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Kptlt. Neuerburg
05-22-07, 10:51 PM
If UBISOFT does come out with a SHV what is it that we want? More realism,sub vs. sub combat, multible theaters of war and navies and better and more classes of subs and ships, better looking ports, air raids on ports, laying on the bottom of the ocean in a sub, being able to get to all parts of the sub, seeing the crew moving about the sub and on ships, alarms when a warship gets it, sub to sub communication through radio, signal flags,and lights, and can run in windows XP and Vista and on GeForce cards from 5200 and up and whatever good ATI video cards.

GoldenRivet
05-22-07, 11:06 PM
I like the idea of a "round rose" of orders options popping up when a crew member is clicked on. someone brought that up ages ago on this forum. It brought back memories of playing B-17 by micropprose when you clicked a gunner or pilot a circle of orders icons surrounded him. you could take this method and replace the "row" of icons and buttons concept.

I love what UBI did with the SH4 environment... but it could be a lot better, if you mixed SH4 water with Microsoft Flight Simulators realistic weather WOW jaw dropping in my opinion to be crusing in calm water in your sub and see thunderstorms on the horizon!

another something to borrow from flight sims would be a round earth instead of a flat one... this would not only make realistic navigation more accurate but the northern lights, polar regions, magnetic variation, and lat/long would all accurately come into play here.

MORE COMPARTMENTS - sub sim commanders want to feel like they are actually in command of a boat... so give them a boat for the love of pete! from the stern tubes to the bow tubes - recreate as much as is possible! yes - - - right down to the crapper

INTERACTIVE CREW - to go along with all of those new compartments we need crewmen - maintaining engines, loading and unloading torpedoes, sleeping in their bunks, eating dinner at the little table, reading books etc etc... give me a crew and make them animated enough so that its not a 30 day patrol of watching my Chief give us a pole dance :rotfl:and these crewmen cannot all have genaric faces, they should model at least 100 faces into the game so that no two people on your boat look the same.

add some sort of role playing element - give me something to do when im in port... instead of dragging a medal over some image of a generic sailor perhaps an option of calling him into the office and presenting it to him personally? i want to be able to visit the sub during down time and see it in various stages of complex maintenance and refitting... i want to go to the officers mess and interact with other crew etc i would almost settle for a "SIMS" like experience. I just want to feel like when im out at sea an element of my kaleun's "life" has been left behind - and that there is something to look forward to in returning to base other than a refit, a changing calender and to head out for the next go at the enemy!

working and mannable stations, radio, radar, etc you know the ones.

AI subs is a must in any sub sim - when a submerged sub catches a surfaced sub off guard it is a disaster and this should be modeled into any sub sim that takes itself seriously. It would greatly change the tactics and add to the diversity of the threats we face.

wounded crewmen - if a crewman is shot by the planes machine guns during a crash dive i want to see his blood all over the command room floor - war is hell and all is for nothing unless the gamer comes away realizing this.

if the damage control indicates that flooding is occuring in the control room or the radio room - i want to go there and see knee deep and rising water.

azn_132
05-23-07, 12:36 AM
Why not have Sh5 have both the Silent Service and the Ubootwaffe? And choose which side u want to play on wit the main subs(the us and german)and the minor subs(england, itilay(sry, cant remember at times), dutch, japanese,etc.).

pasharr
05-23-07, 05:49 AM
I would like the option of commanding a ship. Seeing the bridge, crew etc like in the subs. Imagine sneaking around past the shetlands, to then go on to cause havoc against the convoys!

KrvKpt. Falke
05-23-07, 06:04 AM
I like the idea of a "round rose" of orders options popping up when a crew member is clicked on. someone brought that up ages ago on this forum. It brought back memories of playing B-17 by micropprose when you clicked a gunner or pilot a circle of orders icons surrounded him. you could take this method and replace the "row" of icons and buttons concept.

I love what UBI did with the SH4 environment... but it could be a lot better, if you mixed SH4 water with Microsoft Flight Simulators realistic weather WOW jaw dropping in my opinion to be crusing in calm water in your sub and see thunderstorms on the horizon!

another something to borrow from flight sims would be a round earth instead of a flat one... this would not only make realistic navigation more accurate but the northern lights, polar regions, magnetic variation, and lat/long would all accurately come into play here.

