molasar
07-17-07, 05:44 AM
I was wondering if it's possible to make a fire solution for manouvering convoy, taking under consideration ships moving/turning pattern? I'm not quite sure about some things:
First is that ships in the convoy start manouvering when they are aware of a submarine presence, but are there any convoys (simulated in the game) which would manouver independent of any submarines nearbly? for example slow convoy during the day traveling through dangerous area?
Second thing- for example,if I spot such a convoy and stick to it for a time long enough to find out that turning pattern, is there any way to manually set TDC for long range torpedo shots, making TDC "ignore" constant changes of target's course?
I would NOT like to make any calculations on a sheet of paper and then just shots at specific direction, so I'm asking about TDC.
Anyway, here shows up third problem which keeps my mind busy- can set different firing solutions for every torpedo tube independly? I'd like to make some calculations for different targets, separately for each tube, and then, taking under consideration estimated torpedo running time, send all the fishes, so they hit their targets around the same time.
I'm not quite sure what of this is actualy simulated in the game.
i'm not even sure if Japanese convoys on the Pacific used to have that "manouvering pattern" traveling routine, that's why I am asking all of this.
First is that ships in the convoy start manouvering when they are aware of a submarine presence, but are there any convoys (simulated in the game) which would manouver independent of any submarines nearbly? for example slow convoy during the day traveling through dangerous area?
Second thing- for example,if I spot such a convoy and stick to it for a time long enough to find out that turning pattern, is there any way to manually set TDC for long range torpedo shots, making TDC "ignore" constant changes of target's course?
I would NOT like to make any calculations on a sheet of paper and then just shots at specific direction, so I'm asking about TDC.
Anyway, here shows up third problem which keeps my mind busy- can set different firing solutions for every torpedo tube independly? I'd like to make some calculations for different targets, separately for each tube, and then, taking under consideration estimated torpedo running time, send all the fishes, so they hit their targets around the same time.
I'm not quite sure what of this is actualy simulated in the game.
i'm not even sure if Japanese convoys on the Pacific used to have that "manouvering pattern" traveling routine, that's why I am asking all of this.