View Full Version : Lifeboats And Ship Smoke
Just a couple of quirks (mabey) that I was wondering about. I see screenies of sinking ships with lifeboats deployed. I have yet to see a lifeboat when I sink a ship. All I get is the usual debris floating on the surface. Do all ship types deploy lifeboats upon sinking?
Another thing I noticed is that sometimes the smoke from the ship's stacks is not visable. Other times it depends on the angle or light condition to be able to see it. From what I noticed at least, the stack smoke is not as voluminous as it is in SH3. I do have smoke from fire and explosions, so I thought the stack smoke thing was kinda wierd. Any ideas, or advice? Thanks.
Another thing I noticed is that sometimes the smoke from the ship's stacks is not visable. Other times it depends on the angle or light condition to be able to see it. From what I noticed at least, the stack smoke is not as voluminous as it is in SH3. I do have smoke from fire and explosions, so I thought the stack smoke thing was kinda wierd. Any ideas, or advice? Thanks.
I've got the same thing. Hopefully someone can mod it.
barracuda
04-24-07, 08:03 AM
Yes, the same here. No smoke from ships.
SteamWake
04-24-07, 10:34 AM
Whats your particle density set at ?
Whats your particle density set at ?
I have no idea - whats yours at and how do I find out?
SteamWake
04-24-07, 10:52 AM
I dont know for sure as Im at work.
But the "slider" is halfway over and its in options - graphics in the base menu.
The "Particle Density" is under the Graphics options. It is one of the "sliders".
My PD is at about 80%. I could see if it were a low setting, but not more then 3/4. It's wierd, because sometimes I do see it.
spliffbizzie
04-24-07, 10:55 AM
no ship smoke either particle slider set to max running on radeon x1950xt on cat 7.3 could it be a driver issue ?
lol 3 post in 2 years thats what u call lurking :D
I'm running an X1650pro, with the 7.3's. Could this be an ATI issue? Anyone having the same issues, and useing Nvidea?
Any ideas about the second part of my question about the lifeboats?:o
Oh, that particle denstiy.
Mine is at max as well. Using Nividia.
SteamWake
04-24-07, 11:26 AM
I'm running an X1650pro, with the 7.3's. Could this be an ATI issue? Anyone having the same issues, and useing Nvidea?
Any ideas about the second part of my question about the lifeboats?:o
ATIX1800 Cat 7.3 no issues.
Hylander_1314
04-24-07, 11:32 AM
Diamond Stealth ATI x1550 Pro, drivers are the 6.12 version, and I have light whispy smoke from the stacks, or none at all. Particle density is set to max.
ReallyDedPoet
04-24-07, 11:34 AM
Maybe something can be done with the mini-tweaker with the smoke:hmm:
SteamWake
04-24-07, 11:52 AM
Before yall run off tweaking things more needs to be considered.
Compare all your graphic optioins whats on whats off ?
Are you running any mods ?
ReallyDedPoet
04-24-07, 12:02 PM
Running at original resolution, everything on except fog, highest detail.
Lots of mods. As far as graphics\textures, few skins, cloud mod, night visibility mod.
RDP
Von Stormin
04-25-07, 02:06 AM
Just a couple of quirks (mabey) that I was wondering about. I see screenies of sinking ships with lifeboats deployed. I have yet to see a lifeboat when I sink a ship. All I get is the usual debris floating on the surface. Do all ship types deploy lifeboats upon sinking?
Another thing I noticed is that sometimes the smoke from the ship's stacks is not visable. Other times it depends on the angle or light condition to be able to see it. From what I noticed at least, the stack smoke is not as voluminous as it is in SH3. I do have smoke from fire and explosions, so I thought the stack smoke thing was kinda wierd. Any ideas, or advice? Thanks.
I've seen many a life boats and rafts deployed...
http://img371.imageshack.us/img371/5012/sh4survivorscz6.jpg
Finally saw my first lifeboat last night! Sunk an "Old Liner" which was part of a two Liner convoy, escorted by four destroyers. Amongst the floating debris, was a lonely lifeboat with a few hapless sailors.
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