MORE COMPARTMENTS - sub sim commanders want to feel like they are actually in command of a boat... so give them a boat for the love of pete! from the stern tubes to the bow tubes - recreate as much as is possible! yes - - - right down to the crapper

INTERACTIVE CREW - to go along with all of those new compartments we need crewmen - maintaining engines, loading and unloading torpedoes, sleeping in their bunks, eating dinner at the little table, reading books etc etc... give me a crew and make them animated enough so that its not a 30 day patrol of watching my Chief give us a pole dance :rotfl:and these crewmen cannot all have genaric faces, they should model at least 100 faces into the game so that no two people on your boat look the same.

add some sort of role playing element - give me something to do when im in port... instead of dragging a medal over some image of a generic sailor perhaps an option of calling him into the office and presenting it to him personally? i want to be able to visit the sub during down time and see it in various stages of complex maintenance and refitting... i want to go to the officers mess and interact with other crew etc i would almost settle for a "SIMS" like experience. I just want to feel like when im out at sea an element of my kaleun's "life" has been left behind - and that there is something to look forward to in returning to base other than a refit, a changing calender and to head out for the next go at the enemy!

working and mannable stations, radio, radar, etc you know the ones.

AI subs is a must in any sub sim - when a submerged sub catches a surfaced sub off guard it is a disaster and this should be modeled into any sub sim that takes itself seriously. It would greatly change the tactics and add to the diversity of the threats we face.

wounded crewmen - if a crewman is shot by the planes machine guns during a crash dive i want to see his blood all over the command room floor - war is hell and all is for nothing unless the gamer comes away realizing this.

if the damage control indicates that flooding is occuring in the control room or the radio room - i want to go there and see knee deep and rising water.

:up: For all the things youve said here i would sacrifice beatiful graphics from SH4!
I would even pay Ubi double price for SHV with all those features.
I would even forgive them all bugs :lol:

filefool
05-23-07, 06:28 AM
Dear Santa Clause, I've been really good this year and i don't want too much this (or next) year.

Just give goddamn working AI subs!

Subs that:
shoot torpedoes
submerge and surface
organize themselves in wolfpacks
react on the players contact report

Hitman
05-23-07, 06:59 AM
For all the things youve said here i would sacrifice beatiful graphics from SH4!I would even pay Ubi double price for SHV with all those features.
I would even forgive them all bugs


That's the irony of these games:hmm: I think exactly the same, and would pay not double but three times as much a normal game for a really really good and bug-free sim. Using very simple maths, UBI could earn the same with 1/3 customers if more people thought as me, which I think is the case for at least 1/3 of the buyers of SH4:hmm: . But trying to please wider audience that has in fact less interest in naval games and is more used to other genres, ends up shifting development efforts into areas that are nice looking but pretty unimportant when compared to core gaming.

I don't get it, they know they are in a niche market, yet they refuse to benefit from the good points of niche markets: Loyal customers with much more money available (Age average higher) and ready to pay more for a good game. Why do they fail to recognize that? :damn:

Such is life...:nope:

johan_d
05-23-07, 07:17 AM
They just dont make much good games anyore. If you look at Flightsim X, from MS for crying out loud, it was a big dissapointment. Not a machine, even in the upcomming year could play it fluidly. They have patched it now, under much pressure of the
communities.

Just mention a few good games of the last year and a half ? there arent much around. 5 years or more a go they were much more polished.
Its imho now more and more quick bucks, and move on. With so many customers world wide, they will sell whatever the quality is.
If you sell a niche product, then its even easier: no alternative.

The only solution would be to make a sim ourselfs.. and that must be possible. Someone out there is even making his own flightsim, and it does actually looks quiete good. And flightsims are much more demanding to program. http://blogs.labtech.epitech.net/blogs/matt/archive/category/55.aspx

There is enough knowledge in the community, so who does the teamup?

its a viic
05-23-07, 07:57 AM
We have had a few world war 2 sub sims now . What about ww1? I am not sure if there is one out right now. But it would be pretty cool to be the germans in ww1 in a sub.

STEED
05-23-07, 08:05 AM
If ubi did SH5 I would be certain many people will think twice about buying it after the spectra of SH4. If some one else did it well maybe. :hmm:

Has the series come to an end I don't know but I hope not.

kakemann
05-23-07, 08:07 AM
We have had a few world war 2 sub sims now . What about ww1? I am not sure if there is one out right now. But it would be pretty cool to be the germans in ww1 in a sub.

Yeah! I approve of that! WW1 would be cool. Also think the cold war could be an option.. :yep:

_Seth_
05-23-07, 09:26 AM
We have had a few world war 2 sub sims now . What about ww1? I am not sure if there is one out right now. But it would be pretty cool to be the germans in ww1 in a sub.
Actually, mate, there is one out:up:! http://www.amazon.de/1914-Shells-Schalen-Zorns-DVD-ROM/dp/389874566X
Drebbel has a quite interesting thread about it here:
http://www.subsim.com/radioroom/showthread.php?t=94508

DanCanovas
05-23-07, 09:30 AM
i have to say, i'd love a cold war/modern sub sim with sh4 graphics and compartments! it doesn't need to have the same complexity as Dangerous Waters but slightly more sophisticated systems than SH3 and 4.

Iron Budokan
05-23-07, 10:18 AM
I would like to play a WWI sim, too. Dunno how this would go over with the casual gamer, though....

GoldenRivet
05-23-07, 10:45 AM
as long as the sub interior and environment looked great - i would be more than willing to take graphics downgrades in other areas of the game if i had the level of immersion and the interactive capacity that all the suggestions here had.

Kptlt. Neuerburg
05-23-07, 09:33 PM
You know what I've got a better idea. Why not have a "combo sim"? This sim would be able to run on older video cards and the player could pick if they wanted to command a sub or ship in the RN,USN,IJN,Kreigsmarine,and the Russian Navy and the players career could go from WW1-WW2, and end after the cold war or go the the present, and the player can switch from ship to sub and vice versa, as well as have the correct rank starting in basic training up to the highest rank in that countrys navy. And all previous ideas that I stated at the begining of this post.

Kptlt. Neuerburg
07-06-07, 04:00 PM
Well looks like the game Battlestations Midway has taken my idea!!! Well at least to some extent,it looks good though.

Konovalov
07-06-07, 04:24 PM
For all the things youve said here i would sacrifice beatiful graphics from SH4!I would even pay Ubi double price for SHV with all those features.
I would even forgive them all bugs


That's the irony of these games:hmm: I think exactly the same, and would pay not double but three times as much a normal game for a really really good and bug-free sim. Using very simple maths, UBI could earn the same with 1/3 customers if more people thought as me, which I think is the case for at least 1/3 of the buyers of SH4:hmm: . But trying to please wider audience that has in fact less interest in naval games and is more used to other genres, ends up shifting development efforts into areas that are nice looking but pretty unimportant when compared to core gaming.

I completely agree with what you have said here. :yep:

I don't get it, they know they are in a niche market, yet they refuse to benefit from the good points of niche markets: Loyal customers with much more money available (Age average higher) and ready to pay more for a good game. Why do they fail to recognize that? :damn:

Such is life...:nope:

Good question. If only they could provide us with an answer that makes sense. :-?

Sailor Steve
07-06-07, 04:30 PM
Since this is at least the fifth SH5 thread I've read this year, I have nothing left to say.

joegrundman
07-06-07, 07:12 PM
The other game i play, total war, which is similar to SH in many ways, is also peppered with threads talking about the next generation of the game. The problem is that in each thread there may only be none, one or two orginal suggestions, a lot of repetition, and the thread rapidly drops down into the depths and the process starts all over again a few weeks later. The good ideas are lost.

I think there are already some great ideas in this thread and no doubt sailor steve and others have come up with all manner of equally great, or even greater ideas, but may never be seen by anyone.

I think this could be solved by a stickied thread under the control of one moderator or community long timer. The first post could be used for storing the best ideas in concise format. All ideas and suggestions would be posted in the thread, and for an idea to be added to the first post it would need to be seconded and thirded by other members. Something similar, but without the seconding aspect, can be seen here if you are interested http://forums.totalwar.org/vb/showthread.php?t=59901

This way, the finest ideas would represent Subsim's considered suggestions for the designers of the next SH game and would be kept in a place where the designers can easily find them!

It is obviously not the case that every idea can or will be used, but it is also not the case that every possiblity will naturally occur to game developers. There's always stuff that people haven't thought of.

For me, I have a long list of suggestions too, but that's enough for one post :up:

johan_d
07-06-07, 07:26 PM
Well, I hate those damn Egyptians. And the Cartageners (or whatever they are called in English)

Rome Total war is a great game, but gets very repetative later on, and .. boring.

