PDA

View Full Version : GXW is giving me a beating!


rfunes
05-04-07, 12:14 PM
For the first time in SHIII, I am REALLY afraid of attacking a convoy.

For the first time in SHIII, I really feel the danger of staying on the surface.

Been air attacked 8 times in the last 48 hours, when leaving off Bergen and passing over England. Not only one airplane, but each wave with at least 4.

Even schorkelling its dangerous. I have been attacked 3 times while in TC 128.

I detected a convoy, but constant air attacks never gave me the opportunity to reach the area. I'm already at 70% hull, and only sank one DD (testing my new Falke torpedo, hehehe - Sweet Vengeance!!!)

I didn't want to be transferred to Penang (I "own" a IXD2), so I left Lorient and now my base is Bergen. Wondering if that was a smart move, as now I'm near the big action, and in Feb/44. Ouch!!!

Another day I found a convoy with 7 DDs. I tried to attack, and learned a lesson. Died.

I restarted the career, because I was not used to GWX. But from now on, I will play Dead-is-Dead.

My excuse is that it's difficult to understand the new reality when you play from Day 1 with vanilla SHIII, then upgrade to Rub, then TGW, and when you face GWX - WOW!

Thanks for the dev team of GWX for bringing a more realistic environment to my simulation!

PS: By the way, what TC do you recommend to use in GWX, and in 44?

Brag
05-04-07, 12:22 PM
I haven't reached 44 yet. But I think the lower the TC, the better the chances not to be caught with your pants down. Good luck! :rock:

STEED
05-04-07, 12:26 PM
GWX will kill you so fast you will not see it. :dead:

I love this mod and I am addictive to it, pass me more GWX. Yea the good stuff.

Jimbuna
05-04-07, 12:57 PM
That's good to hear rfunes :yep:
I've just read another thread which refers to GWX as 'eye candy' :rotfl: :rotfl: :rotfl:

STEED
05-04-07, 01:03 PM
That's good to hear rfunes :yep:
I've just read another thread which refers to GWX as 'eye candy' :rotfl: :rotfl: :rotfl:

Eye candy :mad:

How dare they, put them up against the wall and give them a good soaking with a high powered water gun.

rfunes
05-04-07, 01:12 PM
Eye candy, yeah... :rotfl:

Tell this to my u-boat repair team. They are working like crazy. :rock:

Now it's clear that those Flaks (and the deck gun) in GWX '44 are 100% useless. If you have a situation that you really need them, enjoy. It will be the last... :lol:

For my next patrol, I will use the SH3 Commander "remove deck gun" option. That is, if I survive this one... :o

Jimbuna
05-04-07, 01:17 PM
That's good to hear rfunes :yep:
I've just read another thread which refers to GWX as 'eye candy' :rotfl: :rotfl: :rotfl:

Eye candy :mad:

How dare they, put them up against the wall and give them a good soaking with a high powered water gun.

Obviously a user of one of the other errr mods :lol:

robbo180265
05-04-07, 01:35 PM
That's good to hear rfunes :yep:
I've just read another thread which refers to GWX as 'eye candy' :rotfl: :rotfl: :rotfl:

Eye candy :mad:

How dare they, put them up against the wall and give them a good soaking with a high powered water gun.

Obviously a user of one of the other errr mods :lol:

Eye candy????
Tell that to my 5 dead Kaleuns:nope:

GoldenRivet
05-04-07, 02:26 PM
where exactly is this post?

Jimbuna
05-04-07, 03:08 PM
I'd rather not say mate, I'll obviously get accused of being biased :lol: But a search should find it easy enough (tis a curent thread) :up:

Telgriff
05-04-07, 08:50 PM
EYE CANDY? I have the perfect punishment for such a comment:

SHIII Vanilla - Scapa Flow run in '42
THEN
GWX - Scapa Flow run, same year.

Yeah...its just 'eye candy'

Ducimus
05-04-07, 09:08 PM
I didn't want to be transferred to Penang (I "own" a IXD2), so I left Lorient and now my base is Bergen. Wondering if that was a smart move, as now I'm near the big action, and in Feb/44. Ouch!!!

Most people don't know it, but theres some serious convoy action in the Indian ocean in GWX.

Kpt. Lehmann
05-04-07, 10:40 PM
LOL, eye candy.

TarJak
05-05-07, 12:07 AM
I'm with rfunes on this. I just (and I mean only just by the skin of my teeth), finished my first Bergen patrol in early '43. From about 100km off the Norway coast I was detecting radar signals of aircraft and DD's. One lucky night I picked up a task force and managed to sink HMS Victorious:arrgh!:, but from then on my trip was aircarft nightmare. I think I managed to spend about 2-3 hours per day game time on the surface on my way to patrol grid AM47.

