minsc_tdp
04-02-07, 04:28 PM
On sh4bugs, now that we're at 114 bugs, I think we need to do a bug list sanity check on the severity rankings. We probably should do this once every week or so. Let's see how this goes.
I have overridden the severity ranking on several bugs and I don't like making unilateral decisions like that. So let's take some time today to review the sorted bug list here. (http://www.sh4bugs.com/buglist.cgi?bug_status=UNCONFIRMED&bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&content=&field-1-0-0=bug_status&field-1-1-0=product&field0-0-0=content&field0-0-1=short_desc&product=&query_format=specific&remaction=&type-1-0-0=anyexact&type-1-1-0=anyexact&type0-0-0=matches&type0-0-1=allwords&value-1-0-0=UNCONFIRMED%2CNEW%2CASSIGNED%2CREOPENED&value-1-1-0=&value0-0-0=&value0-0-1=&order=bugs.bug_severity&query_based_on=)
Please single out just one or two bugs that you feel are out of place and by how much and mention it here. It's difficult to sort within a given severity category so just make sure the severity is right. Post correction suggestions here. If you've already made a case for status change in a bug and I haven't seen it, just link to it.
I had hoped to rely on the voting mechanism to help rank things but it appears nobody is really using it. No big deal.
The severities are:
blo = Blocker (prevents another bug from being fixed, should be zero in this category)
cri = Critical
maj = Major
nor = Normal
min = Minor
tri = Trivial
enh = Enhancement
I think we need to focus on which bugs are preventing people from having an exciting gameplay experience in the midst of battle, because the bug is that either something isn't working, or that it alters gameplay extremely out of fear of the consequences later due to the bug.
I think Bug #31 "Sub Dives Out of Control Without Damage" is THE most severe bug, even worse than "A" CTD - at least you can play without ever pressing that key. You can't play if you're afraid to dive.
I have overridden the severity ranking on several bugs and I don't like making unilateral decisions like that. So let's take some time today to review the sorted bug list here. (http://www.sh4bugs.com/buglist.cgi?bug_status=UNCONFIRMED&bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&content=&field-1-0-0=bug_status&field-1-1-0=product&field0-0-0=content&field0-0-1=short_desc&product=&query_format=specific&remaction=&type-1-0-0=anyexact&type-1-1-0=anyexact&type0-0-0=matches&type0-0-1=allwords&value-1-0-0=UNCONFIRMED%2CNEW%2CASSIGNED%2CREOPENED&value-1-1-0=&value0-0-0=&value0-0-1=&order=bugs.bug_severity&query_based_on=)
Please single out just one or two bugs that you feel are out of place and by how much and mention it here. It's difficult to sort within a given severity category so just make sure the severity is right. Post correction suggestions here. If you've already made a case for status change in a bug and I haven't seen it, just link to it.
I had hoped to rely on the voting mechanism to help rank things but it appears nobody is really using it. No big deal.
The severities are:
blo = Blocker (prevents another bug from being fixed, should be zero in this category)
cri = Critical
maj = Major
nor = Normal
min = Minor
tri = Trivial
enh = Enhancement
I think we need to focus on which bugs are preventing people from having an exciting gameplay experience in the midst of battle, because the bug is that either something isn't working, or that it alters gameplay extremely out of fear of the consequences later due to the bug.
I think Bug #31 "Sub Dives Out of Control Without Damage" is THE most severe bug, even worse than "A" CTD - at least you can play without ever pressing that key. You can't play if you're afraid to dive.