Log in

View Full Version : oddness


ABBAFAN
08-04-07, 03:57 PM
it seems rather rediculous that in a type 2a uboat with virtually no range i was repeatedly ordered to patrol miles away from base(kiel)and had no fuel to do anything after rounding denmark.The problem was rectified by always returning to wilhelmshaven or selecting return to base in the middle of the north sea with no fuel.only when i got hold of a type 2d did things improve.its a shame that the keil canal isnt modeled.the other oddness is that i have been given the knights cross with swords etc after sinking hardly anything at all.
i returned to base early after damaging myself on the jetty.a one day patrol that earned my crew medals.hmm!

Kongo Otto
08-04-07, 04:00 PM
it seems rather rediculous that in a type 2a uboat with virtually no range i was repeatedly ordered to patrol miles away from base(kiel)and had no fuel to do anything after rounding denmark.The problem was rectified by always returning to wilhelmshaven or selecting return to base in the middle of the north sea with no fuel.only when i got hold of a type 2d did things improve.its a shame that the keil canal isnt modeled.the other oddness is that i have been given the knights cross with swords etc after sinking hardly anything at all.
i returned to base early after damaging myself on the jetty.a one day patrol that earned my crew medals.hmm!

I donīt know which Game you are meaning,but i can travel thru the Kiel Channel.

looney
08-04-07, 04:24 PM
And when cruising at 6 knots I can go all the way to scapa flow if needed and stil able to horse around some