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View Full Version : 100% realism settings on 1st Patrol?


oche
03-13-07, 11:26 AM
How many of you Torpedoheads will play their first patrol with the 100% realism settings (MEANING NO EXTERNAL VIEW)?? I think i'm leaving External views "ON" for my 1st patrol since i wanna take a peek around for some eye candy...

CCIP
03-13-07, 11:28 AM
Haha, I was about to say the same. Absolutely, I'm going the first few with the camera enabled. Wouldn't even think otherwise... :p

But besides that I don't see any reason not to go with other settings maxed-out; I needed some training wheels at first with SHIII, but assuming everything works as it should in SHIV - I'll manage without.

AVGWarhawk
03-13-07, 11:30 AM
I'm going super vanilla with all the bells and whistles. I'll cut them off later:yep:

tedhealy
03-13-07, 11:43 AM
If the replay system available after a patrol is complete and is what it sounds like, then I'll be 100% on my first and last patrol saving watching the action for replays once back in port.

Iron Budokan
03-13-07, 11:44 AM
I'll leave all the bells and whistles on, too, for the first patrol or two, but then I'll bump up the realism factor.

Barkhorn1x
03-13-07, 11:57 AM
I don't even start a career/1st patrol until I have mastered the fundimentals via the tutorials and single missions.

Then I will start a campaign close to 100% realism - everything on real except I always keep externals on as I didn't spend hundreds of $$ on a high end system just to look at the chart and Bernard the whole patrol.

;)

tycho102
03-13-07, 12:01 PM
How many of you Torpedoheads will play their first patrol with the 100% realism settings (MEANING NO EXTERNAL VIEW)?? I think i'm leaving External views "ON" for my 1st patrol since i wanna take a peek around for some eye candy...

I always play with the external camera. There's just too much time that has been spent on the graphics, I might as well enjoy them.

Don't really use it to evade escorts -- I just use it while my torps are running. I do have to say it is a bit....exhilarating to follow in the torpedo wake as it nears it's target. I'm constantly popping above the surface to see the ship, then back behind the torp, all the way through the firing solution.

ryuzu
03-13-07, 01:16 PM
Yep. Tutorials to get the hang of the new boat, then Externals + 100% Realism (or whatever you can get with externals on).

Then, start searching for mods (or <shudder> perhaps even modding bits myself) to make the thing a proper simulation ;)

r.

Steeltrap
03-13-07, 02:24 PM
First career I started with SHIII was using NYGM, manual firing and with external ON. In fact that's the only way I've ever played SHIII.

I expect to do something similar in SHIV.

One thing I found with SHIII is that certain limitations in resolution make some aspects of manual fire control inordinately difficult (especially stadimeter and recognition.....might explain why the flags in SHIV are so large....I can never see the darn things in SHIII!!). If they address those then that will be great, and really remove any need for any 'external' assistance other than for the 'eye candy' value.

Worth noting, too, that the USA's TDC was significantly more sophisticated than the German one, so it should be interesting to see how that is reflected.

Barkhorn1x
03-13-07, 03:02 PM
Don't really use it to evade escorts -- I just use it while my torps are running. I do have to say it is a bit....exhilarating to follow in the torpedo wake as it nears it's target. I'm constantly popping above the surface to see the ship, then back behind the torp, all the way through the firing solution.

Yea, me too. Using for evasion would be a cheat - but watching the torps. go is way cool.

tedhealy
03-13-07, 03:08 PM
Don't forget there is supposed to be a replay system so you can watch everything after a patrol without peeking with the external cam.

Driftwood
03-13-07, 03:23 PM
GOT TO HAVE THE EYE CANDY ON! 100% realism can come later. :rock: One week to go and counting!!!! :ping: Glad to hear about the replay system. Those files must take up LOTS of HD space.

Sailor Steve
03-13-07, 03:58 PM
In SHIII I love watching my boat sail in and out of the harbors. I'm sure I'll do the same in SH4. If the replay lives up to promise I'm sure I'll change my mind quickly.

Rykaird
03-13-07, 04:04 PM
For sure I'll do manual targeting from the get go, because that's one of the elements of the game I use most.

External camera absolutely will be on, both for training and for eye candy. For example, I always lower the scope after I shoot - I never watch the impact or the ship sinking through the scope. So I'll use the external to watch the sinkings - too much fun to miss, at least at first.

Oh, thank the Creator - I now have enough posts I no longer have the "One Night In Bangkok" avatar.

Cap'n Blake
03-13-07, 04:17 PM
I might have external camera, but otherwise realistic all the way!

Aimbot
03-13-07, 04:25 PM
event cam on only. That way I get to see sinking and torpedo hits but I don't have to resist escort spying.

Cap'n Blake
03-13-07, 04:27 PM
event cam on only. That way I get to see sinking and torpedo hits but I don't have to resist escort spying.

Good idea, that's my choice also then.

Capt.LoneRanger
03-13-07, 04:46 PM
Probably with externals on, but full real besides that. Wanna see the new graphics and make some nice desktop backgrounds. :D

Schultzy
03-13-07, 05:00 PM
Honest answer is, it depends how different the TDC is. It's taken me years to get used to how the German one works. If it's very different, i'll be keeping WO supportt unchecked. Just so i can hit something. :)

kiwi_2005
03-13-07, 06:29 PM
External view on for me. Be good if they had the same setup like in SH2 where in external view while submerged your view range was limited you could not view above the water, so you had the view of your sub but had to go to periscope depth to view above using your scope. Or was that a mod i used?:lol:

Boris
03-13-07, 07:15 PM
I like like eye candy too much to go without the external cam, I'll crank up all the rest of the settings though.

flintlock
03-13-07, 09:17 PM
I'll be playing with realistic settings up high, but that external cam shall remain enabled.

Captain_Jack
03-15-07, 12:36 PM
I also like playing at 100% Realism from the get go, except for external view of course. Its nice to look at your sub as it heads to the patrol zone. It also allows for perspective, giving you a feeling for the environment you are in.

But I never use external views to any tactical advantage..

The General
03-15-07, 01:27 PM
I'm sure at some point I'll be playing at 100% but, I think if you are to restrict yourself to just the stations the devs created in SH4, then it's an even more claustrophobic experience than the real thing! At least in reality, as ship's Capt, you were able to roam the entire sub at your perogative. I know a number of us 'end-users' would've liked to've seen the whole sub rendered, with the ability to 'free-roam'. That would've been more like 100% realism, but alas it wasn't meant to be. Well, at least I got my beloved transparent surface:up: . Perhaps SH6?

Snakeeyes
03-15-07, 01:41 PM
Don't forget there is supposed to be a replay system so you can watch everything after a patrol without peeking with the external cam.
OKay... did NOT know about this!!!!!!!!!!!!!!! kick ass!!!

Reminds me of the old days of Rouge Spear when the real fun was watching the mini-movie you made blowing holes in people. Those were th good ol' days... maybe happy times again with SHIV.

Because of the replay system I'll be playing 100% realism.

Lt commander lare
03-15-07, 02:27 PM
im playing with external camera on as well i didnt get a high end system to look at charts and a control room so the camera feature will not be disabled but i will play with other options enabled i think we should have a wargame with neal and see if we can win against him with him being a destroyer captain i think it would be interesting

lt commander lare

FIREWALL
03-15-07, 02:33 PM
Idon't know what i'm going to do. This topic has got me so excitte I can hardly wait to get my paws on it !!!!!:D :D :D

Hartmann
03-15-07, 03:29 PM
All settings at high realism but external camera is a must have for me. :yep:

but i donŽt use the camera as a scope because it expoils the game.

stuntcow
03-15-07, 04:06 PM
Will have external camera on and will increase setting as I get more into and use to the game. Got to always have the eye candy..

fatty
03-15-07, 04:07 PM
While I won't be getting it for a while (don't think my computer can handle it) I will go with most everyone else here and play with camera enabled. With all the cool new effects it would be a shame to miss them.

That said, once I've seen it all, I'll go the same route as I did with SH3 - 100% realism baby!

Tonnage_Ace
03-15-07, 05:09 PM
Before GWX came out I was playing at 100%, then I turned external view on when I got it so that I could see all the new ships. Believe I'll do the same with SH4, but I think it will be a while before I say to myself, "Well, I've seen everything I can see..." I mean it's just not the ships, but my God, look at that graphics engine. Anyone here going to be staring at your ship gliding just 10m below the waves toward a convoy? Don't think I'll get tired of that...

-Pv-
03-15-07, 07:51 PM
I still play SHIII with external views enabled. The cinematic experience is a large part of why I play games- the movie-like experience of being there, watching the sub pounding the waves and breaking the surface on diving/surfacing. I don't really use it to scan the environment for targets as a cheat (which is why we get demoted for using cinematic effects in III.) I suspect it's way too late to make my opinion known on this issue, but it was always my desire external view could be enabled for own sub focus only, so we would only see what could be seen from the sub (even if you'd have to have scuba to do it) with a smaller points hit.

Despite the point detractor, I will continue to play at less than full reality simply for the effects and emmersion. What's the use of putting all those polygons in the enemy ships if I only see them through a small, hazed, water-dripping parascope (as nice as that will look.) We could go back to Silent Service and I would still be able to sink all 10 of those polys.

Of course full reality is there for people for whom the cinimatic effects is not why they play games. Even Falcon4 doesn't cause mission failure if you use the chase view.
-Pv-

Safe-Keeper
03-15-07, 10:43 PM
I'm going through the Submarine School first. Then I'll try some low-realism patrols.

In Falcon 4.0 AF, though, I've been on 100% realism the whole time, all the way since Day 1. I've never once disabled a single realism setting. But then again, 100% realism in that game is a whole lot more arcade-ish than 100% realism in SH III.

StandingCow
03-15-07, 11:24 PM
In SH3 I had External view on, and I didn't mess with torp settings... Might change that for SH4 (the torp settings one).

GvKonijnenburg
03-16-07, 05:57 AM
I'll probably set all settings on, excluding the manual targetting and external cam. Then do the tutorial missions and start my first campaign.

ReallyDedPoet
03-16-07, 07:23 AM
I have to learn how to do this, to go at 100%:yep: Still want that external cam though.

AS
03-16-07, 07:24 PM
External cam on, of course:rock:

IŽm just wondering how they dealt with the duds on 100% realism ... weŽll have a tough time if they modelled this aspect accurately...:damn:

Cheers, AS

jmr
03-16-07, 07:45 PM
I like having map updates on as I think it's a pain to to do manual plotting of contacts by myself in addition to running the boat. Now if I could call out contacts to my XO while I'm peering through the scope and have HIM do the plotting I'd gladly go with that option.

Sailor Steve
03-17-07, 10:50 AM
There is an SH3 mod that leaves the map blank except for sonar tracks. When you 'tag' a ship through the periscope or UZO it then shows up on the attack map. It's called the 'Assisted Plotting Mod'.

robbierob2005
03-17-07, 12:13 PM
Don't forget there is supposed to be a replay system so you can watch everything after a patrol without peeking with the external cam.

Is there one? That would be great!!:rock: Where have you heard/read this?

flintlock
03-17-07, 12:18 PM
Is there one? That would be great!! Where have you heard/read this? There's a little blurb over at the official site, within the FAQ (http://silenthunter4.uk.ubi.com/faq.php). It's also been mentioned in a preview or two, too.

Charos
03-17-07, 06:11 PM
I have never used the external camera EVER in SH3 as im a full switch player.

If SH4 gets a decent wrap and I buy it at a later date I may only use External camera if there was a post mission recording - otherwise im confined to the sub.

After all the intention I hope is a sub simulation not a out of body experience sumulation.

nattydread
03-17-07, 07:26 PM
I'll be 100% from day 1

stinger503
03-21-07, 02:58 AM
I have to agree with Charos. I have to have the camera disabled or it takes me out of the game. I love WWII submarines because of the old DD vs Sub cat and mouse game. Not being able to see the enemy. Besides if I want to see the ocean, I'll just surface and go on the deck and ponder if a real submarine captain did the same as me. However since SHIIIs TDC was a pain to learn, I'll stick with WO help. I'll keep everything else except duds. :smug:

HarleyRider
03-21-07, 11:41 AM
All of this sounds great!!! I just hope I ordered the right game. You all are calling it SH4(SHIV).

I ordered "Silent Hunter: Wolves of the Pacific" and it will be here today via FedEx. I hope this is concidered Silent Hunter 4. (???)

Cheers!!!

ryuzu
03-21-07, 11:48 AM
It's quite funny seeing how mindlessly optimistic everyone was a week ago. Now SH4 is here, and many people can't play it at 100% realism since the Stadimeter causes a CTD (not to mention fuel burn rates, air monitoring, damage - or the lack of it, reduced crew comms, depth control probs - oh you know the list by now).

A week is a long time in politics they say...

r.

thehiredgun
03-23-07, 11:19 AM
If you check a realism point like for instance check on "no to dud torpedoes" what does that exactly mean.Or anything that says no to it.

nova bomb
03-23-07, 11:32 AM
100% here: hitting ships isn't a problem, get in close and let loose (<1 km.). My TDC works fine....

Played a couple of (no reload!) careers so far, survived every piece of direct fire the Japs threw at me: I died from hitting crush depth (after torpedoing a BB!), and ploughing into a DD at night in a storm (we both went to the locker).