As I got to within 80km of my patrol area two Sunderlands jumped me and knocked outboth periscopes, my radar, radio and radar detector. There was also a whole stack of hull damage and batteries etc. were out for a while, so the damage control was a world of pain for about half an hour real time.

After spending the next 6 hours underwater U754 limped back home by going way north of Torshaven and back to Bergen with only two more ships sunk and 6 torps in the boat.

Love this game and GWX has just made it ever more fun than ever.

Jimbuna
05-05-07, 02:42 AM
I didn't want to be transferred to Penang (I "own" a IXD2), so I left Lorient and now my base is Bergen. Wondering if that was a smart move, as now I'm near the big action, and in Feb/44. Ouch!!!

Most people don't know it, but theres some serious convoy action in the Indian ocean in GWX.

Some nice convoy tonnage sailing regularly out of Os too :arrgh!:

TarJak
05-05-07, 07:48 AM
Same around the Cape of Africa. Lots of convoys in GWX down there if you have the fuel and the time. Lots fewer aircraft on the way once you get south of Gibraltar.:up:

rfunes
05-05-07, 03:03 PM
Regarding Penang, the only thing that made me avoid it was that I would miss some patrol renown, because there are no "grids" to patrol in the Indian/Pacific Ocean, just large patrol areas, eg. "South Africa".

I don't know if it is possible for GWX to give more renown for returning to home base, to compensate for the lost "reaching grid/24 hours" renown?

joea
05-05-07, 03:09 PM
Eye candy is good, but GWX's got vitamins too! Problem the vitamins are given to the enemy. :nope: :know:

Hitman
05-05-07, 03:14 PM
Obviously GWX is waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay more than eye candy, but when compared to other super-mods like NYGM, eye-candy is a main difference. Given that both GWX and NYGM modify completely your gameplay experience (And not for the easy gaming), eye candy puts GWX one step ahead. Many more units, flotillas and patrol areas are another main difference, but still eye candy is so much noticeable just by starting the game, that inevitably many people will remember that prioritarily.

GWX:rock:and also :sunny:

NYGM :rock:

Iron Budokan
05-05-07, 03:28 PM
Eye candy doesn't kill U-boats.

GWX does.

I swear, with GWX my crew are wetting themselves every time we leave port.

STEED
05-05-07, 03:30 PM
Eye candy is good, but GWX's got vitamins too! Problem the vitamins are given to the enemy. :nope: :know:

No wonder I get clobbered. :damn:

It's time we get the vitamin pills and now. :yep:

bigboywooly
05-05-07, 04:45 PM
Regarding Penang, the only thing that made me avoid it was that I would miss some patrol renown, because there are no "grids" to patrol in the Indian/Pacific Ocean, just large patrol areas, eg. "South Africa".

I don't know if it is possible for GWX to give more renown for returning to home base, to compensate for the lost "reaching grid/24 hours" renown?

If you decide to go to Penang
Make sure your last patrol is in port
Roll back SH3commander if you use it

Go to

C:\Program Files\Ubisoft\SilentHunterIII\data\Cfg

Open basic.cfg in notepad

Look for the section

[RENOWN]
RenownReachGridObjCompleted=200
RenownPatrolGridObjCompleted=200
CompletedPatrol=100 < -----Change to CompletedPatrol=500

And save

That will make up for no grid to get to or stay in

:up:

UnterseeBoogeyMan
05-05-07, 05:22 PM
I converted to GWX awhile back becuase the stock version wasn't challenging me. But once you take on a convoy in GWX, you just stepped into the big leagues. My 1st convoy was my last patrol in Nov, 39. I;d speed above the surface, ahead of the convoy. Torpedoe a large merchant, dive to 100 meters and wait it out. I did this over a stretch of 400 km worth of Ocean. I got six large merchants doing this, but each time, the destroyers would change their escorting tactics becuase they were on to me. They'd play possum. Move at medium speed - come to a dead stop. Five minutes later, they move slow. Clearly a trick to take advantage of someone who falls asleep at the wheel and gets careless.