But alas, I stubled on http://dangerdeep.sourceforge.net/gallery.html

So SOMEONE is indeed busy with alternatives.. tried a brief test, not too bad but one needs to get aquanted alot.
:up:

joemcg
07-07-07, 02:30 PM
A game that actually was tested before being foisted upon us and actually semi works as advertised. Realize that it is too much to ask tho...

kiwi_2005
07-07-07, 04:30 PM
If UBISOFT does come out with a SHV what is it that we want? More realism,sub vs. sub combat, multible theaters of war and navies and better and more classes of subs and ships, better looking ports, air raids on ports, laying on the bottom of the ocean in a sub, being able to get to all parts of the sub, seeing the crew moving about the sub and on ships, alarms when a warship gets it, sub to sub communication through radio, signal flags,and lights, and can run in windows XP and Vista and on GeForce cards from 5200 and up and whatever good ATI video cards.

What your asking for they wont beable to make the game run on GF 5200 cards - it would be more like the 7 series nvidia cards for SH5. I agree with everything else you say for the game would be awesome.

They're running out of ideas, the americans and german subs have been done twice now. Whats SH5 going to be? Maybe British/Japanese and Russian careers?

TwistedFemur
07-07-07, 06:30 PM
Wolfpacks:up:

Monica Lewinsky
07-07-07, 06:46 PM
What about ww1? I am not sure if there is one out right now. But it would be pretty cool to be the germans in ww1 in a sub.

Link is from subsim's main page.
http://www.gamershell.com/news/39407.html

rascal101
07-07-07, 10:12 PM
Bloody working game would be a bonus!

Dear Santa Clause, I've been really good this year and i don't want too much this (or next) year.

Just give goddamn working AI subs!

Subs that:
shoot torpedoes
submerge and surface
organize themselves in wolfpacks
react on the players contact report

Spruence M
07-07-07, 11:26 PM
I can't say enough about Golden's post about features. A game like that would be, for the lack of a better word, astounding. Even Flabergasting. I think I would drown in the immersion.

Atlantic, Pacific, would'nt matter. I'd have true reason to roll my patrol map on the wall next to me, buy red lights for my computer room, a water fountain, and spend hundreds of dollars on surrond sound. Would be fantastic. Glorious beyond belief.

On a second note: I am an American. I know that the American fleet boats were better constructed and equiped than the U-Boats of the Atlantic theatre. However, the U-Boats have a certain mystic about them, somthing about being the underdog that gets me going. Lets throw ourselves back into the Atlantic next time. :)

Does surrond sound work in SHIV or SH3?

MENTAT
07-09-07, 05:58 AM
Well looks like the game Battlestations Midway has taken my idea!!! Well at least to some extent,it looks good though.

Oh that crap, that is not a game, that is an arcade for the kids!

MENTAT
07-09-07, 06:03 AM
Well, I hate those damn Egyptians. And the Cartageners (or whatever they are called in English)

Rome Total war is a great game, but gets very repetative later on, and .. boring.
RTW is a great game indeed. The problem with it is not its being repetative, the campaign map is limited. Battles are hell, best in the market, but city management and diplomacy is pathetic.

but who cares for diplomacy? slaughter them all !

bruschi sauro
07-09-07, 07:46 AM
If ubi did SH5 I would be certain many people will think twice about buying it after the spectra of SH4. If some one else did it well maybe. :hmm:

Has the series come to an end I don't know but I hope not.
Yes you are right, the series of silent hunter is finish.:shifty:

Hitman
07-09-07, 09:31 AM
Yes you are right, the series of silent hunter is finish.:shifty:

May be only the too quick releases is finished :) and not the whole series. Who knows...

joegrundman
07-09-07, 09:09 PM
I don't think it's finished. Maybe Ubi won't do another one, but it's a franchise with a well-known name and it has a significant dedicated customer base.

Somebody, sooner or later, will pick it up for another version

TheSatyr
07-10-07, 04:27 AM
Sorry to say,but if Ubi decided not to do another one then I don't believe that anyone will. Sub sims are a niche market and quite frankly,they aren't very big money makers...and that's what companies are looking for these days...big money makers. They would look at Ubi dropping the franchise as a reason NOT to pick it up themselves.

They have to compete with console games which they didn't have to do before. Even MMOs such as AOC are going to be releasing console versions which to me is a bad sign. I honestly wouldn't be surprised if PC games themselves became a niche market in 5-10 years.

The place I buy my games from has like 50 racks of console games...and one rack of PC games...that tells me alot about the state of pc gaming these days.

joegrundman
07-10-07, 04:59 AM
Dang, that's pessimistic :cry: