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View Full Version : 1.3 and Mods


Soundman
07-12-07, 04:31 PM
Has anyone experimented with the "Real Fleet Boat" or "Trigger Maru" mods on top of 1.3, and if so what are the results? This would be great info to have. Right now I'm enjoying the Trigger Maru mod along with a few others and wonder if I should wait before going to 1.3...or.....go 1.3 and wait on the mods? Also..please report what mods are ok and which ones are not. Suggestions?

Horst Mikaelis
07-12-07, 04:52 PM
Neither worked for me. I think we'll have to wait for the next versions of the mods.

Horst

Soundman
07-12-07, 04:57 PM
Did they not work at all, (i.e. the game would not run) or just made some things seem incompatable? I would imagine this info may be of good use to the modders as well. Also, which mod are you speaking of ?

Thanks for the response!

oldmanau
07-12-07, 08:43 PM
have just down loaded patch 1.3 and found radar wouldnt work so i activated trigger maru and seems to work fine. radarnow works havnt found any other probs yet oldman:D