View Full Version : GWX 1.03 - ATI Sun Glare problem
DaWizeGuy
03-28-07, 06:47 AM
Great mod.
I have one problem through. The Sun Glare effect no longer works correctly in SHIII with GWX installed. Instead of a glaring sun I get a bland looking yellow orb/disc.
System:
C2D 6600
ATI X1900XTX, Catalyst 7.3 beta
2 GB DDR2 800
Any ideas? Sun glare works perfectly without the GWX mod installed.
danlisa
03-28-07, 06:57 AM
I've gotta be honest with you, I use an ATI x800 Pro with the Omega drivers (latest) and I have never had any problems with the sun.
Did you notice this with any of the previous patch releases or are you a new GWX user?
I notice you are using the beta version of the catalyst drivers, possible problem?:hmm: Try to use final releases or revert back to older versions.
Somewhere in the MODS forum you should be able to find a mod called 'Krillers Sun', I believe this was created to correct some issues regarding the size of the sun for ATI users, this might help you. Use the search function.
Not having experienced this problem myself, I can't really offer any definitive solution, maybe others can.
Jimbuna
03-28-07, 07:14 AM
Great mod.
I have one problem through. The Sun Glare effect no longer works correctly in SHIII with GWX installed. Instead of a glaring sun I get a bland looking yellow orb/disc.
System:
C2D 6600
ATI X1900XTX, Catalyst 7.3 beta
2 GB DDR2 800
Any ideas? Sun glare works perfectly without the GWX mod installed.
I've got this mod stored on my home pc (at work right now)...if you have a problem getting it send me a PM (after 1800 GMT) and I'll sort you out :up:
This is the kind of view I get with 1.03 (GWX)
http://img465.imageshack.us/img465/1271/sunsightsurfaceixbsy5.png
DaWizeGuy
03-28-07, 08:48 AM
Thank you for all the replies.
When I get home in a couple of hours I'll post some screenshots.
Without the GWX mod installed I get the normal sun glare. When I install the mod the glare disappears and i get a flat bland disc where the sun is. I haven't activated the extra mods (16 km mod etc.) which could perhaps explain the problem?
danlisa
03-28-07, 08:59 AM
I haven't activated the extra mods (16 km mod etc.) which could perhaps explain the problem?
Nope, that won't help. I'm 90% sure that this is GFX driver related with maybe the last 10% being a corrupted file.
Screenies will help, please post them.:up:
danlisa
03-28-07, 09:06 AM
Have a look at this thread, it's old but might hold the answer.
http://www.subsim.com/radioroom/showthread.php?t=88268&highlight=Glare
Da_Junka
03-28-07, 09:09 AM
Im using the cats:7.2 now and that creates a flashing black triangle on the horizon, so Im waiting for the official 7.3 hoping they will cure the problem, I cant revert back any futher than 7.1 because I'm running Vista.
DaWizeGuy
03-28-07, 10:15 AM
Silent Hunter III 1.4b - no mods:
http://img47.imageshack.us/img47/453/glareworkingqu2.jpg
With GWX 1.0:
http://img47.imageshack.us/img47/1126/gwx10qy8.jpg
DaWizeGuy
03-28-07, 11:24 AM
Problem solved !!
After installing the "16 km atmosphere" mod the sun glare effect is restored :D
Thanks again everyone for your help.
danlisa
03-28-07, 11:29 AM
Problem solved !!
After installing the "16 km atmosphere" mod the sun glare effect is restored :D
Thanks again everyone for your help.
:o WOW, glad you're up and running again. You must have a dud 8km ATM. If you need a copy of the 8km ATM I have one. Just shout.:up:
Jimbuna
03-28-07, 11:33 AM
Problem solved !!
After installing the "16 km atmosphere" mod the sun glare effect is restored :D
Thanks again everyone for your help.
Glad to hear it....I'll not respond to your PM now :up: :arrgh!:
DaWizeGuy
03-28-07, 12:32 PM
Problem solved !!
After installing the "16 km atmosphere" mod the sun glare effect is restored :D
Thanks again everyone for your help.
:o WOW, glad you're up and running again. You must have a dud 8km ATM. If you need a copy of the 8km ATM I have one. Just shout.:up:
Thanks. I suppose you mean the default 8 km atmosphere i borked on my system? I certainly don't hope intsalling the 16 km mod breaks anything ???
DaWizeGuy
03-28-07, 12:33 PM
Problem solved !!
After installing the "16 km atmosphere" mod the sun glare effect is restored :D
Thanks again everyone for your help.
Glad to hear it....I'll not respond to your PM now :up: :arrgh!:
Thanks mate! You are still welcome to PM med the mod if you have and it's not too much trouble. It's always good to have a fall-back plan ;)
Jan Kyster
03-28-07, 02:29 PM
My sun looks like second photo... Dont' recall to have seen the first one :hmm:
Using 8km GWX1.02 until current patrol is finished...
If you have a d/l link, I'll be most pleased. Or maybe you can post it to jan_kyster at yahoo.dk?
Many thanks in advance!
DaWizeGuy
03-28-07, 02:41 PM
My sun looks like second photo... Dont' recall to have seen the first one :hmm:
Using 8km GWX1.02 until current patrol is finished...
If you have a d/l link, I'll be most pleased. Or maybe you can post it to jan_kyster at yahoo.dk?
Many thanks in advance!
The 16 km mod should already be in your install folder. Just run "JSGME.exe" an select the mod to enable it.
danlisa
03-28-07, 02:45 PM
My sun looks like second photo... Dont' recall to have seen the first one :hmm:
Using 8km GWX1.02 until current patrol is finished...
If you have a d/l link, I'll be most pleased. Or maybe you can post it to jan_kyster at yahoo.dk?
Many thanks in advance!
The 16 km mod should already be in your install folder. Just run "JSGME.exe" an select the mod to enable it.
BUT
Be in port after your patrol & roll back SH3Cmdr. (if you are using it) 9 times out of 10 the corruption of the scene.dat is caused by failing to rollback Cmdr at some point.;)
Jan Kyster
03-28-07, 04:16 PM
doh! I'm such a noob :oops:
I do have it. Sorry.
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