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oche
08-22-07, 08:51 AM
And this shall have NAVAL BATTLES!!!...Ahoy!

http://www.totalwar.com/index.html?page=/en/newsandpress/index.html&nav=/en/5/

ReallyDedPoet
08-22-07, 09:19 AM
Looks promising :yep:


RDP

Biggles
08-22-07, 09:46 AM
Empire: Total War™ has already been secretly in development at The Creative Assembly’s Horsham studio for over a year and is priming its forces for a release in 2008.

Now that is great! It's already been in progress for over a year?! That must mean that there'll be plenty of stuff ready to show soon!

FAdmiral
08-22-07, 12:36 PM
Like I always said, they keep getting bigger and better. Unfortunately, our
PCs will have to follow that same route which means more $$$ spent....

JIM

Skybird
08-22-07, 01:41 PM
I found Medieval 2 disappointing concerning the game itself, weaknesses of the fomrer games carried over instead of deleting them, and the patching anyway, and so I do not hold my breath for EmpireTW. Think the series will move on without me from now on.

Safe-Keeper
08-22-07, 03:49 PM
About bloody time they added naval battles. I hope they fix my other pet peeves, too. If this game is given the time it needs, and stays true to its spirit, it should be great:up:.

Reaves
08-23-07, 12:19 AM
Heard about this, looks to be the best TW game yet. The naval battles will be great.

Safe-Keeper
08-23-07, 02:26 PM
I love the name, too, as it reminds me of Empires: Dawn of the Modern World, a game I loved and played a lot for years.

Like I always said, they keep getting bigger and better. Unfortunately, our
PCs will have to follow that same route which means more $$$ spent....Only because graphics keep improving. While I love good graphics as much as the next guy, I never let the lack of them spoil the fun for me, unless they're really primitive (as in 386 computer-primitive). I can play and love games like Dominions 3 (an incredibly deep and detailed 4X strategy game which I heartily recommend) just fine.

Empire: Total War™ will see the debut of 3D naval combat within the Total War™ franchise. PC Gamers will be able to intuitively command vast fleets or single ships upon seascapes rich with extraordinary water and weather effects that play a huge role in your eventual glorious success or ignominious defeat. After pummelling your enemy with cannon fire, close in to grapple their ship and prepare to board taking control your men as they fight hand to hand on the decks.
Awesomeness:o.

mr chris
08-23-07, 02:34 PM
Oh yes looking forward to this very much. I see they say it will be set in the 18th century, I wonder how long the campagin mode will last. My dream would be for it to last till at lest 1815 so one could try and emulate the Duke of Wellington, Or try and conqure Europe and Russia which evaded Napoleon. I know that cossaks deals with this. But a game based around that time in the Total war series would be a mind blower for me.

Biggles
08-23-07, 02:49 PM
Who knows? Maybe they'll bring Sweden in this game!:yep:

Rilder
08-23-07, 03:00 PM
As much as I wanted TW naval battles and enjoy the TW series.... Its the wrong time period for me, 18th century right? yea I hate that time period...

Its just not fun without the Romans and Greeks.

CCIP
08-23-07, 03:05 PM
I've been waiting on this one for a long time, myself. It's exactly the period I wanted next for the next TW game after Rome, and now we'll get it.

As it goes nowadays though, I look forward more to the mods this game will spawn than the vanilla game. At least since rome, TW unfortunately required a lot of tweaking to really get things right.

flintlock
08-23-07, 04:20 PM
Unfortunately, our PCs will have to follow that same route which means more $$$ spent.... Indeed, a vicious cycle.

It definitely isn't inexpensive maintaining a gaming platform that is capable of playing contemporay 3D titles at high resolutions with quality settings.

FAdmiral
08-23-07, 07:54 PM
This lesson came along sooner than I expected. I just DLed MOH:Airborne
demo and got hit with that wallet killer video card not supported message
when I started the game. So, now I have to pay $$$ for a new video card
before I spend $$$ to buy the game. When will it ever end !! (at the funeral?,
NOPE, they run about $8000.)

JIM

stabiz
08-24-07, 02:20 AM
Yeah, but if you have a graphics card without shader 3.0 its kinda old, even the 6600 has 3.0.

Safe-Keeper
08-24-07, 12:05 PM
Anyone know if there will finally be a multi-player campaign?

