View Full Version : World In Conflict
I'm surprised no-one's mentioned this yet, an upcoming RTS by Massive Entertainment. Looks pretty good...the graphics particularly, far beyond the reach of my machine that's for certain...but a definate incentive to upgrade. Storyline by Larry Bond, a bit far fetched, something along the lines of Red Alert 2 :lol: But, Cold War gone hot scenarios are few and fair between in the RTS world, particularly ones that look this good.
The NATO side has just been unveiled in the latest trailer, and I think Leopard tanks are included, so that's got Skybirds vote ;)
Check it out at:
http://www.worldinconflict.com/main/
http://www.sierra.com/fr/products/world_in_conflict/global.UniPix.L2V0Yy9tZWRpYWxpYi9zaWVycmFfbWVkaWFf bGlicmFyeS9wcm9kdWN0cy93b3JsZGluY29uZmxpY3Qvc2NyZW Vuc2hvdHMjUGFyLjA1MjkuSW1hZ2V8bm9yZXNpemV8aW1hZ2Uv anBlZ3xf.jpg
War is coming home.
The image you posted looks more as concept art than actual ingame footag to me. But maybe I'm wrong.
You'd be surprised, the graphics in this thing are cutting edge, particularly the tactical nuke.
http://www.in4.pl/recenzje/369/duze_buuum.jpg
Check out some of the trailers:
http://www.youtube.com/watch?v=IromEM2CkBQ
http://www.youtube.com/watch?v=Jhqo0kY5aig&mode=related&search=
http://www.youtube.com/watch?v=h0waqfaogqk&mode=related&search=
http://www.youtube.com/watch?v=ThUwN6vADnE&mode=related&search=
And my favourites, the cinematic trailers:
http://www.youtube.com/watch?v=h5Vmf3u0D1A
http://www.youtube.com/watch?v=LJBgTL5A2Qs
That is one heck of a really nice looking game! :yep: I want it already! It has a storyline that makes me want to jump right off of my chair and fight back! :o
Hopefully the rig (in sig) that will be arriving sometime this week *crosses fingers* will be able to run it like it looks in those previews because those are looking truly amazing.
I love the cinematic trailer where the Russians are invading Seattle and the Shilka starts firing at the news chopper with the bullets flying everywhere and the people standing around it ducking out of the way, it looks so realistic!
:arrgh!:
:huh:
I need a new computer ... again.
azn_132
05-20-07, 09:52 PM
:huh:
I need a new computer ... again.
I need a new vid card ... again.
Lagger123987
05-20-07, 10:28 PM
:huh:
I need a new computer ... again.
I need a new vid card ... again.
I need a new life... again.
My friend told me about this game two days ago. This game looks really nice, but it's a shame that the conflict is mainly between the US and the SU. I know that they unveiled NATO as a team, but where is the Warsaw pact in that case?:hmm:
Yeah, would be nice for the WP to make an appearance, hopefully that'll make it for an add-on, or a card up the sleave that the devs haven't mentioned yet.
Ahoy!
Register-->Download-->Install-->Play-->Evaluate. :D
htp://www.gamespot.com/event/codes/world-in-conflict-beta/?tag=cmb
It would be nice to play a game against someone from Subsim, if anyone downloads this, please tell me.:yep:
My friend told me about this game two days ago. This game looks really nice, but it's a shame that the conflict is mainly between the US and the SU. I know that they unveiled NATO as a team, but where is the Warsaw pact in that case?:hmm:
Maybe because it's the late 80's the warsaw pack for the most part threw down their arms, except in cases where they were forced to go forward by the guns of the Soviets behind them . . . or maybe they are split with revolts in the ranks?
SUBMAN1
06-08-07, 11:34 AM
:huh:
I need a new computer ... again.
Me too. I'm running on an old ATI x1900 XTX, and a dual core 4400+, and 2 GB RAM. Not quite cutting edge anymore.
-S
My friend told me about this game two days ago. This game looks really nice, but it's a shame that the conflict is mainly between the US and the SU. I know that they unveiled NATO as a team, but where is the Warsaw pact in that case?:hmm:
Maybe because it's the late 80's the warsaw pack for the most part threw down their arms, except in cases where they were forced to go forward by the guns of the Soviets behind them . . . or maybe they are split with revolts in the ranks?
I would not say that this would be the case. I am confident that the Wasaw Pact countries would participate in an attack against NATO, and not under gun threat. Don't forget that all high ranking officers in all WP armies where schooled in Moscow.
And the WP's plans for an attack on NATO are official since many years back. They can be found on the internet, www.coldwar.com(I think). The remaining WP countries also had a big role in a possible war.
this was a very very fun game. I spent a lot of time playing the closed beta and I can't say enough good things about it.
Safe-Keeper
06-23-07, 01:48 AM
I participated in closed beta testing, too. It was truly awesome. A bit too arcade-ish for me, but that's just a matter of taste - nothing a realism mod won't fix.
I wrote a detailed account here (http://www.totalworldinconflict.com/forums/showthread.php?p=686#post686), and uploaded some screenies, for those interested.
As a side note, I just learned (http://www.worldinconflict.com/main/) that I'll receive a piece of the Berlin Wall if I buy the Collector's Edition:o. There's a smart marketing ploy if I ever saw one.
As for expansion pack countries, I'd go for the Warsaw Pact nations and the People's Republic of China.
pilotshark
06-27-07, 07:55 PM
http://www.gamershell.com/news/39408.html
Here is another game, unfortuantely, that I will most definately NOT be buying or playing. For the second time a title that I was looking forward to is going to be dumbed down to accomodate the disposable title market that console gamers seem to enjoy. First it was quake wars and now this. I was upset about quake wars but not all that surprised. SW Battlefront II PC port anyone? Maybe I am getting too old for new releases. Thank God for Galactic Civilizations 1 & 2 as well as the IL2 series and the Silent hunter series. They will have to continue to tide me over until the demographic changes from the pre-pubescent.
Sorry for the tone, more than a little dissapointed in this news (yet again).
Safe-Keeper
06-29-07, 05:53 PM
I was disappointed when I learned of the console port, too. Hopefully the PC version will still be as good as it was when I played the closed beta. We've been promised editing tools, too, so at least it won't be a hard-coded title like most console games.
Safe-Keeper
07-03-07, 01:57 PM
One million beta keys being given away! Line up! (http://game-on.intel.com/eng/geekout/wic/default.aspx):up:
Ilpalazzo
07-04-07, 03:29 AM
Looks like I'm too late to mention the open beta.
I was unaware that there was going to be a console port. After reading that you guys have totally killed my enthusiasm for this game:dead:
I hope it's not going to be as bad as I'm imagining it............*twitches* ugh.
NeonSamurai
07-04-07, 08:14 AM
Well sounds like they are porting it over to the consoles, and not the other way around, which is good at least. It also may not be a true port, but may be a co developed game, or just a partial port, where the basic game engine, graphics, etc is ported over, but the ui is designed from the ground up for each system.
That's what I'm hoping too NeonSamurai, I mean, these guys at Massive aren't newbies on the RTS scene, with the successful Ground Control series under their belts. The arcadish feel of the beta, is probably because they're trying to reach out to FPS gamers as well as RTS fans, or at least that's how it seems to me.
One thing WIC really does have going for it though, is that it fills a rarely used niche in RTS gaming, and that's the Cold War and Cold War gone hot scenarios.
Safe-Keeper
07-04-07, 12:13 PM
We'll see when the open beta starts, won't we? And either way, there are always realism mods!
Safe-Keeper
07-15-07, 05:27 AM
Open beta underway, with three maps for those who pre-ordered and only two of them available for us mortals!
Changes from the closed beta that I've seen are the new menu theme, which I don't really like: the new class-selection UI (with its useful red 'Recommended' tag for classes that need players), the fact that a rudimentary (very rudimentary) Replay mode has been implemented, and that DirectX 10 is now supported. The only balance feature I noticed was that the Artillery ability of Paratroopers now no longer kills Heavy Artillery, merely takes away 95% of their hit points. There's bound to be other things than that, too, but I didn't notice them.
MobyGrape
07-18-07, 02:37 AM
This is fun, I haven't been a fan of rts..but this may change that:|\\
Safe-Keeper
07-18-07, 11:44 AM
Map destruction:
Before the fight
http://i147.photobucket.com/albums/r292/safe-keeper/Before.jpg
After the fight
http://i147.photobucket.com/albums/r292/safe-keeper/After.jpg
It doesn't get much better than this. Note the big crater near the centre of the screen - it was caused by a tactical nuke:o.
The best part, though, is that the game uses realistic line-of-sight, so you can actually hide infantry and armour in the craters as you would be able to in reality.
Forests offer protection, too, as only infantry can enter them and the treets completely obscur vision, rendering infantry in forests invisible. Therefore, forests are a popular target for the Napalm Strike tactical aid.
Ilpalazzo
07-19-07, 12:20 AM
I'm saying these things based on my VERY limited experience with the BETA. I hope the final game will be much better than the boring crap I have tried.
I got to be honest. I am not liking this game very much. Maybe it's just that there are a lot of people who don't know what they're doing, but it's not fun. Doesn't feel much like a war at all. It's fast and small. There are so few units to choose from and WiC went with the rock, paper, scissors approach to gameplay (*cringe*). The battles are very arcade (unrealistic). Like many people said, with a realism mod this game would be really neat.
My units look and feel like ants most of the time so it would be nice if I could have more than a handful at a time. I kept wishing it were more epic. I'm sure there are or will be options to play with lots more points to call in many units, but with what I experienced it was small forces on relatively big maps. They felt even smaller because they get killed easily when confronted with their counter (rock, paper, scissors ugh)
To sum that up, the game is boring when each player just rushes around with their handful of units (very noob and lame). I have yet to get some cool teamwork going. I guess it doesn't help that I'm new to the game and still have much to learn myself.
I could see this game being awesome with more realistic battles at a larger scale with great teamwork.
HunterICX
07-19-07, 06:33 AM
:hmm: The problem I find with these games is the oversight of the battle itself
its so complex that its hard to follow the progess.
which will result in frustration of what the heck is going on?!
nah, this game is nothing for me (thought I,m a RTS freak, besides flying it is my second favorite Genre;) )
Safe-Keeper
07-19-07, 12:44 PM
While I love the game myself, I can fully relate to everything Ilpalazzo wrote about it, and I'd love a realism mod, too. I also have more than one gripe (http://beta.massgate.net/read.php?3,9237,9237#msg-9237) with the nuclear bomb, and with peoples' inability to choose the class best suited for winning matches.
Safe-Keeper
08-24-07, 12:00 PM
The demo has been released.:up:
(http://www.totalworldinconflict.com)
MobyGrape
09-02-07, 03:07 PM
Demo is great and allows single player camp too..
Enjoy:up:
The demo has been released.:up:
(http://www.totalworldinconflict.com)
Downloading now. :up:
Do we know what that minimum and recommend system requirements will be for this game?
OK . . . I've downloaded a Demo on my Brothers Rig . . . he has 512MB Ram more than I do, and 265Mb of Video Ram more then I do . . . and the computer still has it's bumps with high resolution . . . this thing is a monster for resources . . . and don't think you'll have anything else running . . . unless you have an uber rig.
Game wise this is great! The mouse play is a bit to get use to, but a nice improvement. And the level of detail when you zoom in, is OMG!
Let me tell you . . . support . . . support . . . support . . . support . . . buildings are your friends, moving infantry safetly to a building is a must . . . and repair repair repair.
I am loving this game a ton! I've been playing the demo pretty much non-stop and having a blast at it!
The game runs beautifully on my rig with all max details, 16xAF and 8XCSAA. Around 30 frames consistently.
I find the gameplay to be a bit fast and the Sea Side map is getting on my nerves but with the full game and a little modding these will hopefully be fixed!
I also just can't get enough of carpet bombing, it is by far my favorite TA of all of them because it's just so much destruction and so many explosions and it completely decimates everyone in and close to that area. :rock:
I am loving this game a ton! I've been playing the demo pretty much non-stop and having a blast at it!
The game runs beautifully on my rig with all max details, 16xAF and 8XCSAA. Around 30 frames consistently.
I find the gameplay to be a bit fast and the Sea Side map is getting on my nerves but with the full game and a little modding these will hopefully be fixed!
I also just can't get enough of carpet bombing, it is by far my favorite TA of all of them because it's just so much destruction and so many explosions and it completely decimates everyone in and close to that area. :rock:
Wow that must be a pretty nice rig . . . cause the comp that I have it installed in now has 2Gb of Ram . . . and a 512Mb NVidea Vid Card . . .
And I myself prefer the King of Battle (http://www.google.com/search?hl=en&q=Field+Artillery).
Short Wait time . . . heavy fire . . . precision.
http://www.defendamerica.mil/images/photos/may2005/articles/ai052005e1.jpg
From a tactical view point . . . you realize how much less precision air ordanance had back then . . . amazing what reduction in cost of laser designators and GPS guiders do.
But my new best friend:
http://www.globalsecurity.org/military/systems/ground/images/m88a2-test.jpg
I'd say it's a pretty nice rig...:D
Intel QX6800 @ 2.93 Ghz
2 x EVGA 8800 GTX in SLI
4 GB (4 x 1 GB) Corsair DDR2 800 PC2-6400
Asus P5N-E nForce 650i SLI Mobo
Creative Labs X-Fi Xtreme Audio Sound Card
Tagan 1100 Watt PSU
1 TB (2 x 500 GB SATA II HDDs in RAID 0)
500 GB SATA II Storage HDD
18X Dual Layer DVD/R/RW
16X DVD/R
Vista Home Premium
CoolerMaster Stacker 830
It handles whatever I throw at it quite nicely, I'd say. ;)
I'd say it's a pretty nice rig...:D
Intel QX6800 @ 2.93 Ghz
2 x EVGA 8800 GTX in SLI
4 GB (4 x 1 GB) Corsair DDR2 800 PC2-6400
Asus P5N-E nForce 650i SLI Mobo
Creative Labs X-Fi Xtreme Audio Sound Card
Tagan 1100 Watt PSU
1 TB (2 x 500 GB SATA II HDDs in RAID 0)
500 GB SATA II Storage HDD
18X Dual Layer DVD/R/RW
16X DVD/R
Vista Home Premium
CoolerMaster Stacker 830
It handles whatever I throw at it quite nicely, I'd say. ;)
OMG! That's a pretty penny
Safe-Keeper
09-14-07, 02:11 PM
While I want a realism mod myself and more of a Sudden Strike-ish gameplay, I realize the fast-paced action is a big part of what draws people to this game, and as such I wouldn't dream of taking it away from the Vanilla version. It plays right into my hands anyway, as more people=more mods and more people to play them.
What amazes me is the effectiveness of a well rounded Infantry Company . . . they can defend themselves against most anything if they move slowly and use their special abilities correctly. But OMG, Artillery!
krautkllr
09-22-07, 08:10 AM
that Does It Im Buying This Game Right Now !
Safe-Keeper
09-25-07, 04:58 PM
Getting the Collector's Edition on October 7th:up:.
Been playing a few days now and love it!! :rock: Good to see someone still bothers to make nice drawn cutscenes instead of those stupid ones made with the game's engine. :up:
Safe-Keeper
09-25-07, 05:23 PM
NorOps beta testing spot to whoever sends me a shrink-wrapped Collector's Edition:p.
Good to see someone still bothers to make nice drawn cutscenes instead of those stupid ones made with the game's engine. :up:Absolutely. The fact that they've gotten around to make so much artwork for the game is astounding. I'm really, really looking forward to play the single-player campaign to uncover the story. It'll be awesome, but from what I understand, way too short (I'll play at Hard to make it last longer).
Right now they are on sale in Southern California at Fry's . . . get them while they are hot!
Overkill
09-26-07, 07:50 PM
It's a great game but the campain was very short. I didn't get to play it much and still beat it in 3 days at the normal difficulty setting.
Arty is definately the deciding factor in the game. I probably killed 10,000 Russians using it and the B52 strikes. A B52 is and awsome animal.
nikimcbee
09-26-07, 11:26 PM
I bought it last night.:dead: It looks pretty cool, but my old computer can't really handle it. 5 frame rate:rock: Online was kinda interesting. It was more of a furball than an organized fight:shifty: . I want a campaign invading Europe as the CCCP:cool:
Arty is definately the deciding factor in the game. I probably killed 10,000 Russians using it and the B52 strikes. A B52 is and awsome animal.
Yeh, kinda is used too much. Just sit back and pour some napalm to the village and burn them russians. Then go mob up with your tanks.
Tho, I love the laser guided bomb! Love the smoke pilar that it makes!! :rock: But then again, it's a bit weak... direct hit to a one soviet soldier and the feck survived... :doh:
HunterICX
09-27-07, 04:18 AM
:huh: 3 days on normal dificulty?
not worth my clasificitation as a RTS.
where are the bloody RTS games of old :stare:
the games where you get stuck in the middle of the campaign. which at first seems impossible to beat but after a while you see a other way of beating it.
Then you should buy Medieval 2: Kingdoms. its the best expantion ever, and I tink its much better than the original Medieval 2. I have over 40 hours in it now, and have barely scratched the surface. The Americas Campaign is freekin awesome.
WIC is good though, but my dream is for a game with the graphics of WIC with the gamelay from Soldiers: Heroes of WW2. If such a game came out I would brealk my own leg to get some time off.
HunterICX
09-27-07, 05:47 AM
Still busy with RTW.
battling on extra hard with the romans
I,m stuck as war has been declared between me and Brittain, and some other nation has declared war upon me attacking me from the east.
the brits control most of north west europe.
ajrimmer42
09-28-07, 05:41 PM
Well I'm completely enjoying WiC. I'm not really bothered how long the campaign is as long as its fun, and by god is this game fun! I personally reccommend it. Plus, with any luck they'll release an expansion like CoH. Now, I'm gonna go nuke some more towns...:arrgh!:
MobyGrape
09-30-07, 01:07 AM
NorOps beta testing spot to whoever sends me a shrink-wrapped Collector's Edition:p.
Good to see someone still bothers to make nice drawn cutscenes instead of those stupid ones made with the game's engine. :up:Absolutely. The fact that they've gotten around to make so much artwork for the game is astounding. I'm really, really looking forward to play the single-player campaign to uncover the story. It'll be awesome, but from what I understand, way too short (I'll play at Hard to make it last longer).
They say in the interview vids in collectors ed, that the cut scenes are rendered by the game engine.:|\\
NorOps beta testing spot to whoever sends me a shrink-wrapped Collector's Edition:p.
Good to see someone still bothers to make nice drawn cutscenes instead of those stupid ones made with the game's engine. :up:Absolutely. The fact that they've gotten around to make so much artwork for the game is astounding. I'm really, really looking forward to play the single-player campaign to uncover the story. It'll be awesome, but from what I understand, way too short (I'll play at Hard to make it last longer).
They say in the interview vids in collectors ed, that the cut scenes are rendered by the game engine.:|\\
Some are, some arent. The cutscenes between the missions are hand-drawn, once you get to the mission, the cutscenes are made with the game's engine (which works VERY well in cutscenes :rock: ).
Tikigod
09-30-07, 11:03 PM
I like the Tears for Fears soundtrack.
nikimcbee
10-02-07, 12:47 PM
NorOps beta testing spot to whoever sends me a shrink-wrapped Collector's Edition:p.
Good to see someone still bothers to make nice drawn cutscenes instead of those stupid ones made with the game's engine. :up:Absolutely. The fact that they've gotten around to make so much artwork for the game is astounding. I'm really, really looking forward to play the single-player campaign to uncover the story. It'll be awesome, but from what I understand, way too short (I'll play at Hard to make it last longer).
They say in the interview vids in collectors ed, that the cut scenes are rendered by the game engine.:|\\
Some are, some arent. The cutscenes between the missions are hand-drawn, once you get to the mission, the cutscenes are made with the game's engine (which works VERY well in cutscenes :rock: ).
Dowly, what kind of computer are you running?
Tikigod
10-02-07, 01:04 PM
This game has too much story and not enough tactics.....you spend most of your time completing storyline objectives and watching movies rather than planning any type of map strategy. Very linear gameplay :down:
Safe-Keeper
10-11-07, 10:15 PM
There's plenty of tactics to be found, although as I understand it the single-player campaign is pretty much holding and capturing control zones, which is sad if true. But as I said, in MP there's plenty of freedom and tactics to be found, largelly from being able to use terrain to your advantage.
Tikigod
10-14-07, 04:56 AM
Single player campaign is kinda lame because its all time-based objectives for the most part. Run to location "A" before time runs out. Run to "B" and do this. Then run to "C" and hold until reinforcements arrive. :roll: yawn. Not to mention you are interrupted with storyline cutscenes multiple times during each mission. I like my cuscenes inbetween missions while I am taking a break....not in the middle of gameplay. Also, I wish there was more individual control over units rather than the swarming unpredictable method of gameplay.
There's plenty of tactics to be found, although as I understand it the single-player campaign is pretty much holding and capturing control zones, which is sad if true. But as I said, in MP there's plenty of freedom and tactics to be found, largelly from being able to use terrain to your advantage.
[dc]Blade
10-14-07, 05:13 AM
For RTS fans then the Company of Heros (Opposing Fronts) the new COH and is the classic RTS that might apeal to those who like old school with new graphics:up:
http://www.companyofheroesgame.com/
I dont think anyone hates this game..
nikimcbee
10-29-07, 06:20 PM
Blade']For RTS fans then the Company of Heros (Opposing Fronts) the new COH and is the classic RTS that might apeal to those who like old school with new graphics:up:
http://www.companyofheroesgame.com/
I dont think anyone hates this game..
I love it. Although, it took forever to install, and I had issues patching it.:oops: Still love it though:rock:
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.