Log in

View Full Version : its pointless !!!!


Jmack
07-20-07, 10:16 PM
its pointless !!!! it is really

on my second patrol they assigned me to the luzon area its the second asignment for this patrol for about 15 days now i have been on a storm somedays better somedays worse but still a storm ... things are bad and morale is low, only got 2 merchants since my torpedos mostly explode before the target ( i think it has something to do with the waves ... or setting them to higher speed in these conditions). Spoted a small merchant fighting the waves like we were, even so i decided to attack, but this time from far and set the torpedo for low speed , it hit the target this time making it blow up in a nice and big orange ball of fire , breaking it in two , the weather was so bad that the lifeboats soon where empty jumping from wave to wave.

engines set to full speed to get out of the area ASAP ...

for my surprise ... a betty appeared !!! taking the risk ordered flank speed and didnt dive ( maybe they wont see us in this weather )

well ... MAYBE i was wrong ... man the flak gun fire at will !!!

3 depth charges hit the water just 5 or 6 meters away ... got some damage on the diesel engines and speed decreased has i watched the proppelers rotation slow down, flooding in the conning tower ( as if we werent wet enough), small damage on the batteries and that weird bug on the dive planes ( the one that the sub seems to have batman's ears ). so repair crew got to work. i decided not to give the dive order again because we had flooding and everyone knows how this game acts sometimes . the betty turned around and made another pass at us this time nothing happened ... our gunner must have hit something on the aircraf since he went away .

finally night arrived... ordered repair crew to fix one engine and left the other to later and fix the rest of the stuff . by morning we had fixed the engine and batteries no sign of flooding but the boat was a bit heavy on the rear. gave the order for 1/3 ahead and for my surprise ... nothing , again and still nothing, talked to the repair crew and they ashured me the engine was fixed and it had to work ( but it didnt maybe it was recharging batterie i dont know , maybe i should had fixed the other one ... i dont know). went to see for myself crew management and damage and look for something wrong but except the engine i left for later everything was good ...

to improove things a couple of betty's appeared again, this time i wasnt going to take the risk since everything was fixed, periscope depth order. down we went , but for a stoped boat we went to fast, give the order for flank speed ... but nothing !!! By this time i was getting really pissed at this freaking game. BLOW BALLAST ... nothing the boat still is going down at a steady six knots , so i pressed BLOW BALLAST time and time again , at 802ft first ballast was released and the boat started to break up around me.
this damaged,that destroyed, that very damaged, ... bla bla bla !!!

here i thought how nice they shout that things are damaged but they fix them, so they talk allot. and suddenly the spinning death cam ... wow ... it has to be one of the greatest features of this game !!!! i grabbed my monitor with both hands and took a deep breath, more than 2 hours ... for this .

how am i suposed to know what is damaged if nothing shows up as damaged or even worse even if i got damage analyser or whatever is the name of that thing ... i cant fix it because everything shows up fine !!!!

SO WHAT'S THE POINT !!!! REALLY ???

donut
07-20-07, 10:55 PM
If you had your crew up all nite @ battle stations,& repair team also,your crew was to tired to comply w/your speed comands.If both electrics,showed no damage,& batteries charged,awaigh you go,under way.suspect battle fatigue:lol:

Rockin Robbins
07-21-07, 07:27 AM
Don't want to take such pleasure in your misfortune but shazzam! That sounded like a real story from a real submarine. The real guys would have been more careful with the Bettys but they would have known where the Jap air bases were and when they were in the Betties happy hunting grounds. (There's a mod for that.)

The premature explosions were......real! In the early war you would have been in good company, as skipper after skipper set up attacks just as they had practiced and torpedo after torpedo either prematurely exploded, giving away their position or passed harmlessly under their target. Captains, such as Commander Joe Enright of USS Dace, resigned their commissions because they thought it was their own fault. Many shot all torpedoes and had not one hit. Even later in the war only one in five torpedoes hit their targets. Darn it! The bookmark is on my flash drive so I can't quote you chapter and verse from the war diary of one of the subs, comparing their hit percentages with the overall figures.

