View Full Version : SH4 clothes
myself77
05-28-07, 04:42 AM
Well I know that if I were in the heat of the Pacific, I will only were a shirt or nothing. But as far as there is a war , I think that the sailors should wore their uniforms. I like more the clothes they are dressed in SH3 wich are more ''formal''
I wish there was a mod which would made SH4 clothes like SH3
ReallyDedPoet
05-28-07, 06:50 AM
Give it time, this will happen:yep:
RDP
spyridon
05-28-07, 03:48 PM
Really? I would like that too!:D :D :D
ReallyDedPoet
05-28-07, 04:59 PM
Modders will get to it :roll:, there were a couple of clothing versions in SH3, there will be in this as well:up:
RDP
MaxT.dk
05-28-07, 05:17 PM
Yeah... CaptainCox already tried (http://www.subsim.com/radioroom/showthread.php?t=115005) to make a 24/7 half naked version already... That nasty captian... :rotfl: :88)
http://i10.photobucket.com/albums/a138/CaptainCox/letherman.jpghttp://i10.photobucket.com/albums/a138/CaptainCox/TehGayboat1.jpghttp://i10.photobucket.com/albums/a138/CaptainCox/11.jpg
Frenssen
05-28-07, 05:21 PM
:rotfl: I didn`t know Village People were active in 1941-45:rotfl:
MaxT.dk
05-28-07, 05:41 PM
:rotfl: I didn`t know Village People were active in 1941-45:rotfl:They were, they were... Underground you know :roll: :rotfl:
TDK1044
05-28-07, 05:52 PM
Puts a whole new meaning to "Sir, we're going down!" :D
ReallyDedPoet
05-28-07, 07:44 PM
Yeah... CaptainCox already tried (http://www.subsim.com/radioroom/showthread.php?t=115005) to make a 24/7 half naked version already... That nasty captian... :rotfl: :88)
http://i10.photobucket.com/albums/a138/CaptainCox/letherman.jpghttp://i10.photobucket.com/albums/a138/CaptainCox/TehGayboat1.jpghttp://i10.photobucket.com/albums/a138/CaptainCox/11.jpg
:rotfl::rotfl::rotfl:
Sea Demon
05-28-07, 08:02 PM
That's uh.....well........interesting. In a sickening kind of way. :huh:
CDR Resser
05-28-07, 08:26 PM
From the reading that I have done, crews at sea uniform consisted of work dungarees for enlisted men-- denim jeans, shorts t-shirts and work boots.
Uniforms for officers did not appear to be well-- uniform, informal khakis to civilian clothing. The representation in SH4 seems relatively acurrate, if overrepresentative of long pants, they all seem to be wearing them.
From the preceding pictures, Captain Cox clearly has issues:rotfl:
Thanks
CDR Resser
Weather-guesser
05-28-07, 09:29 PM
I feel ill after that screensot.:dead:
CaptainCox
05-29-07, 01:30 AM
Sorry guys, had a...lets call it "moment" there.
Back to the uniforms. If you are locked up in a tin can for over a month or more with 50+ men...I think wearing a tie and uniform jacket becomes a pretty distant memory.
If you read "Das Boot" from Lothar-Günther Buchheim (sure you have), there is a scene when the boat bunkers in Vigo. The Captain on the "milk cow" makes a mistake and welcomes the "Eins WO" (First Officer) as the U-Boat Captain, because "Der Alte" (the old man) looks so scruffy in hes old worn out sweater..."like a beggar" Buchheim writes.
Some pic of the guys:
http://i10.photobucket.com/albums/a138/CaptainCox/0821304.jpg
http://i10.photobucket.com/albums/a138/CaptainCox/0822516.jpg
http://i10.photobucket.com/albums/a138/CaptainCox/0823915.jpg
This pic I would say is more of a posing shot, or maybe the boat was at port. You rarely see Officers wearing ties
in any photos or films from the period.
http://i10.photobucket.com/albums/a138/CaptainCox/0822524-1.jpg
Also check the interior in the game, there are A LOT of fans everywhere, you can see one in the 2nd pic. I think they where there for a reason ;)
On this subject i have done a "US NAVY OFFICER HAT" and added "RANKS INSIGNIA" to the officers collars here:
http://www.subsim.com/radioroom/showthread.php?t=115623
spyridon
05-29-07, 02:50 AM
On this subject i have done a "US NAVY OFFICER HAT" and added "RANKS INSIGNIA" to the officers collars here:
http://www.subsim.com/radioroom/showthread.php?t=115623
This is a must have mod!:up:
CaptainCox has hit the issue square on the head. There's a reason why every branch of the military has "work" uniforms - because you're supposed to work in them! I certainly never wore my "Class A" uniform while in Iraq, because it would've been utterly impractical to do so, not to mention my comrades would've never stopped laughing. :shifty:
Long story short - the dev team got the uniforms (other than the officer's caps) right. Having the crew wear formal uniforms while in the middle of a war zone would look downright silly.
Sailor Steve
05-29-07, 10:48 AM
Yes, the work uniforms in SH4 are very good. My avatar is of some sailor at sea, and he's dressed just like that.:rotfl:
Do you think they can add . . . the fixes to the Officers and Chiefs hats to the new patch that is coming up? I say this, as I have never used any mods for a game before, and am weary to do so, as the game appears to be very fickle in the first place.
ReallyDedPoet
05-29-07, 01:27 PM
Do you think they can add . . . the fixes to the Officers and Chiefs hats to the new patch that is coming up? I say this, as I have never used any mods for a game before, and am weary to do so, as the game appears to be very fickle in the first place.
http://www.subsim.com/radioroom/showthread.php?t=115623
This is the mod that does this :roll:, using JSGME ( mod enabler ) is easy once you get onto it.
RDP
Do you think they can add . . . the fixes to the Officers and Chiefs hats to the new patch that is coming up? I say this, as I have never used any mods for a game before, and am weary to do so, as the game appears to be very fickle in the first place.
http://www.subsim.com/radioroom/showthread.php?t=115623
This is the mod that does this :roll:, using JSGME ( mod enabler ) is easy once you get onto it.
RDP
Yah, saw that link uptop . . . but will it become part of the official patch? And will it still take effect after we download 1.3?
MaxT.dk
05-29-07, 02:16 PM
Yah, saw that link uptop . . . but will it become part of the official patch? And will it still take effect after we download 1.3?
1) no
2) yes (but you'll have to deactivate the mod first and then activate it once again). I'm sure CC will make this mod 1.3 compatible.
Yes, the work uniforms in SH4 are very good. My avatar is of some sailor at sea, and he's dressed just like that.:rotfl:
And they even let him near a machine gun! Scary! :huh:
Yah, saw that link uptop . . . but will it become part of the official patch? And will it still take effect after we download 1.3?
1) no
2) yes (but you'll have to deactivate the mod first and then activate it once again). I'm sure CC will make this mod 1.3 compatible.
OK I downloaded the Mod enabler, and the .rar file, but can't seem to access the .rar file. Sorry if this is a N00b question . . . but I have never used Mods before.
kylania
05-29-07, 09:48 PM
Yah, saw that link uptop . . . but will it become part of the official patch? And will it still take effect after we download 1.3? 1) no
2) yes (but you'll have to deactivate the mod first and then activate it once again). I'm sure CC will make this mod 1.3 compatible.
OK I downloaded the Mod enabler, and the .rar file, but can't seem to access the .rar file. Sorry if this is a N00b question . . . but I have never used Mods before.
Use WinRar or a similar program to unpack the *.rar file. Inside you should find a folder named after the mod. Move that folder into your MODS folder within your SH4 install directory.
If you haven't run JSGME run it before doing that, also on the JSGME panel use Tasks.. and take a snapshot before you do anything. Running it creates the MODS folder.
Once the named mod folder you pulled from the RAR is in the MODS folder run JSGME again. You'll see the name of the mod and just click the --> arrow to move it to the right side and activate the mod.
Let us know if you have problems with any of that.
