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BlackTorpedo
04-01-07, 01:12 PM
Okay hi guys I'm new, I just want to say something that's puzzling me about SH4, and the other SH's, Why didn't the DEV add a Medic slot to put the wounded men in to heal until ready you have a DC so why not put in a Medic Station for them, it doesn't have to be PC, but just in this game would be nice. And on another topic, I do not see a Depth Max color on the diving meter like in SH3, so I sometimes get confuse on how deep to dive before crush depth, can someone fix this please thanks. :p

ryuzu
04-01-07, 01:42 PM
Okay hi guys I'm new, I just want to say something that's puzzling me about SH4, and the other SH's, Why didn't the DEV add a Medic slot to put the wounded men in to heal until ready you have a DC so why not put in a Medic Station for them, it doesn't have to be PC, but just in this game would be nice. And on another topic, I do not see a Depth Max color on the diving meter like in SH3, so I sometimes get confuse on how deep to dive before crush depth, can someone fix this please thanks. :p

There are a number of posts about the healing issue already - to summarise, men will heal in their stations when off-watch. For more info, do a search for the existing threads.

Missing Depth indications.... I don't know, maybe that was historical. However, it's not too hard to remember a number or two for your sub is it? 250ft seems to be a common test depth but since all the subs can dive past their test depths to an unknown crush depth, a coloured bar on the depth guage isn't a great deal of use. In fact, crush depths are often "off the bottom" of the deep guage anyway.

EDIT : In fact, the picture of a sub depth guage here :

http://www.subsim.com/radioroom/showthread.php?t=109059

Seems to show that US Sub depth guages did not have coloured bands on them anyway.

r.

mbthegreat
04-01-07, 01:47 PM
Test depth's can be found on the net (wikipedia etc.)

Porpoise (USS Plunger) is around 250ft
Gato (USS Drum) is 300ft, though I have taken Gato to 500 and back (lots of damage though)