Flak guns vs. aircraft. This was almost unheard of in the war. The risk/benefit ratio was lousy. They dove for safety. Flak guns were used most often to riddle sampans and floating mine target practice. They were also useful for keeping merchant gun crews busy while the sub's big gun was reloading. Mostly they made big noise and made the crew feel useful. So your experience with that also is historical.

Hidden damage. That also is historical. The crew made extensive repairs to U-505 after she was hit by bombs, but there was no attempt to submerge her, as the crew assumed that there was hidden damage that they could not repair. Indeed, even after repair at base U-505 was never again the same, suffering consequences of hidden damage for rest of her career until she was captured in 1944. In fairness, her crew did suffer some sabotage from base repair crews and it was impossible to separate the effects of hidden damage from possible sabotage. There were several apparently healthy boats that submerged never to be seen again.

Your frustration. The part that I find (sorry) so entertaining. Well, it is absolutely authentic! "SO WHAT'S THE POINT !!!! REALLY ???" I'll bet those exact words came out of the mouths of several of the crews of 50 submarines in 1942. THAT's what I call realism.

Stuff that doesn't work. Stuff that you don't know and can't find out. Human and mechanical error. Unforseen, sudden deadly events. The fog of war. Reality. This ain't your nice, tidy game of poker, cap. We're playing for keeps, and it ain't fair. You can do all the right things and still die. Have a cigarette. (Little historical touch there)

Now captain, are you ready to go back out there and find a way to hit Tojo where it hurts? Remember, we had a lot of boys right here at Pearl that didn't have your chance to fight back. They died like dogs. Do your part man. We're working on the torpedo problem but we're just not there yet. In the meantime you have to do the best you can. Your men depend on you. I depend on you. What do you say?

Rockin Robbins
07-21-07, 08:04 AM
Found it! Here's a section lifted from the website of the USS Cod, http://www.usscod.org/stats.html
I'll not commentate.
COD sailed 88,254 miles during her seven patrol runs (exclusive of miles sailed to and from the USA). She burned 1,023,963 gallons of diesel fuel. Total patrol days were 415, with 108 of them submerged from dawn to dusk.

During her seven WW-II war patrols COD fired 122 torpedoes recording 39 hits. Her skippers claimed 10 ships sunk and 5 damaged by torpedo. This is the same average torpedo/ship sinking ratio as for all US subs during WW-II -- that is, one ship sunk for every 12 torpedoes fired. In comparison, the German U-boats sank one ship for every four torpedoes fired.

COD also chalked-up another five ships, 24 junks and 11 floating mines as "sunk by gun fire".

As for deck ammunition consummed, Red reports that COD's deck guns fired 117 rounds of 4-inch, 50-caliber; 117 rounds of 5-inch, 25-caliber (what a coincidence!), 1,404 rounds of 40mm, 200 rounds of 20-mm, and 1,450 rounds of .50-caliber machine gun ammo.

The lookouts were just as busy as the gunner's mates -- more that 400 aircraft were spotted on the SD and SJ radars and by the always reliable "Mark 1 eyeballs" of the crew.

Capt. Shark Bait
07-22-07, 07:01 AM
I read somewhere theres a bug with engines if they're damaged. I think the workaround was to call battlestations on and off or something like that.

:hmm: , i've had this happen a few time, but don't recall the circumstances tho. couldn't go anywhere so i figured on sounding general quarters and then cancelling and my disels were up and running. go figure:shifty:

Xelif
07-22-07, 10:27 AM
Oh my god, I hope I still have my old save game....

I snuck into Tokyo Bay, sank the Shokaku, slipped out, and got heavily depth charged halfway. I had two downed engines of each type and two functional engines (odd, I didn't think we had -4- of each engine), and despite successful repairs, the sub wouldn't ever move forward! So I gave up, sitting outside tokyo bay, with a sub that states two engines work yet won't move!

You give me hope :D