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abel29a
07-06-07, 01:56 PM
I'm thinking of forking out for a 22" Samsung LCD screen, with a native resolution of 1680:1050. My previous screen is a 17" LCD with a 4:3 ratio, and I was wondering wheter anybody here was running SH3 in 16:9 format, and how this actually looks?

Sh3 will be one of the few titles I can see myself playing for a long time to come, and it would be disappointing if it would look bad on my shiny new monitor :)

IrischKapitan
07-06-07, 02:23 PM
I'm thinking of forking out for a 22" Samsung LCD screen, with a native resolution of 1680:1050. My previous screen is a 17" LCD with a 4:3 ratio, and I was wondering wheter anybody here was running SH3 in 16:9 format, and how this actually looks?

Sh3 will be one of the few titles I can see myself playing for a long time to come, and it would be disappointing if it would look bad on my shiny new monitor :)


Hey check out this link http://www.mysh3.info/shiii/index.php/Display_Resolution
I dunno about 16:9 aspect or would it work though, but I'm sure some hepful person will be along soon......

Hitman
07-06-07, 02:55 PM
Any resolution will work will the d3d9 tweak files, but since SH3 does not support natively other resolutions than 4:3, you will get STRETCHED images :shifty:

I recently changed my LCD and went to a -nowadays rare- 20 inch piece that still has 4:3 as aspect ratio. Not nearly as nice as a widescreen to play SH4, but really good for enjoyable SH3 gaming:hmm:

Konovalov
07-06-07, 03:44 PM
I'm thinking of forking out for a 22" Samsung LCD screen, with a native resolution of 1680:1050. My previous screen is a 17" LCD with a 4:3 ratio, and I was wondering wheter anybody here was running SH3 in 16:9 format, and how this actually looks?

Sh3 will be one of the few titles I can see myself playing for a long time to come, and it would be disappointing if it would look bad on my shiny new monitor :)

I am faced by exactly the same issue. In fact it sounds like we have purchased the same monitor if you are talking about the Samsung SM226BW. I bought mine from Dabs UK for £221 including shipping but I still have to wait another few weeks before it arrives. Haven't been able to play SHIII or SHIV for over 2 months now because my old 19" CRT has had it with all the colours messed up. :cry: But the Samsung looks fantastic from all the reviews I have read. Just have to be patient I guess.

Canovaro
07-06-07, 04:26 PM
16:9 looks streched but you'll get used to it and soon not even notice it ;)

I myself have a 19" widescreen lcd monitor, picked it up for 165 euro at my local shop.

kiwi_2005
07-06-07, 05:26 PM
I'm thinking of forking out for a 22" Samsung LCD screen, with a native resolution of 1680:1050. My previous screen is a 17" LCD with a 4:3 ratio, and I was wondering wheter anybody here was running SH3 in 16:9 format, and how this actually looks?

Sh3 will be one of the few titles I can see myself playing for a long time to come, and it would be disappointing if it would look bad on my shiny new monitor :)
Hey when you get that resolution working can you put up a screenshot. playing on a LCD 17inch, but would love to play SH3 & 4 on a huge screen.

TteFAboB
07-06-07, 06:19 PM
16:9 looks streched but you'll get used to it and soon not even notice it

I never did. I switch back to 19" when playing SH3.

The 3D image looks great on a huge 22" screen but the 2D stuff is far too annoying for me to bear. I just can't get myself used to an oval periscope and distorted gauges.

johnno74
07-06-07, 06:23 PM
I have a laptop (Dell latitude D820) with a screen that runs at this resolution.

I've increased the res of SH3 to the screen's native res via the replacement D3D dll, and it looked a little funny to start off but I soon got used to it and I don't notice it at all :up::up:

abel29a
07-06-07, 06:34 PM
Cheers for the replies.

I'm actually on the fence on wheter to go for the 225BW or 226BW Samsung, but from the answers here I better get that dll fix working then :)

But if the image stretch isnt all bad I can live with it I guess - or plug the 17" back in for my SH3 sessions....

And if I get it to work I'm gonna take som purdy pictures and put up for all to see :) With my new system soon arriving I should be able to do patrols with AA and AF crancked to the max. It'll be a treat.

JScones
07-06-07, 09:40 PM
I'm thinking of forking out for a 22" Samsung LCD screen, with a native resolution of 1680:1050. My previous screen is a 17" LCD with a 4:3 ratio, and I was wondering wheter anybody here was running SH3 in 16:9 format, and how this actually looks?

Sh3 will be one of the few titles I can see myself playing for a long time to come, and it would be disappointing if it would look bad on my shiny new monitor :)
I have a Samsung 226BW (22" 1680:1050 res). With an nvidia video card I run in perfect 4:3 ratio.

The trick is, and this only seems to work with nVidia cards, to change your nVidia driver's flat panel scaling setting to be "Use NVIDIA scaling with fixed aspect ratio". Easy. And works with all games (16:9 games stay 16:9, 4:3 games stay 4:3).

You do NOT need the resolution fix if doing this (a useless overhead IMHO).

Hadrys
07-07-07, 05:05 AM
I was playing in 1024 stretched but some day I figured out I use native resolution to have a sharper view in my scope. Can't imagine playing in 4:3 ratio now (I can display on my 20" a scaled up but with 4:3 aspect image and an unscaled window in native resolution like 1024. Both ways it looks awful!) 1680:1050 is the path to follow. Some screenies:

screen 1 (http://mrhadrys.com/silenthunter/1680_01.jpg)
screen 2 (http://mrhadrys.com/silenthunter/1680_02.jpg)
screen 3 (http://mrhadrys.com/silenthunter/1680_03.jpg)
screen 4 (http://mrhadrys.com/silenthunter/1680_04.jpg)
screen 5 (http://mrhadrys.com/silenthunter/1680_05.jpg)
screen 6 (http://mrhadrys.com/silenthunter/1680_06.jpg)
screen 7 (http://mrhadrys.com/silenthunter/1680_07.jpg)

:88)


The trick is, and this only seems to work with nVidia cards, to change your nVidia driver's flat panel scaling setting to be "Use NVIDIA scaling with fixed aspect ratio". Easy. And works with all games (16:9 games stay 16:9, 4:3 games stay 4:3).

You do NOT need the resolution fix if doing this (a useless overhead IMHO).

That depends on your screen. It has to allow scaling, NV only lets you to click your mouse instead of button on your screen. Don't know but probably most of widescreens allow this now or this is still a "fancy firework"?

abel29a
07-07-07, 06:37 AM
I'm thinking of forking out for a 22" Samsung LCD screen, with a native resolution of 1680:1050. My previous screen is a 17" LCD with a 4:3 ratio, and I was wondering wheter anybody here was running SH3 in 16:9 format, and how this actually looks?

Sh3 will be one of the few titles I can see myself playing for a long time to come, and it would be disappointing if it would look bad on my shiny new monitor :)
I have a Samsung 226BW (22" 1680:1050 res). With an nvidia video card I run in perfect 4:3 ratio.

The trick is, and this only seems to work with nVidia cards, to change your nVidia driver's flat panel scaling setting to be "Use NVIDIA scaling with fixed aspect ratio". Easy. And works with all games (16:9 games stay 16:9, 4:3 games stay 4:3).

You do NOT need the resolution fix if doing this (a useless overhead IMHO).

Sounds very good - my new system will have a Nvidia 8800 gts so this should work for me as well. Good stuff.

Konovalov
07-07-07, 11:27 AM
I'm thinking of forking out for a 22" Samsung LCD screen, with a native resolution of 1680:1050. My previous screen is a 17" LCD with a 4:3 ratio, and I was wondering wheter anybody here was running SH3 in 16:9 format, and how this actually looks?

Sh3 will be one of the few titles I can see myself playing for a long time to come, and it would be disappointing if it would look bad on my shiny new monitor :)
I have a Samsung 226BW (22" 1680:1050 res). With an nvidia video card I run in perfect 4:3 ratio.

The trick is, and this only seems to work with nVidia cards, to change your nVidia driver's flat panel scaling setting to be "Use NVIDIA scaling with fixed aspect ratio". Easy. And works with all games (16:9 games stay 16:9, 4:3 games stay 4:3).

You do NOT need the resolution fix if doing this (a useless overhead IMHO).

I will certainly try this when my shiny new monitor arrives. From what some here have said I don't think I would be able to put up with oval dials and an oval periscope either.

Bonfleck
01-24-08, 11:41 PM
Despite my best efforts I can't locate or find a way to open the "change display (flat panel) scaling" page anywhere in my nvidia control panel. Any advice? I'd love to be able to stretch my screen!

JScones
01-24-08, 11:55 PM
Open the nVidia control panel (web based, not classic). Click on "Display", then click on "Change flat panel scrolling". Should be straight forward from there.

These instructions work with the older driver interface (wow, I'm still running 91.47), but I can't imagine the interface being that different with the newer drivers.

TarJak
01-25-08, 08:38 AM
I've got the latest version and the interface is identical. I run an Asus 22" monitor in 1650x1050 native and whilst there is a small amount of stretch in the image it is not that bad to look at.
Shots from the 16:9 ratio:
http://i198.photobucket.com/albums/aa54/TarJak/SHOT2329.jpg

http://i198.photobucket.com/albums/aa54/TarJak/SHOT2702.jpg

Shots from the 4:3:
http://i198.photobucket.com/albums/aa54/TarJak/SHOT1828-1.jpg

My biggest issue was coming from a CRT to an LCD and noticing the colour gradient shading differences. I noticed the distinct lines between the colour gradients and even though I've tuned it and gotten used to it I still prefer the CRT image to the LCD in this regard.

bert8for3
01-25-08, 10:13 AM
I've just recently gone to a Samsung SM226BW widescreen, am running the game in 1280x1024, looks great. I haven't tried the 1680x1024.

There is some stretch of course, but it's compensated by the great widescreen view. One thing is that you do get some map distortion and therefore some error on laying down bearings and courses and therefore on plotting.

lambda*sqrt(u*x)
01-25-08, 10:52 AM
I'm playing on a Samsung 206BW 16:10 (Yes, it's not 16:9 if you're running on 1680x1050!!!) display and keeping normal game resolutions just because i'm afraid of a framerate drop - i'm still using a quite old computer.

One thing is... you get used to the small amount of stretching quite quickly.
BUT... when you find yourself sitting next to a 4:3 screen... you just can't believe THAT IT IS NOT SQUARE! Took some time to realign my eyes until I could realize again that it is 4:3, not 1:1 :P

snwcrsh
01-25-08, 10:59 AM
Anyone who is relying on the nav map (like manual plotters) won't be able to play at any other aspect ratio than 4:3.

It makes other troubles too, you cannot measure an AoB or any other angle from the map. (You can use the stock angle tool (think its called protractor) but not the protractor disks -- angles will be off if not playing in 4:3

frenema
01-25-08, 06:18 PM
Just in case someone isn't aware, you can actually play the game on widescreen without getting it stretched if you go to options and switch it to windows view.

TarJak
01-25-08, 06:29 PM
Just in case someone isn't aware, you can actually play the game on widescreen without getting it stretched if you go to options and switch it to windows view.But that is restricted to 1024x786 res only.

bert8for3
01-25-08, 06:29 PM
Anyone who is relying on the nav map (like manual plotters) won't be able to play at any other aspect ratio than 4:3.

It makes other troubles too, you cannot measure an AoB or any other angle from the map. (You can use the stock angle tool (think its called protractor) but not the protractor disks -- angles will be off if not playing in 4:3


I've been wondering about that since realizing there is some map distortion. Not that I've tested it thoroughly, the other night I did some comparisons versus known steered compass courses and "set course to view" via uzo. Steering 315 deg, I was getting a measured map course of 314 (or was it 316 but at any rate 1 deg off). I'm thinking this would be the largest distortion (and thus same of crse on 045, 135 and 225 deg). Depending on target range (and there's some distance distortion also), maybe it's not that significant. But I haven't really tested it out.

slylecoco
03-07-08, 04:04 AM
Please,

How to play in 1600x1200 instead of 1024x768 ??

bert8for3
03-07-08, 10:17 AM
Please,

How to play in 1600x1200 instead of 1024x768 ??

You need to apply the res fix. See http://www.subsim.com/radioroom/showthread.php?t=128723 and http://www.subsim.com/radioroom/showthread.php?t=127054 .

And welcome to the forum.

BTW after playing in widescreen for a while now, I'm finding the stretch is not a big deal in using the navmap. There's some distortion, like I said above, but you can plot accurately enough to get a decent target course/speed and AOB.

Edit: and cross-reference here ... http://www.subsim.com/radioroom/showthread.php?t=132474