My next patrol, no action going on in AM 34, so I head south to the western entrance from the Atlantic into the Irish Sea. I get a radio message about a convoy. I move to intercept. There's the HMS Nelson ringed by merchants - tramp steamers, large merchants, medium/large tankers and a whale factory ship. There's also 3 destroyers. The dept is 50-55 meters.
I move ahead of the convoy on the surface. It's dark, medium fog, so I shadow it just ahead of it until daybreak. Then I go to periscope depth, all engines stop and wait. I'm going after HMS Nelson. I try not to position myself within the convoy. Everytime I do it, I get run over. When they roll by there is a gap between the ships and I can get a salvo off at HMS Nelson bw/ 800 - 1000 meters. I target the ammo bunker, engine room, fuel cell, and rudder. All torpedoes find their mark, but I don't hear secondary explosions. Oh well, die is cast, have to dive. I'm at the very bottom I can go before running aground. They're pinging away. They drop lotsa bombs, no damage. My sonarman reports the Nelson has gone down. This happens about 5 minutes after the last torpedo impact. 1 hour later, the DDs leave.

I move on the surface for another attack. I am to the starboard of the convoy getting ready for another 90 degree shot. The convoy is 14000 meters out. Then the watch crew announces a war ship 89 degrees, medium range. I look to find an armed trawler. He's firing away as I order a dive. He did minor damage to forward torpedo compartment. It was fixed in 2 seconds though as I already had a damage crew ready. Sure enough, a DD comes by the circle the area, drop some depth charges.
Meanwhile, based off the plot I got from the convoy's heading through my observation scope hours ago, I go to slow speed silent running, to be positioned for my shot. I stay at 45 meters while the DD is dropping depth charges. As the lead ships in the convoy are 320 degrees to port, the DD leaves the scene.

I move the to periscope depth, size up what I have. The outside ships are Large Merchants and the choice targets such as the Whale factory ship is on the other side. Since I know the ammo under the forward mast is a good spot to hit large merchnats I loose one torpedoe each at two large merchnats within 700 meters. I see the torpedoes explode and I dive. I go as deep as I can go. I had due west, opposite deirection convoy then due north at slow silent running. I get depth charged and this time the DDs get lucky. I have port diesel detroyed, stb diesel damaged, heavy flooding aft in three compartments. Luckily I specialized a chief petty officer in Damage Control last time in port. He and a full crew get to work to stop the flooding. Meanwhile I'm at 0 knots and the DDs strafe me with depth charges 5 or six times, causing minor damage each time. They stop the flooding, then they go to work fixing the batteries. Then they pump out the water.

They get the batteries repaired and my engines are underway. I have lost no one, but my boat is banged up. The only permanent damage is the port diesel.
I will let the rest of this convoy go. It only gets shallow and more heavily guarded.

I will try to limp along with the one stb diesel, empty out my torpedoes on maybe another wayward convoy and head home to the Fatherland. Siege Heil, what a game.

rfunes
05-05-07, 07:34 PM
Happened to me, but I didn't was so lucky. Due to heavy flooding I needed to keep moving to avoid sinking to the bottom, but my electric engines were damaged, and did only 2 knots at Ahead Flank, thus barely maintaining my depth (at the time 200 meters).

I had some options:

1) Stop making noise, turning off the electric engines, and have my hull crushed
2) Use electric engines (making noise) to maintain depth, and try to survive the depth charges from the 7 DDs.
3) Blow Ballast, and die on the surface.

Well, now I understand that the best choice would be option 0: Never attack a convoy with 7 DDs in '44 with GWX !!! :lol:

UnterseeBoogeyMan
05-05-07, 10:56 PM
Happened to me, but I didn't was so lucky. Due to heavy flooding I needed to keep moving to avoid sinking to the bottom, but my electric engines were damaged, and did only 2 knots at Ahead Flank, thus barely maintaining my depth (at the time 200 meters).

I had some options:

1) Stop making noise, turning off the electric engines, and have my hull crushed
2) Use electric engines (making noise) to maintain depth, and try to survive the depth charges from the 7 DDs.
3) Blow Ballast, and die on the surface.

Well, now I understand that the best choice would be option 0: Never attack a convoy with 7 DDs in '44 with GWX !!! :lol:

What I found that worked was to stop the flooding first, 2nd.) repair my electric engine 3rd) repair my batteries for and aft 4.) pump out the water that flooded in. I did blow tanks to keep from sinking once and then I set my depth at 30 so I didn't blow to the surface. The trick to stopping the water coming in is paying attention to the icons. When there's flooding there's a box with an X through it and a countdown underneath. Beside it is an icon for a pump. You want the pump icon to count to zero before the Xbox gets to zero. You do that my allocating your repair crew to the compartment being flooded. When I do attacks now, I always have a full repair crew ready just in case.

Those DDs are left behind by 2 kms having a townmeeting and 1 hour later, I'll surface and head for deeper hunting grounds. :arrgh!:

rb4door
05-05-07, 11:18 PM
^^ ya, someone else here on the forums explained to me the X countdown is the time until the compartment is completely lost to flooding, and guaranteed death.
If the time to stop the flooding and pump out the water exceeds this, you have to find a way to increase crew effiency and get it below the X timer, or its good night.

JScones
05-05-07, 11:50 PM
Regarding Penang, the only thing that made me avoid it was that I would miss some patrol renown, because there are no "grids" to patrol in the Indian/Pacific Ocean, just large patrol areas, eg. "South Africa".

I don't know if it is possible for GWX to give more renown for returning to home base, to compensate for the lost "reaching grid/24 hours" renown?
Do you use SH3Cmdr?

If so simply add this line to "Static settings.cfg":

RENOWN|CompletedPatrol=500

This compensates by giving you the total renown that you would otherwise get had you completed your two patrol objectives.

Alternatively, just change the associated line in Basic.cfg as per BBW's post above.

Just remember to change it back when you leave the Far East. ;)

PS: Before you ask again, no GWX can't automatically change it - it's a global setting.

melnibonian
05-06-07, 02:51 AM
Well, now I understand that the best choice would be option 0: Never attack a convoy with 7 DDs in '44 with GWX !!! :lol:
I would say never attack a convoy in 1944-1945, as they're always escorted. If you want to live longer try to attack lone merchants and unprotected targets. They're not that many but you tend to live more ;) :arrgh!:

Engel der Vernichtung
05-06-07, 02:58 AM
Well, now I understand that the best choice would be option 0: Never attack a convoy with 7 DDs in '44 with GWX !!! :lol: I would say never attack a convoy in 1944-1945, as they're always escorted. If you want to live longer try to attack lone merchants and unprotected targets. They're not that many but you tend to live more ;) :arrgh!:

Yes, but if a long life is what you want, then the lot of a U-boat commander is simply not your best career choice. :lol:

melnibonian
05-06-07, 03:01 AM
Yes, but if a long life is what you want, then the lot of a U-boat commander is simply not your best career choice. :lol:
True ;) :p

Jimbuna
05-06-07, 05:45 AM
Well, now I understand that the best choice would be option 0: Never attack a convoy with 7 DDs in '44 with GWX !!! :lol:
I would say never attack a convoy in 1944-1945, as they're always escorted. If you want to live longer try to attack lone merchants and unprotected targets. They're not that many but you tend to live more ;) :arrgh!:

What a load of bleedin hogwash!!!:o
Doenitz must be turnin over in his grave :nope:
"Look boys there's a convoy over there but it's got quite a few escorts.....ah well, seeing as how we've got unlimited fuel and the war will take years yet why don't we just sit around and hope another one with fewer escorts comes along soon" :arrgh!:
I see only one welcoming committee waiting back at the pens....no, not the band, but the Gestapo :yep:

TarJak
05-06-07, 07:41 AM
You gotta give it a go even in 44 45. If you don't the boys in the long leather coats will be waiting at the docks for you. Don't give up:nope:

melnibonian
05-06-07, 08:23 AM
What a load of bleedin hogwash!!!:o
Doenitz must be turnin over in his grave :nope:
"Look boys there's a convoy over there but it's got quite a few escorts.....ah well, seeing as how we've got unlimited fuel and the war will take years yet why don't we just sit around and hope another one with fewer escorts comes along soon" :arrgh!:
I see only one welcoming committee waiting back at the pens....no, not the band, but the Gestapo :yep:
Mel: "No No that's not what I meant. Usually in 1944-45 because of the escorts you cannot approach the convoy so you have to fire from a large distance. That means you usually have one attack (4 torpedoes) before the convoy starts zig-zaging. Since you're firing from 4-5Km away the only real chance of hitting the target is with the first attack. That's what I mean :oops: :yep: "
Gestapo: "Take him away to discuss it further"
Jimbuna: "No just Shoot him right here" :arrgh!:
Mel: "But...."

BANG BANG BANG..........The End :p

TarJak
05-06-07, 08:25 AM
OK I'll call Heinrich and tell him not to send the boys down to meet you.:D

Jimbuna
05-06-07, 08:28 AM
What a load of bleedin hogwash!!!:o
Doenitz must be turnin over in his grave :nope:
"Look boys there's a convoy over there but it's got quite a few escorts.....ah well, seeing as how we've got unlimited fuel and the war will take years yet why don't we just sit around and hope another one with fewer escorts comes along soon" :arrgh!:
I see only one welcoming committee waiting back at the pens....no, not the band, but the Gestapo :yep:
Mel: "No No that's not what I meant. Usually in 1944-45 because of the escorts you cannot approach the convoy so you have to fire from a large distance. That means you usually have one attack (4 torpedoes) before the convoy starts zig-zaging. Since you're firing from 4-5Km away the only real chance of hitting the target is with the first attack. That's what I mean :oops: :yep: "
Gestapo: "Take him away to discuss it further"
Jimbuna: "No just Shoot him right here" :arrgh!:
Mel: "But...."

BANG BANG BANG..........The End :p

ROFLMAO GOTCHA!! :arrgh!:

:rotfl: :rotfl: :rotfl:

Kpt. Lehmann
05-06-07, 08:53 AM
LOL!!!

Visions of 'Allo 'Allo and "Herr Flick of the Gestapo!"

Heidi: "COME IN HERE!!!"

Herr Flick "You may kiss me!"

Lt. Gruber: "Oh Rene'!"

French (Allied Spy) Policeman: "Good Moaning."

Michelle of the French Resistance: "Listen very carefully. I shall say this only once."

Madame Edith's Mother: GESTAPO!!! (*spits*)

vanKlump: "It is a replica of the Fallen Madonna with the big Boobies!"

:rotfl: :rotfl: :rotfl:

Brag
05-06-07, 02:35 PM
Herr Admiral,

How come the Tommies sail with escorts? We need escorts, too. I'm going to Madame Fifi's and get drunk with my Teddy bear while you rustle up some escorts for our flotilla. Maybe tell that idler, the captain of the Tirpitz to come out of that Fjord, I'll be happy to attack a convoy with his support. :smug:

Kataki
05-06-07, 02:46 PM
That's good to hear rfunes :yep:
I've just read another thread which refers to GWX as 'eye candy' :rotfl: :rotfl: :rotfl:
Eye candy :mad:

How dare they, put them up against the wall and give them a good soaking with a high powered water gun.
Obviously a user of one of the other errr mods :lol:
Eye candy????
Tell that to my 5 dead Kaleuns:nope:
You fellas act as if eye candy is a bad thing, last time I checked GWX has plenty of new eye candy.

Oh and difficulty doesnt nessesarly = realism ;P (not bashing GWX or saying it isnt "realistic/believable, I love it thus far but thats the impression I got from the above posts) Luckily for me I haven't even ran into any escorts yet, still '39 in my first patrol in GWX (heck since I stopped playing silent hunter 3 about a week or two after it came out).

Hitman
05-06-07, 03:07 PM
LOL!!!

Visions of 'Allo 'Allo and "Herr Flick of the Gestapo!"

Heidi: "COME IN HERE!!!"

Herr Flick "You may kiss me!"

Lt. Gruber: "Oh Rene'!"

French (Allied Spy) Policeman: "Good Moaning."

Michelle of the French Resistance: "Listen very carefully. I shall say this only once."

Madame Edith's Mother: GESTAPO!!! (*spits*)

vanKlump: "It is a replica of the Fallen Madonna with the big Boobies!"

:rotfl: :rotfl: :rotfl:


Hey Kpt Lehmann, that would be a great add on for GWX 1.05: When you come back home with empty bag and have refused engaging escorted convoys, replace the band playing at the pier with a Gestapo squad :lol:

Brag
05-07-07, 07:35 AM
LOL!!!

Visions of 'Allo 'Allo and "Herr Flick of the Gestapo!"

Heidi: "COME IN HERE!!!"

Herr Flick "You may kiss me!"

Lt. Gruber: "Oh Rene'!"

French (Allied Spy) Policeman: "Good Moaning."

Michelle of the French Resistance: "Listen very carefully. I shall say this only once."

Madame Edith's Mother: GESTAPO!!! (*spits*)

vanKlump: "It is a replica of the Fallen Madonna with the big Boobies!"

:rotfl: :rotfl: :rotfl:


Hey Kpt Lehmann, that would be a great add on for GWX 1.05: When you come back home with empty bag and have refused engaging escorted convoys, replace the band playing at the pier with a Gestapo squad :lol:

Heh, returning to an almost empty, silent dock with music of doom in the background would be a suitable reward for cowardly or reckless behaviour unbecoming a Kriegsmarine officer.

Triggers could be: Sinking German or friendly ships. Exessive sinking of neutrals. Repeated avoidance of nearby convoys. Low tonnage per torpedo fired and exploded.

Doom de doom :huh: :/\\chop :eek:

TarJak
05-07-07, 10:24 PM
Nice ideas but I think the Harbour objects are static. The band plays on while you are not in port. (Anyone thinking about trees falling in the forest about now?).

:hmm:

I think that spawning other behaviours in port is not possible without source code access.:roll: