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View Full Version : A look at SH4 1.01


ParaB
03-22-07, 03:20 PM
I finally got my copy of SH4 today!

Went home, downloaded the patch, installed SH4, installed the patch.

The first thing I noticed when I started the nav tutorial was that I got VERY low FPS on my (admittedly old) system (AMD 2600+, 1 Gig RAM, NVidian 7600GS). I played around with the grafics settings until I found out that disabling the environmental effects greatly increased my FPS, from 15-16 to 25+ in outside view. Not great, but it's ok for playing, although I miss the clear water a bit...

The first annoyance I encounter is that several of the key commands on the german reference card are wrong, which kinda detracts from the usefulness of such a card...

My next stumbling block is...plotting a course. I see all those neat tools on the map view but can't find the one for actually plotting the course. The manual doesn't help much either, because it talks about the plotting tool but doesn't tell me where to find it. In SH3 ALL those tools were together in one menu. After 10 minutes I finally find out that the plotting tool is NOT one of the tools on the map, but it's actually one of the functions in the orders menu at the bottom of the screen....

...which leads me to my next complaint: the whole orders menu seems IMHO more complicated than what I've been used to in SH3. Maybe it's just that I'm unfamiliar with it, but at the moment, after a whole afternoon of playing, I'm still confused sometimes.

And the next complaint: Why in the name of the gods of continuity did they have to change the most basic key commands? Now F3 is the map, F5 the bridge, F4 the attack periscope etc... Hell, I'm so used to the SH3 commands that even after hours of playing I still switch to the wrong stations by mistake. Ok, this is something that can be fixed rather easily, but why did they change it in the 1st place?

Ok, enough of the negative waves... ;)

I start a career out of Pearl Harbour, with a Tambor-class sub, heading for Hokkaido. I really like the intro map screen where you get some information about the war situation and the whole presentation of your orders. A big improvement compared to SH3. But instead of the total silence while reading the news I would have preferred to actually listen to the speech. All difficulty options enabled except free camera and stabilizing view.

We leave Pearl in the morning hours of Dec 10th, 1041.

The grafics ARE pretty indeed. :yep:

http://img109.imageshack.us/img109/9576/sh41zi8.jpg

Soon I encounter another problem. While in port I installed an SD aircraft radar (for 500 renown). But I just can't seem to activate the thing. I try the switch in the 3d view, the command in the orders menu, nada. Funnily though, my radar operator starts reporting contacts anyway. And not only aircraft contacts, no, ships too. Keep in mind that I DIDN'T actually have a surface radar installed...

Anyway, on my way to Midway to refuel I do some crash-diving maneuvers. I like the klaxon on the US subs. :ping:

Did I meantion the sim was pretty?

http://img525.imageshack.us/img525/2199/sh42wn3.jpg

As I approach Midway my radar operator starts picking up lots of contacts. Since time compression resets everytime he picks up something I want to shut down the radar until I'm docked in Midway (you don't have to actually sail into the harbour to refuel). But I can't. I simply might be missing something, but after playing subsims since Silent Service and not shying away from complex sims like Dangerous Waters I still finally had to capitulate. The radar kept sweeping...

Ok, on to Japan!

While happily sailing a couple of thousand miles I realize that my entire crew is...a bit shy. They don't talk much, and when they do, they speak so gentle that you really have to be careful to hear them.

As I make my way towards my patrol area I realize I miss something. Something important. The ability to let your navigational officer calculate your sub's range based on the current speed is...gone. And the weather report. I have no idea why this has been left out. Of course, I might be simply missing something again, since I'm still a bit confused by the interface that's a certain possibility.

Another thing that's bothering me (I'm sorry for all the negativity, really): whenever you increase time compression above a certain number, a big watch is displayed on the screen. That's nice. But I would REALLY appreciate if the watch disappears automatically when I drop out of TC again.

Ok, after 14 days we arrive in our patrol area, off the coast of Hokkaido, on christmas eve 1941. We celebrate the occasion by sinking two japanese fishing boats in the morning.

A propos fishing boats: I don't know WHAT these guys are fishing, but it must be some pretty dangerous fishes. Asian dynamite coalfish, probably...

http://img74.imageshack.us/img74/7743/sh43nt4.jpg

:hmm:

Unfortunately, after arriving at our destination the weather gets worse, storm for 10 days... no chance for attacking enemy ships.

In fact the weather is SO bad that our sub seems to be ABOVE the waves more so then under them. Behold the flying Tambor!

http://img106.imageshack.us/img106/7171/sh45ea0.jpg

While we're battling through the storm I notice that the radio messages are MUCH more abundant than in SH3. You'll get messages concerning the course of the war and lots of contact reports. So, I recieve a message for my boat: a large enemy convoy has been spotted! Great! Now, where is he....just a moment...wait...uhm... that's 1700 miles from here! Hello?!! The staff in Pearl must be partying quite hard again...

As I'm still muttering about SubCommand my radar picks up a contact. Glad I never turned it off.

Carefully I maneuver the sub in attack position and approach the target at periscope depth.

I'm used to manual targetting in SH3, so this shouldn't be too difficult...

http://img45.imageshack.us/img45/1159/sh44wx3.jpg

I identify the target with the identification book (why can't the book "remember" the last page?), then use the stadimeter to calculate the range. I like the way this is done on US subs. I guess the angle on bow and start calculating the speed....but nothing happens. This feature simply doesn't seem to work. And I tried. I really did. And yes, I read the manual.

As I set speed and detonator for the torpedoes I encounter another problem. The settings don't "stick". I switch all foward torpedoes to fast speed and impact detonator. Then I work on the map, the sonar, back to the periscope, I call up the torpedo page again and all my tops are back to "slow" and "magnetic detonator". Oh well...

I guesstimate the target's speed and fire three torpedoes. Two of them I never hear of again, the third fish detonates. BEHIND my sub. It seemed to have circled and almost hit me. Ouch...

I surface and shoot the bastiche to bits with my deckgun.

Then I suddenly get attacked by aircraft. I decide to test the lethality of aircraft attacks and...do nothing. Result: no damage. I wait and after half an hour two more aircraft appear, both bombing me TWICE, then attacking with MGs. Result: no damage. I now decide to sail down the japanese coast. I get attacked about a dozen times and recieve absolutely ZERO damage. Now this isn't some minor problem anymore, this is ridiculous. No defensive fire, no evasive maneuvers. Those japanese aviators couldn't hit a barn if they were standing on one.

Also quite funny is hwo in broad daylight after spotting an enemy aircraft my men WHISPER to me "Shhhh...enemy aircraft sighted...", as if we were silent running. (No, we weren't I tripple-checked ;) )

:nope:

There I decided to call it a day and make dinner.

So, does that mean that SH4 absolutely sucks and that I already regret buying it?

No.

I actually had a lot of fun playing SH4 today. I didn't suffer CTDs and performance was acceptable. The atmosphere has significantly improved compared to SH3 and I really like the US subs.

The negative points I've mentioned are indeed everything I noticed that I didn't like. That also means there's a ton of stuff I like about SH IV: the detailed, much more "living" harbours, the fantastic ship models including the much improved damage, fire and smoke effects, the beautiful grafics, the US subs with their different gear, the much more immersive briefing part etc...

But there are quite a few "rough" edges that obviously need attention. The fact that the 1st patch was ready on the official release day shows only too well that the game was released in not exactly a perfect state...

Well, enough of this, I'll now start my 2nd patrol.

Cheers,

:arrgh!:

Grey_Raven75
03-22-07, 04:19 PM
In reference to the big watch and time compression, if you drop out of TC by using the minus key on the numpad, it disappears. If you go to another view to drop of of TC then the watch stay. Use the 'X' key to make it go bye-bye.

fullmetaledges
03-22-07, 05:20 PM
I got detected by enemy aircraft of of honshu and they won't leave me alone no matter what i do, i was even getting attacked at night. they just keep coming and I get no damage however when I dive all the systems on my sub take a dump and I have a one way ticket to the bottom and i die a horrible death. after that the US accuses me of sinking there ship and tell me how much of a disgrace I am.

CrocodileDundee
03-22-07, 05:31 PM
I got detected by enemy aircraft of of honshu and they won't leave me alone no matter what i do, i was even getting attacked at night. they just keep coming and I get no damage however when I dive all the systems on my sub take a dump and I have a one way ticket to the bottom and i die a horrible death. after that the US accuses me of sinking there ship and tell me how much of a disgrace I am.

:rotfl:

Oh I had a great laugh!

Seriously, same thing happened to me. See you at the court-martial.:smug:

ParaB
03-22-07, 05:40 PM
Same here. While testing the crush depth of a Salmon-class boat my boat was destroyed at 400ft. Then I got arrested and now my dead body is rotting in some bullpen back in Pearl Harbour.

:o

CrocodileDundee
03-22-07, 05:57 PM
Yeah, well, reminds me of the good old days when I was learning to handle my type VII. So 1st patrol, encounter convoy running at 10kts straight into my path. I waited patiently, and when the leading escort is just at 500m from my bow I get over-excited and press Emergency Surface key. Godamn, there's no way to stop it now, the tans are venting and the damn engineer has put the engines on flank speed. I suddenly feel like crying, I shout (literally) DIVEEEEE!!! while compulsively pressing the D key. Now I know how girls feel at a busy junction when they take both hands of the weel, let the clutch go, stall the engine and block the whole damn road.

I popped like a cork in the middle of the defence screen and took about 8 shells in a matter of seconds. Doenitz called me an incompetent pig and told me I shouldn't be allowed to command a row boat.

I look forward to the same thing from Husband Edward Kimmel. *******s, they sit on their fat butts and don't understand the pressure out there, in the middle of the damn ocean! :)) If only the damn crew would tell me when we're about to sink! I don't wanna leave my mp3 player in the cabin, while the sub goes down...

melin71
03-22-07, 06:08 PM
Yeah, well, reminds me of the good old days when I was learning to handle my type VII. So 1st patrol, encounter convoy running at 10kts straight into my path. I waited patiently, and when the leading escort is just at 500m from my bow I get over-excited and press Emergency Surface key. Godamn, there's no way to stop it now, the tans are venting and the damn engineer has put the engines on flank speed. I suddenly feel like crying, I shout (literally) DIVEEEEE!!! while compulsively pressing the D key. Now I know how girls feel at a busy junction when they take both hands of the weel, let the clutch go, stall the engine and block the whole damn road.

I popped like a cork in the middle of the defence screen and took about 8 shells in a matter of seconds. Doenitz called me an incompetent pig and told me I shouldn't be allowed to command a row boat.

I look forward to the same thing from Husband Edward Kimmel. *******s, they sit on their fat butts and don't understand the pressure out there, in the middle of the damn ocean! :)) If only the damn crew would tell me when we're about to sink! I don't wanna leave my mp3 player in the cabin, while the sub goes down...


:rotfl::rotfl::rotfl::rotfl::rotfl:

ryuzu
03-22-07, 06:26 PM
I've had a different ending scenario.

Was trying to run into a large convoy coming my way at night in I suppose fairly poor visibility.

I guess I was time compressing a bit too much since I hear a bang and see that we are probably about 100 yards from one of the escorts....

Took a lot of hits while crash diving and couldn't save the boat - or so you'd think.

The final screen said I'd limped back to port (the engineers were amazed I was still afloat apparently - so was I given that I was on the seabed and flooded 30 secs earlier!), been a disgrace to the USN but was being offered another boat or I could reign my commission and quite while I was "ahead"....Yes or No?

Seems like there is a little bit of weirdness with these end scenarios...

r.

GT182
03-22-07, 07:16 PM
Great read ParaB.

But, it seems Bernard has shown his ugly puss in SH4 too. Or is it the "Game Gremlin"? :rotfl:

geetrue
03-22-07, 07:31 PM
Good post ParaB ... :up:

What did you have for dinner?


There I decided to call it a day and make dinner.

ParaB
03-22-07, 07:35 PM
A small update:

During my 2nd patrol I encountered a japanese task force heading for the Philipines, a large group of Destroyers, guarding... 8 troop transports!

:rock:

I sneaked through the DD screen and hit a large passenger ship with 2 torps, and missed another one.

Watch that BEAUTIFUL smoke...

http://img352.imageshack.us/img352/6343/sh46th7.jpg

Then the DDs came to play and I had to evade and go deep. After a while they's lost me and I went after the crippled ship again. I was really happy since until then my torpedoes seemed jinxed, cursed and unmotivated. So I lined up a perfect shot, 700 yards, and let go... and waited... and waited... and WOAHHH!!! Explosion! A torpedo hit! WHAAAAT???!

Yup. My torpedo circled and hit my own boat.

I had observed weird torpedo behaviour earlier, but I blamed myself for screwing up something about the manual targetting. But now I know: the US eels do NOT only suck on a stellar level, no, they're even dangerous to my own boat!

As my boat sank deeper and deeper into the blackness of the sea I thought "Well, at least I sunk something with a torpedo this time."

:ping:

What did you have for dinner?
Sushi.

:)

fullmetaledges
03-22-07, 07:43 PM
you ever read the book "shadow divers" these wreck divers found a U boat off of the east coast of new jersey and the conclusion they came to was that the reason it sank was one it's torpedoes circled around and hit the conning tower. you must of had the same luck as they did.

Sgian Dubh
03-22-07, 08:48 PM
Yup. My torpedo circled and hit my own boat.



:)

So I find this a bit of a problem. In Thunder Below the onboard sonar always tracked the torpedoes an alerted the captain if a torpedo was erratic or circling.

Seems like that would be nice to know. Otherwise, you have to assume one is circling everytime you shoot and then evade.

Deep-Six
03-22-07, 10:36 PM
A small update:

During my 2nd patrol I encountered a japanese task force heading for the Philipines, a large group of Destroyers, guarding... 8 troop transports!

:rock:

I sneaked through the DD screen and hit a large passenger ship with 2 torps, and missed another one.

Watch that BEAUTIFUL smoke...

http://img352.imageshack.us/img352/6343/sh46th7.jpg

Then the DDs came to play and I had to evade and go deep. After a while they's lost me and I went after the crippled ship again. I was really happy since until then my torpedoes seemed jinxed, cursed and unmotivated. So I lined up a perfect shot, 700 yards, and let go... and waited... and waited... and WOAHHH!!! Explosion! A torpedo hit! WHAAAAT???!

Yup. My torpedo circled and hit my own boat.

I had observed weird torpedo behaviour earlier, but I blamed myself for screwing up something about the manual targetting. But now I know: the US eels do NOT only suck on a stellar level, no, they're even dangerous to my own boat!

As my boat sank deeper and deeper into the blackness of the sea I thought "Well, at least I sunk something with a torpedo this time."

:ping:

What did you have for dinner?
Sushi.

:)

After firing a torp alway dive.;)

fullmetaledges
03-22-07, 11:03 PM
hey that 'S' light between the fwd and aft tubes in that screenshot what is that for

bookworm_020
03-22-07, 11:29 PM
The U.S.S. Tang and Tullibee suffered the same fate from circular running torpedoes. It's possible others may have suffered the same fate, but with no suvivors, it can't be confirmed.

There were cases of subs having nears misses due to torpedos comeing back at them.

This also happend to surface ships as well.:up:

ParaB
03-22-07, 11:59 PM
Hehe... during the latest torpedo training I actually managed to get hit by two of my own torpedoes out of a salvo of four. A 50% hit rate is more than I manage on enemy ships right now, so I count it as some kind of success.

:smug:

I knew that this happened in WW2 but the frequency that it happens with my fishes ( roughly 25%) is a bit distracting.

I'd really appreciate if my sonar man would tell me something like "torpedo's running straight" or something like that. But he rarely talks to me these days.

Anyway, just mentioning that I'm recently getting a bit nervous after launching my torpedoes...



@ fullmetaledges: I have no idea, sorry.

fidget
03-23-07, 12:21 AM
Then I suddenly get attacked by aircraft. I decide to test the lethality of aircraft attacks and...do nothing. Result: no damage. I wait and after half an hour two more aircraft appear, both bombing me TWICE, then attacking with MGs. Result: no damage. I now decide to sail down the japanese coast. I get attacked about a dozen times and recieve absolutely ZERO damage. Now this isn't some minor problem anymore, this is ridiculous. No defensive fire, no evasive maneuvers. Those japanese aviators couldn't hit a barn if they were standing on one.

Ok, well, I tried that too. At first, my boat took no damage, so I just ignored the planes. I was approaching Hiroshima at this point and was repeatedly being attacked, but, like you, not getting any damage. Then, along came one plane (I'm now assuming it was some kind of Japanese ASW plane) and it just blew my boat to pieces...so, it seems that the damage depends a lot on what kind of planes attack you.

Lawndart
03-23-07, 12:25 AM
I too miss salvoes and the weather reports. But I read somewhere that the weather reprots still work but you have to map the key in your config file.

I also miss the additional commands when you click on a ship mate. It was pretty imersive to navigate the boat and talk with the crew, even if it was really simple.

Oh, and I REALLY miss the crew, reloading, repair screens, and hot bottons for the type of mode you are in like serfice attack, etc. I know they have a new system, I just wish they kept the old visual reprosentation... Something about seeing a cut away of the ship made it just feel more real, and worth looking at. Easy mod I suppose.

Funny but I've been bombed to hell by planes... I take them very seriously...