearing 30º, switched to the F6 screen again and fired a torpedo to see if it worked. I'm looking for this thing to follow the line out on bearing zero and I can call it a job well done. You can imagine I'm concentrating on the details of my test, not really knowing whether this thing is going to work. I'm looking at the attack screen so I can watch the torpedo.

"Fire one" and I hear the sound. The torpedo leaves the tube and.....turns sharply left! And continues around in a circle to....... pass just overhead. :o No boom, but I about dropped out of my chair too.

Now I'm wondering what I could have done wrong. I fired again and got two in a row running in counter-clockwise circles. I reviewed all my steps, wrote down that the procedure didn't work and just for fun (wanted to see if the torpedo could actually hit the submarine and where it went with the external view) I fired again. This time and all the times thereafter they went straight and true up the zero bearing line.

After all that and reporting back on the results of my test I found out that you can point to empty ocean and hit the send range button and the bearing is entered into the TDC without any need to use the stadimeter at all. Gotta love the documentation (?) for this game! That ability opened up all kinds of new opportunities for carnage!

tater
08-28-07, 09:30 AM
I was testing a "kaibokan" last night and fired a few fish with no solution so the escorts would spot me (and so I'd be noisy reloading---I wanted to be DCed). So all the fish go off to nowhere except a circle runner. The damn thing kept circling (endurance of fish is range not time based I guess) and the "kaibokan" drove into it, lol.

SteamWake
08-28-07, 09:48 AM
The thing that gets me about these is that at higher levels of difficulty you have absolutly no idea the torpedoe is comming back at you.

Dont you think your sound man would notice and possibly mention your impending demise ?

Rockin Robbins
08-28-07, 10:43 AM
The thing that gets me about these is that at higher levels of difficulty you have absolutly no idea the torpedoe is comming back at you.

Dont you think your sound man would notice and possibly mention your impending demise ?

MY sound man is always listening to his iPod.

Sailor Steve
08-28-07, 10:53 AM
I remembered that US torpedos had a nasty habit of turning on the firing sub. http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif
Well, it did happen, and more than once, but I don't know how 'nasty' a habit it was. Also, how do we know it was confined to US subs? Every navy had subs lost "due to unknown circumstances", and that's as good an explanation as any. Dick O'Kane survived to tell about it, and so did a couple others; that's the only reason we know it happened at all.

WilhelmSchulz.
08-28-07, 12:50 PM
I remembered that US torpedos had a nasty habit of turning on the firing sub. http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif
Well, it did happen, and more than once, but I don't know how 'nasty' a habit it was. Also, how do we know it was confined to US subs? Every navy had subs lost "due to unknown circumstances", and that's as good an explanation as any. Dick O'Kane survived to tell about it, and so did a couple others; that's the only reason we know it happened at all.
Not all circle runners where killers. They where only deadly if the sub was on the surface. And BuOrd never antisapated subs making surface attacks(yes they knew about the problem) And O'Kane had about 8 or 9 of them before the Tang got sunk by one. The Barb had about 6. Thoes are the only 2 I can pull of the top of my head.

Ducimus
08-28-07, 02:09 PM
"Torpedo running hot straight and normal!"

Theres a reason why that's said :D That would be cool if we could mod that end, trouble is, theres no functionality in saying opposite.

seaniam81
08-28-07, 03:03 PM
I remembered that US torpedos had a nasty habit of turning on the firing sub. http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif Well, it did happen, and more than once, but I don't know how 'nasty' a habit it was. Also, how do we know it was confined to US subs? Every navy had subs lost "due to unknown circumstances", and that's as good an explanation as any. Dick O'Kane survived to tell about it, and so did a couple others; that's the only reason we know it happened at all. Not all circle runners where killers. They where only deadly if the sub was on the surface. And BuOrd never antisapated subs making surface attacks(yes they knew about the problem) And O'Kane had about 8 or 9 of them before the Tang got sunk by one. The Barb had about 6. Thoes are the only 2 I can pull of the top of my head.

actually they could be very deadly if the sub was at PD. I do remember reading about a sub that fired a shot and the torp started to turn back. They started an emergency dive and the torp passed just above them. The author was very glad that the magnetic trigger didn't work. I personally dont think it traveled far enough to arm. But you never knew with all the problems the mk. 14 had.