View Full Version : TGW1.1a and History
emtmedic005
03-05-07, 04:03 PM
I think this was covered when TGW first came out but here it is again.
Can someone explian to me about the Historical Accuracy of TGW1.1a?
I've been raiding parts of the East Coast in late 1940, mainly the Caribbean and Canada. So im just wondering where are the major convoy build ups and which ports have large ships (Warships, Capital Ships, Passenger Liners) in them?
Or is TGW1.1a not like GWX?
I know GWX is Very historically correct, and maybe down the line i will use that supermod. But for now i have TGW1.1a and i hope its a little correct regarding WW2 History.
mr chris
03-05-07, 04:20 PM
TGW1.1a was the baby that GWX grew from.
The enemy convoys departed from Halifax NS during the war so you could do no better than to try hunting the area around there.
As for GWX if my facts are right it has added over 500,000 lines of scrpiting into the game and the convoys are scipted as historicaly accurate as possible in both GWX and GW1.1a but GWX is the better in my opinon.
If you like GW1.1a you will love GWX.:up:
JScones
03-06-07, 02:43 AM
TGW1.1a was the baby that GWX grew from.
The enemy convoys departed from Halifax NS during the war so you could do no better than to try hunting the area around there.
As for GWX if my facts are right it has added over 500,000 lines of scrpiting into the game and the convoys are scipted as historicaly accurate as possible in both GWX and GW1.1a but GWX is the better in my opinon.
If you like GW1.1a you will love GWX.:up:
Yes, GWX 1.02 has 1,003,930 lines of scripting. Stock SH3 has 538,595.
Dantenoc
03-06-07, 05:53 AM
Can any one make a quick list of the important events included in these scripts?
JScones
03-06-07, 05:55 AM
Can any one make a quick list of the important events included in these scripts?
Have you considered reading the manual? :hmm:
Dantenoc
03-07-07, 04:02 AM
Indeed... I was refering to something more concise... as in short?. Nevermind, I'll be moving on to SHIV as soon as I can get my hands on it :yep:
JScones
03-07-07, 04:27 AM
Indeed... I was refering to something more concise... as in short?. Nevermind, I'll be moving on to SHIV as soon as I can get my hands on it :yep:
Ummm, how about the table of contents then? Or is that too long too? :nope:
emtmedic005
03-07-07, 11:13 AM
Does anyone have a manual for TGW???
mr chris
03-07-07, 11:18 AM
The Manual for GW1.1a?
If you mean GWX 1.02
Here is the link for the online version.
http://www.users.on.net/~jscones/GWX/GWX_MANUAL_EN_PF.pdf
emtmedic005
03-07-07, 11:23 AM
I mean the GW1.1a manual
mr chris
03-07-07, 11:32 AM
If you still have GW1.1a installed on your computer .
Look in
MYCOMPUTER/PROGRAME FILES/UBISOFT/SH3/DOCUMENTATION
Look for the file called GW1.1A manual.:up:
emtmedic005
03-07-07, 03:08 PM
Mr Chris you are a god hahaha:rock::rock::rock::rock: Thanks
emtmedic005
03-07-07, 03:13 PM
Before i start looking through the manual. Are there any enemy Subs in the TGW1.1a??
bigboywooly
03-07-07, 06:12 PM
Nope
mr chris
03-08-07, 04:10 PM
Mr Chris you are a god hahaha:rock::rock::rock::rock: Thanks
:oops::oops: Glad i could help.:up:
Ducimus
03-08-07, 07:12 PM
Why would anyone want to play GW 1.1a? It sucks!
Get GWX :88)
kaptain klank
03-08-07, 09:35 PM
i'm playing gw 1.1a because gwx wasn't available at the time.
i started a career and am about 3 months into it. real time that is...close to 4 years game time.
as soon my career ends i'm downloading gwx.
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