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View Full Version : back to the atlantic!


Joe S
07-22-07, 04:18 PM
SHIV is nothing but frustration for me. The new speed calculation does NOT work for me most of the time, I ask the sonar man to track the closest target and a destroyer spots our boat, goes full speed ahead right towards us and I dont find out about it until it opens fire. (I am trying to get the speed calculator to work) Where is the sonar man , and what are the lookouts doing? I is vary diffucult to do a manual plot for speed due to the way the so called ruler is calibrated. We do not get a report of depth charges in the water, the so called manual is worthless .

I took two range and bearing readings about six minutes apart and keep getting the "need at least 5 seconds between readings "report. If I want frustratioin I can go to the office and get it, at least I get paid for it there. Back to the atlantic for me.
What is most irritating about this is the fact that most of these feature are old hat for subsims. In fact, the TDC in SHI was way more user friendly than the one in SHIV, except that you had to translate AOB into targets course,
For those of you who are not having these problems, I wish I could enjoy the game like you do. Joe S

Lagger123987
07-22-07, 04:24 PM
Did you even put 1.3 on? Sounds like your using 1.0-1.1-or 1.2.

John Channing
07-22-07, 04:27 PM
You should patch to 1.03, add the Trigger Maru Mod (which will add the funtionality you are missing) and then study the several threads on manual targeting.

JCC

Ducimus
07-22-07, 04:36 PM
You should patch to 1.03, add the Trigger Maru Mod (which will add the funtionality you are missing) and then study the several threads on manual targeting.

JCC

New version of Tmaru is coming soon(tm).
(im just waiting on the word of a couple of people is all)

Joe S
07-22-07, 05:09 PM
Yes, gentlemen, I do have 1.3 installed. I am not giving up yet, but it is really starting to be a lot more trouble than it is worth. Is there any way to get accurate distances from the map? If I could do that, it would make it a lot easier to do a manual time/distance calculation. The way the ruler is graduated, you have to do a lot of guesswork to get the yardage travelled in one or two minutes. Thanks for your help! Joe s

John Channing
07-22-07, 06:56 PM
The graduations on the ruler are fine as is. Prior to 1.03 I used them and the 3 minute rule to get a pretty high hit percentage. With 1.03 once you get the feel for the Stadimeter, and then compare your results with the Attack Map, the speed estimate is spot on. Plus the Position Keeper is really nifty.

JCC

BarjackU977
07-23-07, 12:55 AM
SH4 working quite fine on my comp, altoughh I get occasional CTDs.
I also need to close it after a while, because the longer I play it, the more visual glitches appear. It's probably because of my drivers, but I don't want to upgrade them because my card is not new, and latest catalyst drivers didn't do any good the last time I tried them. I really don't like the idea of "unniversal drivers packages". My experience wasn't good with them (both with ATI and NVidia).

Anyway, I won't drop SH3, because I fear to get too much used to those handy tools you get in US subs, and loose the habit of a harder work.
Measuring the distance to an ennemy boat is easier with the US system, as it helps very much in case of heavy waves. Also, speed calculation is easer, as the default tool is very accurate: you don't need the 3 minutes rule anymore. Finally, you get the position keeper that you don't have in U-boots... You also get that active sonar, which you can freely use when no DD is around.
Also, GWX turned SH3 in a game worth to play for years :D

maerean_m
07-23-07, 06:05 AM
I took two range and bearing readings about six minutes apart and keep getting the "need at least 5 seconds between readings "report.

As it says here http://www.subsim.com/radioroom/showpost.php?p=593850&postcount=7 , 10 seconds is enough and recommended between the 2 range&bearing measurements.

elanaiba
07-23-07, 06:43 AM
Yeah but the system should work for even longer time periods. And it does.

Nightmare
07-23-07, 10:59 AM
The speed estimate tool is only going to give an accurate speed if your range and AOB are accurate. If you are off (especially on range), the estimate on speed is going to be way off.

Wilcke
07-23-07, 01:09 PM
1.3 plus TM1.3a, is working very well on my PC, the enjoy factor is tremendous. I would advise a re-install, something is up somewhere.

Wilcke

LukeFF
07-23-07, 03:41 PM
The speed estimate tool is only going to give an accurate speed if your range and AOB are accurate.

AOB plays no part in getting a speed estimation from the crew. You as the captain get the AOB from the firing party in the form of the target's course, which is then easily converted into AOB.

Nightmare
07-23-07, 04:05 PM
The speed estimate tool is only going to give an accurate speed if your range and AOB are accurate.

AOB plays no part in getting a speed estimation from the crew. You as the captain get the AOB from the firing party in the form of the target's course, which is then easily converted into AOB.
It looks like you are right about AOB not being involved in getting a speed estimate. The only time the speed estimation has been off for me was when I was trying to get everything setup quickly (which means I was sloppy getting the range and AOB). From the readme file it appears range is the one that is important:
5. The player can now request a speed estimate on a target as long as he has recently sent at least two range and bearing data sets. Keep in mind that the estimate needs to be sent to the TDC to be taken into account for the shot.

Ducimus
07-23-07, 04:46 PM
The built in Speed estimation tool is for sissies! Pansies use the nomograph, and real skippers use the 3 min rule. Did i mention i really like the nomograph? :88)

LukeFF
07-23-07, 08:56 PM
The built in Speed estimation tool is for sissies! Pansies use the nomograph, and real skippers use the 3 min rule.

:roll:

I have a crew to do my dirty work. :p

BarjackU977
07-24-07, 01:05 AM
Drawing and marking targets on the map sometimes driev me crazy, when I have to go uber fast because targets are already near when I can see them, identify them, and measure their position :-) The 1 min 30 secs rule is the fastest I can do, but I happen to miss and have to wait 3 mins, which is then too much :-)

The built in Speed estimation tool is for sissies! Pansies use the nomograph, and real skippers use the 3 min rule. Did i mention i really like the nomograph? :88)

Von Tonner
07-24-07, 02:27 AM
The built in Speed estimation tool is for sissies! Pansies use the nomograph, and real skippers use the 3 min rule.
:roll:

Oh for the days when skippers were skippers and pansies grew in the garden:D