Yah, saw that link uptop . . . but will it become part of the official patch? And will it still take effect after we download 1.3? 1) no
2) yes (but you'll have to deactivate the mod first and then activate it once again). I'm sure CC will make this mod 1.3 compatible.
OK I downloaded the Mod enabler, and the .rar file, but can't seem to access the .rar file. Sorry if this is a N00b question . . . but I have never used Mods before.
Use WinRar or a similar program to unpack the *.rar file. Inside you should find a folder named after the mod. Move that folder into your MODS folder within your SH4 install directory.
If you haven't run JSGME run it before doing that, also on the JSGME panel use Tasks.. and take a snapshot before you do anything. Running it creates the MODS folder.
Once the named mod folder you pulled from the RAR is in the MODS folder run JSGME again. You'll see the name of the mod and just click the --> arrow to move it to the right side and activate the mod.
Let us know if you have problems with any of that.
Thanks, it works, minus the fact that my XO is wearing Ensign pins. Guess no one ever requisishened him any railroad tracks. I wonder if they will ever bring sleeve rating patches?
CaptainCox
05-30-07, 12:46 AM
If you check here
http://www.subsim.com/radioroom/showthread.php?t=114461
there is a version with the "Rank/Insignia" mod that has "Lieutenant.Cmdr"
If you use this however you might want to use the standalone "US NAVY HAT" mod. So to put it plainly, use the
http://files.filefront.com/OFFICER_RANKS_INSIGNIA_11rar/;7499432;/fileinfo.html (http://files.filefront.com/OFFICER_RANKS_INSIGNIA_11rar/;7499432;/fileinfo.html)
and
http://files.filefront.com/US_OFFICER_HAT_MOD_10rar/;7632419;/fileinfo.html (http://files.filefront.com/US_OFFICER_HAT_MOD_10rar/;7632419;/fileinfo.html)
I might add a "Higher Ranks/Hat/Texture" mod later today..after work that is ;)
the_belgian
05-30-07, 12:28 PM
I change the crew uniform-back according to the logo i put on the side of the sub( http://img235.imageshack.us/img235/6107/sh4img305200711au4.jpg ).For the moment it's;
http://img522.imageshack.us/img522/9362/sh4img305200717599281od0.png (http://imageshack.us)
If you check here
http://www.subsim.com/radioroom/showthread.php?t=114461
there is a version with the "Rank/Insignia" mod that has "Lieutenant.Cmdr"
If you use this however you might want to use the standalone "US NAVY HAT" mod. So to put it plainly, use the
http://files.filefront.com/OFFICER_RANKS_INSIGNIA_11rar/;7499432;/fileinfo.html (http://files.filefront.com/OFFICER_RANKS_INSIGNIA_11rar/;7499432;/fileinfo.html)
and
http://files.filefront.com/US_OFFICER_HAT_MOD_10rar/;7632419;/fileinfo.html (http://files.filefront.com/US_OFFICER_HAT_MOD_10rar/;7632419;/fileinfo.html)
I might add a "Higher Ranks/Hat/Texture" mod later today..after work that is ;)
Cool stuff . . . I will go ahead and do as you suggested, after work that is. Thanks.
OMG, CaptainCox has been at sea too long :rotfl:
How does that Village People song go? "In the Navy ..."
i usually wear clothes when i play silent hunter. sometimes i play naked. if i get up in the middle of the night, and its hot...
ahoy, there.
I appreciate that I'm a little late with this but holy crap, the village people pic really gave me a good laugh. Is he wearing chaps with his arse hanging out? (it'd be a scary sight for the planesmen).
What we need next is the cowboy, indian, policeman etc in the control room. Or how about a full on gimp suit? This could keep me laughing for days.
On a more serious note about uniform, I agree with the comments regarding work wear, you sure as hell wouldn't wear your number 1s during combat. Perhaps the next uniform mod should have sweat stains, dirt and grime on the uniforms of the crew?
EDIT:- Just found this - http://www.subsim.com/radioroom/showthread.php?t=115623
so much for my idea for sweaty, dirty shirts. Well done again capt cox
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