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View Full Version : FuMO391, can it be obtained earlier?


silentwayIII
05-07-07, 04:38 PM
Is there a way of getting the FuMO391 radar detection unit (sits on top of the snorkle) before january 1945. The only file I see it in is the Basic file in the config folder. I tried changing the dates of availability, but it only seems available if your patrol begins in january 1945.

Thanks.

Paajtor
05-08-07, 09:19 AM
I would like to know this too.:hmm:
Don't want to go to absurd values...just July '44 will do.

Paajtor
05-09-07, 09:16 AM
Nobody?
Come on, guys...if there's a value that gives you the thing in Jan.'45, then it can be changed, right?
Anyway, the historically correct date has to be from Sept 1st, '44 on, I think?

Jimbuna
05-09-07, 12:33 PM
The silence here is deafening....you guys might want to consider the fact that people are very busy working on the next update :hmm:

Now watch someone come along with an answer to blow me out of the water :damn: :rotfl:

Paajtor
05-09-07, 12:40 PM
I'm on it, Jim:arrgh!:
Anyway, SilentWayIII asked a general question....no idea if he's using GWX (as I do). :)

I found this on the German Ubi-forums (http://forums-de.ubi.com/eve/forums/a/tpc/f/2371008762/m/5081047484/p/3?a=tpc&s=59010161&p=3&m=5081047484&f=2371008762)...the quote is from Febr.16th 2007:

In GWX ist das FuMO391 aber durch das FuMB 37 Leros (für XXI)ersetzt worden. Dieses ist allerdings ein Radarwarngerät.
Athos(FuMB 35) war die letzte Verfeinerung und besaß zwei Rundantennengruppen, die in einem Druckgehäuse auf einem Teleskopmast angebracht waren. Als der Krieg zu Ende ging hatte man gerede e i n Probegerät eingebaut. In einem weiteren Projekt wurde die Elektronik von Athos mit der Bali-Antenne kombiniert, so entsand Leros FuMB 37, das auf einigen Booten des Typs XXI eingebaut war. Die Antenne war am Schnorchelkopf befestigt. short translation:

- In GWX, the FuMO391 is replaced by the FuMB37 Leros (for the XXI)...a Radar Warning Receiver.
- Athos (FuMB35) was the latest refinement, and had 2 loop-antennae groups, mounted in a pressure-dome on a scope.
- Near the end of the war, a prototype was tested.
- A next refinement had the electronics of the Athos combined with the Bali, which became the FuMB37 Leros.
- this was mounted on some XXI's, on the Schnorkel.


So we are talking about the FuMB37 Leros here, I guess...and you have to sail a XXI, to be able to get one eventually, if you're using GWX.
If not...no idea, lol.
But in the end, imo it doesn't make any difference...there has to be some value to change- either for the FuMO391, or the FuMB37 Leros - but I hope it's not in the .dat-files.

silentwayIII
05-09-07, 04:42 PM
I am using GWX and I am using the XXI with a start date of January 44. I modified date availability and flotilla data as well as several files in the submarine folder for the XXI.

Thanks for finding out the information you posted on the radar detector. As you mentioned though, unless the the data is somewhere other than in the basic file, I'd like to know where.

Using the XXI is a treat and having the radar detector on top of the snorkle provides the ultimate detection capability for a snorkling submarine. I would simply like to have it available earlier if I need to use the snorkle in heavily (air) patrolled areas.

Paajtor
05-09-07, 04:53 PM
Yes, the only other option you have, is to travel surfaced, and hope the watchcrew gets an early warning.

Seriously, if I was the captain, I would order to mount the existing RWR on the schnorkel ourselves...sometimes you have to improvise a bit.;)

Paajtor
01-14-08, 03:41 PM
I tried to get this working again (still want a RWR on the schnorkel in July'44), so I ordered my engineer to modify and mount our existing RWR on the schnorkel.

Unfortunately, as soon as we started our patrol, the RWR was destroyed (message in dialog-box, and on F7-screen).
I did make sure, that no upgrades were done on 1st patrol...this attempt was at the start of 2nd patrol.

All I did (because I know no other values yet), was to change something in basic.cfg:

NameIdx7=1279
Year7=1945
Month7=1
NbSub7=1
Sub70=3; Just to the Type XXI
Renown7=20000
Name7=FuMO391 ....was changed into:
NameIdx7=1279
Year7=1944
Month7=7
NbSub7=1
Sub70=3; Just to the Type XXI
Renown7=20000
Name7=FuMO391 ...but obviously this wasn't good enough.

Do I have to make a change in the section that starts with:
;[SUBMARINE_AMMO11];XXI
[SUBMARINE_AMMO10]
?
Am I missing something else?

difool2
01-14-08, 09:20 PM
Inquiring minds want to know. I've embarked on a what-if 1939 career in the XXI (modded by myself further to give me year-appropriate torps), and for 3 or so more game years it is a moot point but if someone from GWX who worked on the late war antennas mod would like to chime in here it would be greatly appreciated.

Kpt. Lehmann
01-14-08, 10:49 PM
Inquiring minds want to know. I've embarked on a what-if 1939 career in the XXI (modded by myself further to give me year-appropriate torps), and for 3 or so more game years it is a moot point but if someone from GWX who worked on the late war antennas mod would like to chime in here it would be greatly appreciated.

I can tell you this in reference to the late war sensors for the player U-boat optional mod included in GWX... It wasn't a simple affair to introduce it... and VonHelsching, the gentleman who produced it... has left the building.

It works... so we don't mess with it... particularly when it comes to conjectural matters. (no offense intended) We've moved on to other matters.

Paajtor
01-15-08, 10:14 AM
That's why no-one dares to give a hint?:lol:

Yeah, it's all fictional what I'm planning to do - like taking an XXI down through the English Channel PLUS the Gibraltar-straight AND going to fight in the Med!
But since it's hardly realistic in all, I thought one sensor 6 months earlier is something I can handle...I just roleplay that me and my crew figured it all out, and are the 1st to mount the RWR on the XXI-schnorkel.:oops:

I always have a XXI-career running alongside my usual careers, but they tend to be a little short (war end)...so for the 10months-max it can be, I was hoping for the comfort of that thingy on our Schnorkel. :(

VonHelsching
10-29-08, 11:36 AM
- thread resurrection ;)

I was one of the most exiting mods in GWX for me. Couldn´t do it without the help of Ref and Cdre Gibbs and the research by JScones and Pablo. It took me about 1 month of testing to figure the best solution in order to implement it.

I am going to dissapoint you, because I don t actually remember how I did it, but it certainly did not involve only basic.cfg. I ll see if I can find something in my archive.

Von

Graf Paper
10-29-08, 12:12 PM
I hope you do manage to dig up some scraps of information,Von Helsching.

This is a prime example why I wish that more effort had been done to document the things modders have learned about SH3 over the years.

Because these mod techniques have not been preserved for devoted SH3 fans and modders alike, that knowledge is being lost... valuable knowledge that would allow others to build upon what has already been done instead of having to "reinvent the wheel" or having to do without once a mod ages to the point that it is no longer compatible with popular mods.

I know modders sometimes jealously guard their secrets as a point of pride but it only hurts the community and hastens its demise, in the long run.

I do hope you can be of help to others who may be looking for a way to implement your mod outside of GWX.

As near as I can figure it, the RWR antennas mod would probably require edits and additions to Basic.cfg, sensors.cfg, and the files in NSS_Uboat21 (eqp, zon, sim, dat...). That's as far as my knowledge goes at this time.

My only claim to modding this game is creating a few sub emblems.

And welcome back! It's always great to see the veterans still taking an interest in SH3 (and possibly returning with their legendary talents and ideas to create more mods?). :D

Cezbor
10-29-08, 12:46 PM
Recently I've messed with GWX Late sensors mod files. I could change a lot of things ... just to my taste, but still I can't figure it out how to make RWR schnorkel antena to be available in f.e 1942. I think the hook may be hidden i data. files or sth.:hmm: About week ago I red about this subject somewhere on the forum, but I can't find the thread now. I'm still working on the problem because solution given in this thread didn't work for me. :nope:

VonHelsching
10-29-08, 07:37 PM
I managed to dig up some older version of the mod, which btw never existed as a single mod, since it was integrated with GWX. As I remembered, it was not only the basic.cfg file but also all sensors files (.dat, .sim, .val, zon), the menu files (english and german), the equip_1 and _2.cfg files, and of course all playable sub .eqp files. In order to single-it-out, you could try to use the files from the latest version of GWX, but sucess is not guaranteed, since many GWX files are interconnected.

These sensors (at least one of them IIRC) were probably on the UBI low priority list and were never implemented properly. Since part of the solution was hardcoded, I tested extensively a viable and user friendly method of using them in the game (and adding some sensors too). The result was incorporated in GWX. Actually it was one of the last mods integrated before release. I played a lot in late war, so these sensors have proven valuable, keeping my Kaleun and his crew alive. :)

Cheers,

Von

richardphat
10-29-08, 07:39 PM
:hmm: hmmm thinking of radar...... how can i make other ship detect me more easily when i use it?

Cezbor
10-30-08, 08:27 AM
Thank you for guiding light VonHelsching:yep:

Graf Paper
10-30-08, 09:03 AM
VonHelsching, I'd be most appreciative if you could provide what files you do have. It would make an excellent starting point for puzzling out the changes currently used in GWX.

Perhaps it would also allow for creating a standalone version that could be kept updated and useful for some time to come for all the super-mods. :up:

I'm glad you've popped back up on the radar and given the advice and support you have. :ping:

Jimbuna
10-31-08, 09:15 AM
I managed to dig up some older version of the mod, which btw never existed as a single mod, since it was integrated with GWX. As I remembered, it was not only the basic.cfg file but also all sensors files (.dat, .sim, .val, zon), the menu files (english and german), the equip_1 and _2.cfg files, and of course all playable sub .eqp files. In order to single-it-out, you could try to use the files from the latest version of GWX, but sucess is not guaranteed, since many GWX files are interconnected.

These sensors (at least one of them IIRC) were probably on the UBI low priority list and were never implemented properly. Since part of the solution was hardcoded, I tested extensively a viable and user friendly method of using them in the game (and adding some sensors too). The result was incorporated in GWX. Actually it was one of the last mods integrated before release. I played a lot in late war, so these sensors have proven valuable, keeping my Kaleun and his crew alive. :)

Cheers,

Von

Saw you on the GWX TS server this morning. :up:

Sorry I missed you but it was approx 05:00 GMT :doh:

silentwayIII
10-31-08, 12:25 PM
First and foremost, I'm no modder, but I have operable snorkle mounted RWR beginning in Jan 44'.

I have been using three boats, VIIC 41, IXD2, and XXI with the snorkle mounted RWR unit for quite some time. I only play from Jan 44' onwards though. It was a struggle to figure it all out, bits and pieces, here and there but it works. My primary boat is the XXI.

The files I modified (for my personal game are loaded via JSGME) are the following: My JSGME folder contains the Data folder, inside of the Data folder is the Config folder, the Config folder contains my Basic CFG, Flotilla CFG, Sensors CFG,
Sim CFG.

Also inside of the Data folder is my Menu folder, it contains an empty CFG folder. A Menu folder inside of the empty CFG folder contains an equip_1 CFG file and equip_2 CFG file.

The last folder is the Submarine folder. Inside of the submarine folder I have an NNS_Uboat21 folder. It contains a NSS_Uboat21 CFG file, an NSS_Uboat 21.EQP file and a NSS_21 Uboat21.SNS file.

I've tried using this JSGME loaded files with both GWX2.1 and NYGM 3.0. Seems to work. One issue is after several patrols, I don't get sent to a particular patrol area, but I can live with that. The Flotilla CFG file gives me access to the XXI from 2-3 bases, but again, I can live with that.

I don't know whether or not my modifications break anything in GWX2.1 or NYGM 3.0, but so far so good. My main purpose was to have the snorkle mounted RWR from Jan 44' onwards.

If there is interest in acquiring my modified files, and one of you has a down loading capability filefront-other, I can send the files to you and you can host them for others.

silentwayIII

Graf Paper
10-31-08, 11:34 PM
I'd be happy to host those files on my FF account, silentwayIII. :)

I figure the more we all share what we learn, the better the mods and community will be! :yep:

Your own RWR mod will certainly make plenty of people happy and eager to try it with other super-mods.

Beyond the Shadows also does file-hosting for the SH3 mod community. You can sign up there for a place to host your mods.

Kurt Lange
11-15-08, 11:52 AM
Graf Paper, do you have SilentwayIII's files hosted at Filefront ? I'd like to get hold of them myself if I can.

Thanks for any help. :)