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View Full Version : You gotta turn down the gamma at night time...


nattydread
03-27-07, 05:18 AM
Man its so much more immersive. You not only have problems identifing the ships, but you also find yourslef preparing for night combat in real life. Im running around looking to eliminate all throughs of bright light that can hinder my night vision.

Im confusing Destroyers with Light Cruisers with Heavy Cruisers, etc. It can throw your range off a bit because scale is hard in the low-light. you look for light refracting of the vessels and wakes during the watch...very intense, very fun.

Anachronous
03-27-07, 12:58 PM
You probably havent experienced a really dark night yet.

I was also thinking most nights were far too bright, and whether I should turn down the gamma or try and mod it, but then I came across a dark cloud covered night.

While most nights are quite bright, when there is a nasty storm, you can barely see the guy next to you. Even without the rain or fog.

Loaf
03-27-07, 01:35 PM
I have been on the water at night when the moon was so bright you could actually read a newspaper... I don't think I will modify anything until I have played long enough to see a wide range of nightime weather conditions.

Werewolf13
03-27-07, 01:42 PM
I have been on the water at night when the moon was so bright you could actually read a newspaper... I don't think I will modify anything until I have played long enough to see a wide range of nightime weather conditions.Concur... :up:

At sea on a cloudless night and a full moon it's a whole different world. So many stars the black of night is in the minority. The Milky Way really is a star road arching it's way across the heavens.

The ship's wake is a luminescent wonder twinkling and glittering as it trails away.

And on a moonless and cloudy night going on deck into the stygian darkness with out a real need is a good way to find one's self overboard from tripping over a line that isn't where it is supposed to be.

Life at sea - brings back memories - mostly good.

deamyont
03-27-07, 01:42 PM
I had a night that was so dark that you could not make anything out from the monitor... So nah, rather not turn the gamma down.

nattydread
03-28-07, 12:53 AM
The thing is the problem with dark nights isnt the illumination which allows you to read, but the difficulty in seperating the sea from the sky at the horizon, and the ability to distinguish dark silhouetted objects at a distance against the dark sky.

There could be sufficient light for reading...but for difficulty in separating sky, sea and dark objects with low profiles...dropping gamma helps.

Even though I had difficulty in seeing ships, I could see objects on the sub well. i could see each crew easily, I could've read if i had something to read.

Its all about minimizing the contrast between distant ships and the sky's backdrop. This doesnt have to reduce illumination to zero. The moon is making plenty of illumination on surfaces, but only those surfaces that should. The darkside of objects are dark as they should be.

The secret is not taking gamma set too far. Before I adjusted the gamma, a clear night had the sky looking ashy gray. Like 10yr old black jeans that had been always washed in hot water. The sky itself had illumination instead of just the stars.


Basically, if you dont need to turn off the lights in your room to be able to play during night watches on deck , then your gamma is too high. I have turn the TV off behind me when it comes to night time inentification of ships...the bright-white lighting for ship ID book doesnt help though. It totally kills the night vision I built up durig the night patrol.

Now if there was lots of mositure in the air to provide a hazy to refract light from a full moon then I could see the sky looking like that, but then that illumination wouldnt appear to be starting from infinity, but would look to be between me and the sky.