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View Full Version : where is Bungo Pete?


djeeper
07-29-07, 09:19 AM
Hi, I'm using the TM mod which is excellent. I've heard that Bongo Pete is in the game but I don't know where the Bongo Straits are. Can anyone let me know?

Thanks:up:

Takeda Shingen
07-29-07, 09:38 AM
I believe that Bungo Pete can appear anywhere.

I do assume that you ment Bungo. Bongo Pete implies something entirely different. Far out, man.

John Channing
07-29-07, 10:31 AM
As I understand Bungo Pete is only available in the Trigger Maru mod and patrols off the Bungo Sudio entrance to the Sea of Japan. Ducimus actually created him using a Destroyer Escort, which he converted, and then placed only 1 instance of it in the straights.

JCC

sqk7744
07-29-07, 11:50 AM
Be on the lookout for an Akikaze class destroyer.

(presses play on Run Silent Run Deep dvd)


----
Bungo Pete, by ducimus

Inspired by the nemises from the book and movie, "run silent, run deep".

Spawns every 4 days in the bungo Suido area, and takes bout 2.5 to 3 days to finish his patrol route. This destroyer is equiped with, 2 DC racks, 2 K guns, highly sensitive hydrophones and sonar, and is elite in crew rating. Unless your crazy good, or just plain crazy, it would be best to avoid him. Remember, "the Akikaze never misses!"

Historical Note, the Real Akikaze is a name of a singlur ship from the a Minekaze class of destoryers:

http://en.wikipedia.org/wiki/Minekaze_class_destroyer
http://www.combinedfleet.com/akikaz_t.htm
http://pwencycl.kgbudge.com/M/i/Minekaze_class.htm

Subsequenly, i used the Minekaze data files when creating the "akikaze destroyer"


NOTE:
On a spot of luck, Japan has no destroyer escorts in the stock sea rosters. By creating this unit as a destroyer escort, ive removed the possiblity of it being accidently spawned elsewhere in the campaign game since there are no "Generic destroyer escort" entries in the MIS files that im aware of. WIth this mod, Japan has only one destroyer escort.


File structure:
###############

/DATA/SEA/NDE_AKIKAZE/*.*
--------------------------
- Ship support files, inheirts model from Minekaze.

/DATA/ROSTER/NAMES.CFG
----------------------
- Added "Akikiaze Destroyer" so the ship is properly named in game

/DATA/ROSTER/JAPAN/SEA/DEAKIKAZE.CFG
---------------------------
-cfg file assigning the unit to japans inventory

/DATA/CAMPAIGNS/CAMPAIGN/JAP_HARBOR_TRAFFIC.MIS
----------------------------
-Places Bungo pete in the BUngo Suido area

FAdmiral
07-29-07, 01:43 PM
I would strongly ADVISE all players to AVOID this "Bungo Pete". He has the
latest everything that Ducimus could put into his makeup. If he detects you in
deep water, you can avoid him for a time but he will ALWAYS find you again.
You will never be able to just slip away. If the water is shallow, bend over and
(you know the drill). I only killed him once by luring him into a minefield....

JIM

sqk7744
07-29-07, 02:05 PM
I would strongly ADVISE all players to AVOID this "Bungo Pete". He has the
latest everything that Ducimus could put into his makeup. If he detects you in
deep water, you can avoid him for a time but he will ALWAYS find you again.
You will never be able to just slip away. If the water is shallow, bend over and
(you know the drill). I only killed him once by luring him into a minefield....

JIM

We'll said! :know:

azn_132
07-29-07, 02:32 PM
I would strongly ADVISE all players to AVOID this "Bungo Pete". He has the
latest everything that Ducimus could put into his makeup. If he detects you in
deep water, you can avoid him for a time but he will ALWAYS find you again.
You will never be able to just slip away. If the water is shallow, bend over and
(you know the drill). I only killed him once by luring him into a minefield....

JIM

Ill DG him, gimme 1000 DG ammo and reload time.

