View Full Version : The Mutual Maths Topic
Uber Gruber
07-14-07, 02:42 PM
Please feel free to place all Mutual Maths posts here so that other topics in these forums don't get flooded by this dribble.
Thanks.
maerean_m
07-14-07, 02:59 PM
What do you mean by "Mutual Maths"? http://us.i1.yimg.com/us.yimg.com/i/mesg/emoticons7/7.gif
nomad_delta
07-14-07, 03:05 PM
What's a Mutual Maths? :p
nomad_delta
(edit: doh! maerean beat me to it!)
orangenee
07-14-07, 03:14 PM
Glad it's not just me that doesn't know what the bejesus 'mutual maths' is!!;)
Uber GruberPlease feel free to place all Mutual Maths posts here so that other topics in these forums don't get flooded by this dribble.
Thanks.
What the h*ll are you talking about:huh:
I guess ill start then.
If i sink one merchant, and then the next day i sink another merchant, how many merchants have i sunk?
2
If i have 4 torpedoes, but i fire 3. How many torpedoes do i have left? (i havent sorted this one out yet)
Ilpalazzo
07-15-07, 07:19 AM
HAH I noticed this thread yesterday. Didn't post because I thought I would look stupid being the only one who doesn't know what the OP is on about. wtf is this lol.
Uber Gruber
07-15-07, 09:04 AM
Sorry for the confusion, I thought this topic might generate a debate....I suppose we could call it the Mutual Maths Debate.
:rotfl:
micky1up
07-15-07, 09:14 AM
range = 2xRSA/BEARING RATE
John Channing
07-15-07, 10:21 AM
Force = Mass X Velocity
nomad_delta
07-15-07, 10:57 AM
Sorry for the confusion, I thought this topic might generate a debate....I suppose we could call it the Mutual Maths Debate.:rotfl:
...and yet, somehow, I still have no idea what we're talking about. :D
nomad_delta
Fuzzy math of mutual funds?
orangenee
07-15-07, 12:45 PM
Me + Garden Gnomes = psychotic rage.
Von Manteuffel
07-15-07, 03:01 PM
ei∏= -1
Euler rules :rock::rock::rock:
I'll try again - no superscript.
Von Manteuffel
07-15-07, 03:03 PM
ei∏= -1
Euler rules :rock::rock::rock:
Old Dog
07-15-07, 11:03 PM
Force = Mass X Velocity
Energy = Mass x Velocity squared ... unless they changed it from when I took Physics in 1964 ;)
Old Dog
switch.dota
07-16-07, 04:47 AM
This is supposed to be a math not physics thread.
Mush Martin
07-16-07, 04:51 AM
The Inverse Co-efficient used by oil companies to raise or raise the price
of gas when the price of a barrel of oil goes up or down.
:x
M
Force = Mass X Velocity
Energy = Mass x Velocity squared ... unless they changed it from when I took Physics in 1964 ;)
Old Dog
They haven't changed it since 1964...yet that formula is wrong ;)
Energy (Kinetic energy, to be exact) = 1/2 x Mass x Velocity squared
you forgot the 1/2 part ;)
Torpex752
07-16-07, 06:36 AM
Speed X 100 = distance travelled in 3 minutes. :)
Frank "Torpex" Kulick
Subsim Staff :cool:
don1reed
07-16-07, 06:45 AM
I opened a new bar of soap, cuz I thought 'maths' was a misprint:oops:
John Channing
07-16-07, 07:54 AM
The amount of useless junk you own will expand to fit the available space + 10%.
JCC
Sailor Steve
07-16-07, 10:30 AM
The hurrieder I go the behinder I get.
orangenee
07-16-07, 10:35 AM
Speed+Haste=disaster X 10.
wetwarev7
07-16-07, 11:21 AM
Eye + heart + inane posts!!!
SteamWake
07-16-07, 11:30 AM
http://mutualfunds.about.com/b/a/123464.htm
Kant Schwimm
07-16-07, 12:15 PM
Cant believe I just put a search in for mutual maths:oops: :oops: :oops:
I'm so gulliable:oops: :oops:
Must be the same math that my wife uses on our/HER credit card...
spend + spend x spend = me work longer hours :dead:
NEON DEON
07-16-07, 12:31 PM
The amount of useless junk you own will expand to fit the available space + 10%.
JCC
Ack!:huh:
Have you been watching my house again?:roll:
the_belgian
07-16-07, 12:52 PM
E=MC˛ :|\\
(Enemy=merchants with multiple combat vessel escort)
Sailor Steve
07-16-07, 04:27 PM
Eye + heart + inane posts!!!
But what's the answer? Equals what? I'm not that good at math.:hmm:
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.