Brag
07-14-07, 09:28 PM
Magnetic VS Impact Damage. (GWX)
Finally had the oportunity to properly compare damage done by Impact and magnetic detonation in something resembling laboratory conditions.
The targets: 2 medium modern tankers traveling 400 meters one behind the other,
Sea conditions for both: identical . (moderate seas)
I launched an electric T2 torpedo at the rearmost ship first with an AOB of 23 degrees and a depth of 1.5 meters under the keel. Distance 1150 meters.
The second electric torpedo , rigged for impact, went to the leading tanker with an aob of 67 degrees at launch. Distance 650 meters.
Magnetic exploded just forward of the bridge.
Impact exploded under forward mast.
Both ships showed signs of serious damage immediately after being hit.
However, "magnetic" tanker began to sink faster and went down in 4 minutes.
"Impact" took eight minutes to sink.
I think this pretty much settles the question about in game torpedoes and which is more likely to cause catastrophic damage. :know:
Finally had the oportunity to properly compare damage done by Impact and magnetic detonation in something resembling laboratory conditions.
The targets: 2 medium modern tankers traveling 400 meters one behind the other,
Sea conditions for both: identical . (moderate seas)
I launched an electric T2 torpedo at the rearmost ship first with an AOB of 23 degrees and a depth of 1.5 meters under the keel. Distance 1150 meters.
The second electric torpedo , rigged for impact, went to the leading tanker with an aob of 67 degrees at launch. Distance 650 meters.
Magnetic exploded just forward of the bridge.
Impact exploded under forward mast.
Both ships showed signs of serious damage immediately after being hit.
However, "magnetic" tanker began to sink faster and went down in 4 minutes.
"Impact" took eight minutes to sink.
I think this pretty much settles the question about in game torpedoes and which is more likely to cause catastrophic damage. :know: