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View Full Version : Contact/Contact&Influence switch


NefariousKoel
03-22-07, 04:39 PM
I noticed that after a few seconds, the contact/contactinfluence switch resets itself to the default influence setting if left alone. Was this fixed in the patch or is it on a To Do list?

It seems when I am presetting different torpedoes, it's all for not if I don't fire them quite soon and the magnetic detonators on US fish just suck (as historically they did).

Sailor Steve
03-22-07, 04:49 PM
Interesting that there's a switch at all, since there wasn't one in real life.

ParaB
03-22-07, 04:50 PM
I do have the same problem. Both the settings for torp speed and detonator mode reset themselves after some time.