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PapaG39
08-26-07, 03:40 PM
according to the manual/museum this type IID boat should go 12-13 knots. I assume that is while at Ahead Flank.

However, the most I can get out of it in the day time, on the surface, almost smooth water, is 9 & on occasion 10.

At night on the surface I can get 12knots out of it. Why? It's a mystery to me..

The max at periscope depth is 7kts
and if I come up to 5m I get another knot...8kts..
I don't get my deck crew until I get up to 4 knots, which I believe is periscope depth.

can anyone shed any light on why I get these slower then manual speeds.

I have the normal cd install with the 1.4b patch.

Packerton
08-26-07, 03:52 PM
The Moon Amplifys the engine and..wait what Am I talking about again?


Subs rarely reached their top speeds, I for one in Silent hunter 2 never reached top speed in the sub just like in real life.

PapaG39
08-26-07, 04:06 PM
Those manual figures are with a brand new boat with an engine that is running at top (brand new) speed. however, even with a little rust & a bit bent here & there it shouldn't drop 3 knots me thinks...
I was just wondering what everyone else was experiencing.

Those dang merchants just run off & leave me in their wake.

Sailor Steve
08-26-07, 04:14 PM
If your batteries are charging you will only have one engine available, and will only make about 2/3 - 3/4 of your max speed. Check with the Chief to see what the charging status is; if you need full speed you can stop the batteries charging, and will then have full speed available.

Penelope_Grey
08-26-07, 04:22 PM
Type II boats were not the most powerfully propulsed boats in the german navy. All II's had twin 700bhp diesel engines which, were 50bhp less powerful than the electric engines in a VIIC!

The type II's primarily were intended for defensive use, the IID was intended to operate further afield though round the British coastline because they carried a sight more fuel than the previous II's did. Also the IID had better Electric engines than its predecessors.

Top speed of the type IID was 13 knots, and due to its small size on a rough sea will easily be further slowed down. Though in actuality it probably was slightly slower than listed top speed because the engines in a IID needed to be more powerful to propel the extra weight of the IID from the additional fuel. The engines the IID had were identical to the IIA engines, which propelled a significantly lighter boat.

PapaG39
08-27-07, 02:36 AM
Good information guys. Thanks. I'm not gripen mind you. I'm proud to serve the Father land in any capacity that our great leaders deem fit.

I kinda like this little Type IID boat. Just wish it had one more topedo though. I ran into a C3 last night at the beginning of the patrol & it took 4 solid hits to sink the thing. It just didn't want to stop running & sink...
I sent the first torpedo right down the centerline & it exploded in the front 1/3 directly under the keel. It just kept coming right at me & finely slowed to 7 knots or I would never have been able to catch it. I couldn't surface without getting bombed from above. The British have a lot of aircraft doing sub searching by 1940. I have had to dive at least 10 times in the last 2 patrols. I just stay down during the day now. It's safer that way...lol..
I would imagine that the actual u-boat captains ran into the same problem from time to time with torps not doing enough bang for the mark....

I'm going to stay in this area between The British Isles & Norway...see how it plays out. It's so shallow though that I would imagine that my days are going to be very short. Once the Brits get better finding equipment I'll be fish bait.....

Penelope_Grey
08-27-07, 05:35 AM
Yes the IID is a great little boat, its agile submerged and surfaced, it crash dives faster than anything else in the game. Also, speaking from some small experience with them, you try and get an ASDIC fix on a Type II to drop depthcharges on it... its flipping hard!

Though, I have to speak up here, currently you are using just the base game patched to 1.4b which is what we all use, though some use supermods on top, or just the base game and some additional extras so to say. I'm not trying to belittle your playing here or anything, because I started out on Stock game to 1.4b too. But air craft cover in base game is, a joke, it really is laughable. As I say I don't mean to sound arrogant or conceited or anything or belittle your playing but most of us here have been used to various supermods GWX, WAC, NYGM or something of the like... so its made us quite battle hardened. I doubt any of the supermod players could ever return to base game, but anyway thats enough supermod plugging out of me.

The main danger that aircraft pose to you is they will kill your men, the uboats in stock are actually bullet proof they don't take hull damage from bullets. Of course if they drop a bomb and hit you, expect muchos damage then.

Though coming back to the type II again. In actuality, they DID carry 3 reloads more often than not. They were designed for two, but they would cram an extra torpedo somewhere into the torpedo room to bring the load out up to 6. This I do believe is modeled in the aforementioned supermods, I know for facts its in GWX. The official supermod thread is here http://www.subsim.com/radioroom/showthread.php?t=115089

it has links to NYGM, WAC, and my personal faves... GWX and Uberboot. Check em out, and see which could be the mod for you.

Shelton
08-27-07, 06:11 AM
hey Pen, are you saying in the Stock Sh3 1.4b game that the AI aircraft are not very good at hitting their targets i.e. the uboats?
Cheers
Shelton.

Penelope_Grey
08-27-07, 12:38 PM
Oh no, they CAN hit you with both bombs and bullets. But they are not as big a threat to the U-boat as they are in the supermods this is what I found when transitioning to GWX 1.01, mainly because the bullets do nothing to you, and U-boat hulls were not built to withstand direct gunfire from heavy machine guns which you find mounted on planes.

So all Im saying is that Planes in stock are not as threatening as they should be. :)

PapaG39
08-27-07, 12:47 PM
AS far as bombing a small sub with one bomb...it's hard to hit from a steep diving attack. I've played il2 since its inception and bombing is my favorate thing, but a direct hit with a single bome is really hard.

Skip bombing from the side works best. The game aircraft attack from a quartering steep dive. if you are turning the correct way they will most likely always miss by just a little.

Speaking of that Gwx mod. I have read that the water effects loose their clean visuals when your looking at your sub from under the water. I like the visuals with this cd install just the way it is. A lot of the game emersion (for me) is being able to see from the outside. I just like it that way and don't want to be blocked from doing that.
I hate doing mods because I always screw up the install end up having to start all over from the beginning. What's simple for others is usually a nightmare for me. If it's working I get this mental block from adding stuff.

I know that I am limited as to just what I can do with the type IID boat & the area that I am operating, but my feeling is; let the long ranges guys go get them on the far shores & the high seas while I hang around to home front & snipe at the ones they miss...lol..