CCIP
08-24-07, 01:24 PM
Man, just look at this :o

http://i4.photobucket.com/albums/y122/Otohiko/em01.jpg

flintlock
08-24-07, 02:02 PM
Hey, I swear I saw a pericope.

GlobalExplorer
08-24-07, 05:31 PM
Calm down, CA has a hell of a task to keep their franchise alive, the fans are already dying of boredom.

And yes, I played all of them, from the original STW in 2000.

CCIP
08-24-07, 06:25 PM
Calm down, CA has a hell of a task to keep their franchise alive, the fans are already dying of boredom.

And yes, I played all of them, from the original STW in 2000.

Actually I still haven't bought M2TW (I also played all of them), but not cause I'm bored - rather because modded RTW is keeping me busy and I'm betting anything by the time I get to M2TW it will be modded enough as well.

Kinda unfortunate though that it's uncannily similar to SHIII/IV this way lately. It's the community keeping it alive more so than CA.

Rilder
08-24-07, 10:21 PM
If I do have a computer that can play this decently, (mainly need a new processor then I be fine for awhile) and I do buy it, I hope we can be pirates....:arrgh!:

Janus
08-25-07, 02:29 AM
Does anyone of you know the game "Imperialism"?
I would like to see a game that combines the economics- and diplomacy parts (the diplomacy part was not that well compared to TW nowadays but TW could transfer some of the aspects) part of Imperialsim with the battles part of the Total War games.

Who of you prefers the 2d strategic map with provinces/sectors rather than the 3d strategic map TW has been using since Rome? Both representations of the strategic map clearly have their pros and cons but I am a bit nostalgic about the 2d sectors approach so I tend to prefer this one.

GlobalExplorer
08-25-07, 05:10 AM
Does anyone of you know the game "Imperialism"?
I would like to see a game that combines the economics- and diplomacy parts (the diplomacy part was not that well compared to TW nowadays but TW could transfer some of the aspects) part of Imperialsim with the battles part of the Total War games.

Europa Universalis?

You must also have a look at this one
http://www.a-acw.com/
its the best historic strategy game I have played since STW, and it has really nice 2d graphics. Not so much diplomacy however, but the grandest GP of all times.

Who of you prefers the 2d strategic map with provinces/sectors rather than the 3d strategic map TW has been using since Rome? Both representations of the strategic map clearly have their pros and cons but I am a bit nostalgic about the 2d sectors approach so I tend to prefer this one.

Me. I also preferred that it was turn based. STW was also in each and every way more focussed and athmospheric than any of the later games.

CA claims to have considerably improved the AI in their upcoming EP as well as a completely rewritten AI in ETW. That and only that piece of information is keeping me interested in the series.

Janus
08-25-07, 05:25 AM
Does anyone of you know the game "Imperialism"?
I would like to see a game that combines the economics- and diplomacy parts (the diplomacy part was not that well compared to TW nowadays but TW could transfer some of the aspects) part of Imperialsim with the battles part of the Total War games.
Europa Universalis? No the game is "Imperialism", here is its Wikipedia article. (http://en.wikipedia.org/wiki/Imperialism_%28computer_game%29)

You must also have a look at this one
http://www.a-acw.com/
its the best historic strategy game I have played since STW, and it has really nice 2d graphics. Not so much diplomacy however, but the grandest GP of all times. Looks interesting, it seems to have WeGo which is great (Combat Mission fan here :)).
I'll get the demo.

GlobalExplorer
08-25-07, 06:08 AM
Looks interesting, it seems to have WeGo which is great (Combat Mission fan here :)).

I'll get the demo.

Yes WeGo it is, and the AI is not only very competent, but still improving with every patch.

This is a game for grown up players, not for kids, and (as nearly all games are made for kids nowadays) that takes time to sink in. I was close to giving up after playing the demo, cause it was kinda shocking to see how hard a game can be. It pays off though when you realize the wealth of options you have. You wont be playing lots of camapigns, but the one you play will take forever, so much that you'll know all about your divisions by heart. I defeated the South in my one and only campaign and it took weeks. Looking forward to my first campaign as the Rebels, which will be harder.

TteFAboB
08-25-07, 06:12 AM
The 2D map offered better gameplay. Although you can move freely in the 3D map this ability serves no purpose. You can never move enough to run away from an enemy army and attacking from behind makes no difference. It just made it easier for the player to defend his territory, while in the 2D map you were always at the verge of being annihilated or loosing a bunch of provinces after making one simple mistake. It was chess, versus tic-tac-toe. You always know the result of the game in RTW, as in tic-tac-toe: you're going to win, inevitably. And loosing battles is irrelevant. So what? You have 10 turns to raise another army untill an enemy stack threatens you, and you have both the money and the population to do it with no stress.

The 3D map is useless with a turn-based system and impracticable in real-time.

Perhaps something could be said even about the 2D sprites. Is it an impression that STW and MTW's maps are larger? RTW's are certainly tiny. How about the battle itself? It seems RTW gives me very organized battles between one tight bunch of troops versus another tight bunch, while in STW when enemy groups meet things tend to get a chaotic and disorganized.

M2TW looks nice and has gameplay improvements over RTW, no doubt, so I hope things continue to improve without further degradation of the strategic element, which could be outright removed and replaced for a scripted campaign, like STW and MTW actually had, if all you can do is choose in which order you'll attack and defeat your enemies.

GlobalExplorer
08-25-07, 06:22 AM
The 2D map offered better gameplay. Although you can move freely in the 3D map this ability serves no purpose. You can never move enough to run away from an enemy army and attacking from behind makes no difference. It just made it easier for the player to defend his territory, while in the 2D map you were always at the verge of being annihilated or loosing a bunch of provinces after making one simple mistake. It was chess, versus tic-tac-toe. You always know the result of the game in RTW, as in tic-tac-toe: you're going to win, inevitably. And loosing battles is irrelevant. So what? You have 10 turns to raise another army untill an enemy stack threatens you, and you have both the money and the population to do it with no stress.

The 3D map is useless with a turn-based system and impracticable in real-time.

Perhaps something could be said even about the 2D sprites. Is it an impression that STW and MTW's maps are larger? RTW's are certainly tiny. How about the battle itself? It seems RTW gives me very organized battles between one tight bunch of troops versus another tight bunch, while in STW when enemy groups meet things tends to get a chaotic and disorganized.

M2TW looks nice and has gameplay improvements over RTW, no doubt, so I hope things continue to improve without further degradation of the strategic element, which could be outright removed and replaced for a scripted campaign, like STW and MTW actually had, if all you can do is choose in which order you'll attack and defeat your enemies.

I agree. In STW everything was streamlined and perfectly balanced and it actually was like playing chess. I could still name each and every unit and tell you its strengths and weaknesses and why it was needed in the game. It was possibly the best game I ever played.

What they did was make the chessboard larger and add a lot of superfluous samey pieces = something like RTW. It had nice graphics but the gameplay was a step back.

Oberon
08-25-07, 06:30 AM
....I'm sold...unfortunately my computer isn't...but...whoa

All together now...

"Some talk of Alexander, and some of Hercules..."

SUBMAN1
08-25-07, 10:36 AM
I found Medieval 2 disappointing concerning the game itself, weaknesses of the fomrer games carried over instead of deleting them, and the patching anyway, and so I do not hold my breath for EmpireTW. Think the series will move on without me from now on.
I may follow you on this one - Can't bring myself to want to play MII, especially since I have Rome! I definitely won't buy it till they do a couple patches, and only then will I evaluate the situation. THe TW series has been one to leave glaring holes left unpatched.

-S

Safe-Keeper
08-25-07, 08:24 PM
TteFAboB: I actually agree with you on the old map system versus the new one.

I would like to see a game that combines the economics- and diplomacy parts (the diplomacy part was not that well compared to TW nowadays but TW could transfer some of the aspects) part of Imperialsim with the battles part of the Total War games.For whatever it's worth, Victoria is mostly based on economics and running a country, rather than on fighting wars.

XLjedi
08-25-07, 08:27 PM
Many times I've almost picked up one of the total war titles...

Which would you all recommend as the version to jump in with? ...and are there any to specifically avoid?

CCIP
08-25-07, 08:47 PM
Many times I've almost picked up one of the total war titles...

Which would you all recommend as the version to jump in with? ...and are there any to specifically avoid?
I'm really not sure about MTW2 at this point, especially now that Kingdoms should be out with the improvements for it.

I can vouch for the fact that Rome WITH MODS (a good one would be Europa Barbarorum) is right now in a very good state. I would avoid it like the plague as vanilla - it might not be a bad game, but it takes shall we say a lot of "entertaining" liberties with history. The AI is also not stellar but the patches improved it. Tons of fun with Europa Barbarorum though. It's what the game should've been, the map is MUCH bigger, the feature list is massive, battles are much more interesting. It's being ported to MTW2 engine now by the way.

Oh. And by the way, the Total War: Eras boxset should be still on sale. I believe it costs no more than $50-60 right now and includes every TW game besides MTW2. A good deal - you get three older games (and 4 expansions for them) for the price of one new one.

XLjedi
08-25-07, 09:08 PM
Thanks I'll look into both the "Kingdoms" expansion and that box set. :yep:

Safe-Keeper
08-25-07, 10:09 PM
Which would you all recommend as the version to jump in with? Rome: Total War is my favorite by far.

GlobalExplorer
08-26-07, 02:57 AM
You will have to choose: Excellent mods and bad AI (RTW) or much improved AI and graphics and only announced mods (MTW2).

Here is just a quick selection of recommended mods for RTW:

Europa Barbarorum (seems the 1st choice now, came too late for me though)
http://www.europabarbarorum.com/

Napoleonic TW (no sp but great for multiplayer)
lordz.thelordz.co.uk

Rome Total Realism
http://www.rometotalrealism.org/

The Crusades (unfortunately dead)
http://forums.totalwar.org/vb/forumdisplay.php?f=134

Ran No Jidai (full Sengoku Jidai conversion that is close to release)
http://forums.totalwar.org/vb/forumdisplay.php?f=120

RTW should sell for no more than 10 $/€ so its a cheap way to get into the series. I personally feel that mtw2 is the better game, but I havent played much, basically I am still waiting for some really good mod.

mr chris
08-26-07, 03:24 AM
What would you guys say the best Mod for MTW2 is i have been looking at a few but just cant make my mind up?

GlobalExplorer
08-26-07, 05:04 AM
I havent played it but that is the only one I plan to download myself:

http://www.twcenter.net/forums/forumdisplay.php?f=302

Mainly because of its focus is on smaller maps and real campaigns (reconquista, italian cities, hundred years war).

mr chris
08-26-07, 05:11 AM
Have just Downloaded this one.
http://www.twcenter.net/forums/showthread.php?t=114748

Looks kind of intresting so thought i would give it ago.:D

Grouchy
08-26-07, 01:22 PM
For MTWII Stainless Steel, Lands to Conquer and Deus lo Vult are the three best mods imo at this moment.

Stainless Steel is my personal favorite. Order of the Knights Templar are a blast to play!

GlobalExplorer
08-26-07, 02:34 PM
Which one is more about realistic short campaigns and does one have 4 seasons per turn?

Rilder
08-27-07, 08:03 AM
RTW + Europa Barborum = GODLY AWESOME. :D


Though atm I dont play as much, to busy with other games.

Happy Times
08-28-07, 07:34 AM
Anno Domini team merged with Medieval Auctoriso Project and im waiting what they come up with. They are talented modders and strict on historical realism.

oche
08-30-07, 10:41 AM
Europa Barbarorum got me really hooked again to RTW...i layed M2TW aside for now...i've been playing a roman campaign for over a month now and dam...the game is much more sweet now, it really is amazing. If you have RTW and haven't tried Europa don't waste any more time and try it out you won't regret it, Europa does for RTW what GWX mod does for SHIII.

XLjedi
08-31-07, 01:24 AM
I put my Amazon order in for the Total War Eras pack today! :yep:

Thanks for the tipoff... I wouldn't of known about the all-in-one eras pack.

sniperdoc
09-12-07, 11:30 AM
I can only guess where they'll take the franchise.

I was an avid fan of the Microsoft Close Combat series, and I ended up being a Beta tester for Eric Young's Squad Assault and GI Combat. Through pure chance did I end up getting on the GI Combat team since I found a HUGE bug in the game and that opened the door for EYSA... but unfortunately the EYSA was using a poor engine and nothing really changed going from GIC to EYSA, so I when I saw that again, nothing changed going from EYSA to EYSA2, I dropped the beta testing.

It was disappointing to see the potential of a really good franchise, but they butchered the series in my opinion. GIC played better after it was patched properly, and sure as heck better than EYSA.

Where was I going with that... Oh yeah... Total War would be awesome in the Napoleonic Era and beyond... I can only imagine the Total War engine, with larger battlefields with Tanks and such...

I was hoping that Wartime Command (http://www.gamespot.com/pc/strategy/wartimecommand/index.html) was going to make it somewhere, but that project got dropped. Sucks too... would've probably been awesome.:hmm: