View Full Version : How do you get freecam vews?
WilhelmSchulz.
06-24-07, 11:33 PM
I know you can usa F12 for outside but whatI want to know is how do you get the bridge freecam(to get vews from the crows nest and the like)?
rodan54
06-24-07, 11:45 PM
Unfortunately the outside free cam view was disabled/removed with patch 1.2 afaik. So you'd have to roll back to 1.1 (unless there's a mod) to use it. And ctrl+F2, same as the interior cam, activates it.
SteamWake
06-25-07, 11:39 AM
Unfortunately the outside free cam view was disabled/removed with patch 1.2 afaik. So you'd have to roll back to 1.1 (unless there's a mod) to use it. And ctrl+F2, same as the interior cam, activates it.
Uhhh no exterior 'free cam' is F11 if you have it enabled in the difficulty settings.
An exterior 'chase' cam can be accessed by the period '.' key on the main keyboard.
John Channing
06-25-07, 11:49 AM
In 1.0 and 1.1 there was an undocumented feature that gave you the ability to walk around on the deck and the bridge, as long as the sub wasn't moving. As soon as it got underway you would be left behind.
Kinda cool, but ultimately useless.
JCC
SteamWake
06-25-07, 01:22 PM
In 1.0 and 1.1 there was an undocumented feature that gave you the ability to walk around on the deck and the bridge, as long as the sub wasn't moving. As soon as it got underway you would be left behind.
Kinda cool, but ultimately useless.
JCC
Ah... the default exterior cam has bounding boxes around the ships / subs so you cant get all that close.
WilhelmSchulz.
06-25-07, 01:44 PM
Uhhh no exterior 'free cam' is F11 if you have it enabled in the difficulty settings.
An exterior 'chase' cam can be accessed by the period '.' key on the main keyboard.
Not what I meant. If you had read the orignal post you would of known.
SteamWake
06-25-07, 02:11 PM
Uhhh no exterior 'free cam' is F11 if you have it enabled in the difficulty settings.
An exterior 'chase' cam can be accessed by the period '.' key on the main keyboard.
Not what I meant. If you had read the orignal post you would of known.
Well if you want to be like that read your original post and it says F12 so there :smug:
Try to be helpfull and get an attitude... Sigh kids these days.
WilhelmSchulz.
06-25-07, 03:27 PM
[quote=WilhelmSchulz.]Try to be helpfull and get an attitude... Sigh kids these days.
Yep. :p
And about the F12 thing I think I was thinking of SHIII. :roll:
DirtyHarry3033
06-25-07, 06:33 PM
In 1.0 and 1.1 there was an undocumented feature that gave you the ability to walk around on the deck and the bridge, as long as the sub wasn't moving. As soon as it got underway you would be left behind.
Kinda cool, but ultimately useless.
JCC
Hmm, anything but useless! You could pause and get some ungodly-cool screenshots with that "feature" :up: Such as park the cam right on the bridge of a DD and survey the destruction you've done from the IJN viewpoint just as the captain would see it.
Actually it must have been a "bug" since it was removed... :hmm: If so it's the only "bug" I actually miss, I'd gladly pay UBI $5 to put it back in the 1.3 patch :rock:
DH
SteamWake
06-25-07, 06:52 PM
:hmm: If so it's the only "bug" I actually miss, I'd gladly pay UBI $5 to put it back in the 1.3 patch :rock:
DH
Quote of the day ! :up:
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