Mil_tera
08-17-07, 07:51 PM
Hi all,
The other night I ran into a merchant contact which turned out to be an empire freighter, I lined up for the ideal fireposition and set the torpedo to magnetic impact. I hit the freighter just before the smokestack and was able to bring it almost to a complete stop (from 6knts to 2knts). I lined up again and fired 2 more torpedo's both set on impact 5 mtr. One hit about a quarter of the shiplength before the smokestack and the other about the same distance from the smokestack towards the front of the ship. Both torpedo's found their target and exploded setting most of the ship on fire. But the ship still wouldn't sink. (Came to a death stop though)
Waited for about 1hr game time but the ship didn't sink. So I used my last two torpedo's (IID boat) and hit the ship two more times in spots where there were no torpedo's impacted before.
Still didn't sink so after waiting another two hours gametime I decided to head home...
I am puzzled since I hit it 5 times and didn't sink....:damn:
Today I just finished another patrol and after sinking an ore carrier I stumbled into another empire freighter with the same problem only this time I only had three torps left before attacking. All three torpedo's were set for impact 5,5mtr. all three hit different sections of the ship......1 towards the back, one in the middle and one at the front......again no sinking....:stare:
Does anyone have an idea what might be the cause of this problem? I run the stock SH3 1.4 with only other ship mods and some graphic mods in combination with SH3 Commander 2.7.
Any suggestions are welcome...I like this ship but have to remove it if there is no solution for it..:roll: :huh: :dead:
The other night I ran into a merchant contact which turned out to be an empire freighter, I lined up for the ideal fireposition and set the torpedo to magnetic impact. I hit the freighter just before the smokestack and was able to bring it almost to a complete stop (from 6knts to 2knts). I lined up again and fired 2 more torpedo's both set on impact 5 mtr. One hit about a quarter of the shiplength before the smokestack and the other about the same distance from the smokestack towards the front of the ship. Both torpedo's found their target and exploded setting most of the ship on fire. But the ship still wouldn't sink. (Came to a death stop though)
Waited for about 1hr game time but the ship didn't sink. So I used my last two torpedo's (IID boat) and hit the ship two more times in spots where there were no torpedo's impacted before.
Still didn't sink so after waiting another two hours gametime I decided to head home...
I am puzzled since I hit it 5 times and didn't sink....:damn:
Today I just finished another patrol and after sinking an ore carrier I stumbled into another empire freighter with the same problem only this time I only had three torps left before attacking. All three torpedo's were set for impact 5,5mtr. all three hit different sections of the ship......1 towards the back, one in the middle and one at the front......again no sinking....:stare:
Does anyone have an idea what might be the cause of this problem? I run the stock SH3 1.4 with only other ship mods and some graphic mods in combination with SH3 Commander 2.7.
Any suggestions are welcome...I like this ship but have to remove it if there is no solution for it..:roll: :huh: :dead: