Nell Quick
04-02-07, 06:19 PM
Well, not sure entirely how I managed to do it, but I've just sunk a cruiser in submarine school with manual targeting on!
:rock:
Yeah, I know it's nothing to you experts out there, but having played only with the targeting assist, I have to say I was expecting to end up thoroughly demoralised and cheesed off. Not a bit of it.
The first hit was straightforward enough: the mission was in its starting state with the cruiser steaming left to right across my bow. The big problem here - bearing in mind the sluggish response of my struggling 3.4GHz PC with its wimpy GF6600 card - was finding the ID in the manual. Once that was done I could take the range; the speed was a pure guess; and I have no idea how to find AOB, except by making the little white ship shape point in roughly the same direction as the actual big metal ship in the scope. It's probably supposed to be more technical than that, but still.
My big mistake was in only firing once. But I didn't expect it to go anywhere near and I didn't want to waste too many fish. Amazingly, this one, loosed from about 680 range, caught the cruiser just aft of centre and blew a big hole in her starboard side. She immediately started to list, kicked up the speed (or at least tried), and began to turn away from me. The gap opened up fairly swiftly, and she was zigging, but before too long I ended up almost straight behind her. I reasoned it was now or never, so took another range (that bit I can do quite well), tweaked the AOB a little, and sent the other three torps out in a fan - since she was starting to turn right, I sent one straight at her, the next a few degrees ahead, and the third a little further. The first two missed, but the third smacked right in there, and she went down aflame. :yep:
I figure two torps wasn't bad for a cruiser - but I'm more astonished that I got that many to hit. It was a clumsy setup, more luck than judgement, and certainly no thanks to my skill on the TDC dials. Everything seems to happen incredibly fast (and no, I don't have the acceleration turned up!), and I can't imagine how quickly some of you guys must be working to keep that solution up-to-date, especially when something's maneouvring.
:rock:
Yeah, I know it's nothing to you experts out there, but having played only with the targeting assist, I have to say I was expecting to end up thoroughly demoralised and cheesed off. Not a bit of it.
The first hit was straightforward enough: the mission was in its starting state with the cruiser steaming left to right across my bow. The big problem here - bearing in mind the sluggish response of my struggling 3.4GHz PC with its wimpy GF6600 card - was finding the ID in the manual. Once that was done I could take the range; the speed was a pure guess; and I have no idea how to find AOB, except by making the little white ship shape point in roughly the same direction as the actual big metal ship in the scope. It's probably supposed to be more technical than that, but still.
My big mistake was in only firing once. But I didn't expect it to go anywhere near and I didn't want to waste too many fish. Amazingly, this one, loosed from about 680 range, caught the cruiser just aft of centre and blew a big hole in her starboard side. She immediately started to list, kicked up the speed (or at least tried), and began to turn away from me. The gap opened up fairly swiftly, and she was zigging, but before too long I ended up almost straight behind her. I reasoned it was now or never, so took another range (that bit I can do quite well), tweaked the AOB a little, and sent the other three torps out in a fan - since she was starting to turn right, I sent one straight at her, the next a few degrees ahead, and the third a little further. The first two missed, but the third smacked right in there, and she went down aflame. :yep:
I figure two torps wasn't bad for a cruiser - but I'm more astonished that I got that many to hit. It was a clumsy setup, more luck than judgement, and certainly no thanks to my skill on the TDC dials. Everything seems to happen incredibly fast (and no, I don't have the acceleration turned up!), and I can't imagine how quickly some of you guys must be working to keep that solution up-to-date, especially when something's maneouvring.