FAdmiral
07-29-07, 03:45 PM
If you MUST go up against "Bungo Pete", better use this:

http://www.subsim.com/radioroom/showthread.php?t=115333


JIM

Ducimus
07-29-07, 04:12 PM
I woudlnt tangle with ole bungo unless your crazy good or just plain crazy. I Deliberatly made him ........ hard. Lets put it this way, *I* consider him very hard.

"Remember Bledsoe, the Akikaze never misses! Never!"


edit: BTW, the akikaze does NOT have radar. Night, and fog (or both at once) are your friends.

sqk7744
07-29-07, 04:26 PM
I woudlnt tangle with ole bungo unless your crazy good or just plain crazy. I Deliberatly made him ........ hard. Lets put it this way, *I* consider him very hard.

"Remember Bledsoe, the Akikaze never misses! Never!"


edit: BTW, the akikaze does NOT have radar. Night, and fog (or both at once) are your friends.
Hey Ducimus, does Bungo do continuous circles (like a shark) in the mouth of the straight as he searches/waits for you to escape?

I'm in Hiroshima Bay near Hatsukaichi, at the moment and a DD is blocking my escape ;)

FAdmiral
07-29-07, 04:36 PM
Click on the DD icon, if the sonar pattern (first cone around ship forward)
is 5 or 6 times larger than all the other DDs, then YES, that is ole "BUNGO"
himself.....

JIM

Ducimus
07-29-07, 04:38 PM
No, you acutally have a chance to enter the area if you observe him and are patient enough to wait for him to leave.
http://eoc.eri.u-tokyo.ac.jp/harvest/stamap/hsoBUNGO-SUIDO.jpg
http://eoc.eri.u-tokyo.ac.jp/harvest/stamap/hsoBUNGO-SUIDO.jpg

He starts at around 34', 131', and then patrols counter clockwise from there. He goes through the western portion of the bay, then into the straight. He then turns at around 33', 132.5', and then goes back up through the straight and then patrols the eastern part of the bay and then returns back to 34', 131', where he knocks off for a couple of days.

Ducimus
07-29-07, 04:45 PM
Just wanted to add, the only boat that might be able to slip away from him, would be a balao...... a balao near crush depth, maybe........ :smug:

sqk7744
07-29-07, 05:13 PM
RATS! (now was I better off not knowing that ;))

GREAT FUN!

Thanks

djeeper
07-29-07, 05:22 PM
Great thanks for the input guys. Just for giggles I'm going looking for him right now'

Cheers

java`s revenge
07-30-07, 12:47 PM
I got him in one of my first played missions to test shiv.

Ducimus
07-30-07, 01:57 PM
The single mission is incredibly easy because he's not patrolling, but just going in a straight line for a port. Its in campaign mode where he's really sporting a bone in his teeth.

FAdmiral
07-30-07, 03:25 PM
Hey Ducimus, now you will need to create that Jap sub that goes with ole
Bungo Pete :up:


JIM

sqk7744
07-30-07, 03:36 PM
Hey Ducimus, now you will need to create that Jap sub that goes with ole
Bungo Pete :up:


JIM

Good call! :p (now to get those IJN subs to submerge and passively hunt -wonder if you can set a negative altitude/depth in the mission editor?)

"The Hounds to the Hunters"

Ducimus
07-30-07, 04:11 PM
That would require getting an AI submarine, to shoot a torpedo. Which is something nobody's ever been able to acomplish. I know for a fact it is way beyond me, and requires some uber hex editing. Best i can do is a submarine that can shoot its deck/flak guns. Or a submerged one that does nothing but move from point a to point b.

sqk7744
07-30-07, 04:18 PM
That would require getting an AI submarine, to shoot a torpedo. Which is something nobody's ever been able to acomplish. I know for a fact it is way beyond me, and requires some uber hex editing. Best i can do is a submarine that can shoot its deck/flak guns. Or a submerged one that does nothing but move from point a to point b.
Gotcha, now, what about an IJN Sub, (PD to 100', but above thermal layer) off on a far flank or tucked inside a convoy, with an Uber sonar cone that relayed to the DD's in formation or a very wide circle to tighten the net?

Now that would be nasty! :yep:

DD

-------------YourSub

--------------------------------IJN Sub

DD


DD

Ducimus
07-30-07, 04:42 PM
Using the sub as a early warning device.....That is acutally a really damn good idea, im ashamed i didnt think of that. Technicaly speaking it doesnt matter what sub i use because you'll never see it. It would be nothing to add the german uboat to japans roster, position it below the surface , ahead of and in group with bungo pete. Not that ole bungo really needs needs the help in campaign , but the single mission... yeah!

I wonder if campaign woudld be overkill :hmm:

sqk7744
07-30-07, 04:49 PM
Using the sub as a early warning device.....That is acutally a really damn good idea, im ashamed i didnt think of that. Technicaly speaking it doesnt matter what sub i use because you'll never see it. It woudl be noting to add the german uboat to japans roster, position it below the surface , ahead of and in group with bung pete. Not that ole bungo really needs needs the help in campaign , but the single mission... yeah!

I wonder if campaign woudld be overkill :hmm:
Could be quite evil Ducimus ;)

You see a convoy, evade the DD screen (diamond formation) and all the while a sub or sub(s) were actually watching you, kind of like the center dot of a 5 (dice) and the destroyers converge.

You could group the subs with the convoy at a depth and distance close between or farther away. A triangle formation outside of the DD diamond screen would be nasty.

Now, another question: would sole IJN subs be deployed at choke points (say the Volcano islands) forming a SOSUS type net ( or is that overkill )

Lots to tinker with here! But also wanting to remain true to history and IJN ASW tactics (would make it damn tough to sneak inside areas with several layers of defence. AIR, ASW, and Surface

* Who knows, a U Boat in Empire waters could have been a reality:
http://www.ess.uwe.ac.uk/GENOCIDE/reviewsw54.htm
Germany's Last Mission to Japan: The Failed
Voyage of U-234
"Among the three hundred ton cargo was three complete Messerschmitt
aircraft, a Henschel HS-293 glider-bomb, extra Junkers jet engines,
and ten canisters containing 560 kg (1,235 lbs.) of uranium oxide
(U235). The uranium oxide was to be used by the Japanese as a
catalyst for the production of synthetic methanol used for aviation
fuel. Other cargo consisted of one ton of diplomatic mail and 6,615
pounds of technical material including drawings of ME 163 and ME 262
aircraft, plans for the building of aircraft factories, V-1 and V-2
weapons, naval ships (destroyers of classes 36C and Z51, and M and S
boats), and submarines (Types II, VII, IX, X, XI, XXI, and XXIII).
German fire-control computers, Lorenz 7H2 bombsights, Lufte 7D
bombsight computers, FUG 200 Hohehtweil airborne radars and bomb
fuses were also included in the manifest along with other military"
equipment and personal luggage."

Cheers

Ducimus
07-30-07, 05:01 PM
Japan acutaly took possestion of a couple of type 9 uboats. So its not a far stretch.

sqk7744
07-30-07, 05:11 PM
Neat! Assuming the operational manuals and tactical doctrine were aboard, why not apply the tactics of the Atlantic;)

Will be happy to do some tinkering in the Mis Editor on this.

Ducimus
07-30-07, 05:28 PM
Could be quite evil Ducimus

It just dawned on me. My name is synonymous with evil? Wow, what did i ever do to anybody? Errr wait a minute..... ok im gonna go hide now.

sqk7744
07-30-07, 05:30 PM
Could be quite evil Ducimus
It just dawned on me. My name is synonymous with evil? Wow, what did i ever do to anybody? Errr wait a minute..... ok im gonna go hide now.

as in Evil Genius :rotfl::rotfl::rotfl::rotfl:

FAdmiral
07-30-07, 10:00 PM
"And little did I know that my simple post would open up a can of worms"

But then, as luck would have it, 2 guys went fishing !!


JIM

sqk7744
07-30-07, 10:36 PM
"And little did I know that my simple post would open up a can of worms"

But then, as luck would have it, 2 guys went fishing !!


JIM


zactly :D -great idea thou (me shudders as to the outcome)

Mad_Mark
07-31-07, 05:25 PM
Having a sub v sub was one of the highlights of SH2 for me.
I wish that was the case for SH3 and SH4. Although I would settle for hunting a none firing submerged sub than nothing at all.