View Full Version : Life after SHIV?
A couple of years ago, some game reviewer predicted that SHIII would be the end of the subsims. Obviously he missed the mark.
With SHIV looming ahead, where do you think subsims are heading? :ahoy:
Will there be life after SHIV? :hmm:
mr chris
03-05-07, 01:20 PM
I hope so:D
My dream would be a Silent hunter game where you have a choice over what side you want to fight for. So you have the whole submarine war of WWII in on game.
Kumando
03-05-07, 01:30 PM
I would like to see silent hunter evolve to modern submarines:up: .
AVGWarhawk
03-05-07, 01:38 PM
We have to cover the "Cold War" era! Mission one, sneek over to Russian waters and cut into the underwater communication cable, set up wiretap:up:. Get out undetected.
Koranis
03-05-07, 01:42 PM
Yeah, Silent Hunter series needs a nuclear sub sim badly. I want a Typhoon or a Los Angeles! Stay submerged for months! And have not to worry about the batteries go out!
TDK1044
03-05-07, 01:57 PM
Yeah, Silent Hunter series needs a nuclear sub sim badly. I want a Typhoon or a Los Angeles! Stay submerged for months! And have not to worry about the batteries go out!
Where's the fun in that though? The problem with modern day sub sims for me is that it's mostly a technological war where missiles are fired from hundreds of miles away. What I love about the Silent Hunter series is the fact that it really was a game of cat and mouse in WWII.
flintlock
03-05-07, 01:58 PM
I'd like to see the SH3/4 engine reengineered from scratch. Build it with proper multithreading, DX10 and other enhancements--then take us back to the Atlantic during WWII.
Oh, and most importantly; all this development would take place during a reasonable development schedule and not some restricting accelerated development cycle as with SH4 (give the devs the room they need to breath and be creative).
In reality, if the game engine kept being reengineered to exploit technological advancements, you could keep the sub sim in the WWII theatre indefinitely.
Sulikate
03-05-07, 02:11 PM
I'd like to see the SH3/4 engine reengineered from scratch. Build it with proper multithreading, DX10 and other enhancements--then take us back to the Atlantic during WWII.
Oh, and most importantly; all this development would take place during a reasonable development schedule and not some restricting accelerated development cycle as with SH4 (give the devs the room they need to breath and be creative).
In reality, if the game engine kept being reengineered to exploit technological advancements, you could keep the sub sim in the WWII theatre indefinitely.
That would be great indeed:arrgh!: I hope it comes to live some day... anyway, I'm eagerly waiting for SHIV.
FIREWALL
03-05-07, 02:24 PM
I like where flintlock is going with this but, let's think out of the envelope and combine SH-3 ,SH-4 and Destroyer Command so you can play surface or sub anywhere in the world and any country. Oleg Maddox did it with
IL2 series and Pacific Fighters. We all keep asking. The squeaky wheel
gets the most oil .:yep:
You know, I think these "every campaign in one game" notions are unlikely to come true. I think the opposite may happen - because of the enormous complexity of coding the ultra-high levels of realism and detail that simulation games now have, I think that in future they may actually get more narrow in scope rather than broader.
Otherwise the development lead times would be huge and probably the costs would be too high for a genre that is still a niche market at best...
sh3rules
03-05-07, 02:50 PM
I'm hoping: SHV = Japanese subs or Germany revisited. Hopefully all sides. How about more interaction between your sub and the outside forces? Call in a Type 34 or an Admiral Hipper for help? I don’t know if this is realistic or not, but it sounds like fun.
Or a official patch for SH4 that gives you a 688i sub as a unlockable bonus :D:D
Wouldnt that be fun :hmm:
Single surface to ship tomahawk would sure make short work of yamato
Iron Budokan
03-05-07, 03:11 PM
Very doubtful SHV will be an "all in one" type game covering the Pacific, Atlantic, et al. Nor do I see an modern subsim coming on line in the Silent Hunter series. We have a modern subsim, already, don't we? It's called Dangerous Waters. What can SHV add to that...? Yet another drug cartel to take out? Another fictional war between nation-states? Well, okay, if we must.
As for the future I'm willing to bet if there's another Silent Hunter it will be a brand new engine and the game play will cover the Atlantic Battle once more. The sales on that were great if SH3 is any indication (and they were) and with a new engine a company can tap into that market once again.
Captain Krunch
03-05-07, 03:26 PM
I've often wondered why a company, after producing a quality sub sim, doesn't apply part of their software code to a totally different naval sim. For example, it appears that in SH4 Ubi has designed a great engine for depicting the oceans and coastlines of the world. Why waste this effort? Why not create another sim, but in a totally different era, such as the age of sail? You have the "world" already created; build on it by creating man of wars, 74-guns ships of the line, sloops, etc. Sure, the gameplay, AI, models, etc, would be very different between these two eras, but they both operate in the same medium, so why not try to recoup your investment by creating and selling another game? I know many people loved playing Man of War II, which came out in 1999, and would love to see such a game updated with SH3/4 graphics.
ReallyDedPoet
03-05-07, 03:29 PM
I'd like to see the SH3/4 engine reengineered from scratch. Build it with proper multithreading, DX10 and other enhancements--then take us back to the Atlantic during WWII.
Oh, and most importantly; all this development would take place during a reasonable development schedule and not some restricting accelerated development cycle as with SH4 (give the devs the room they need to breath and be creative).
In reality, if the game engine kept being reengineered to exploit technological advancements, you could keep the sub sim in the WWII theatre indefinitely. That would be great indeed:arrgh!: I hope it comes to live some day... anyway, I'm eagerly waiting for SHIV.
I would hate to see it go out of WW2. There is still so much that could be done and built\expanded upon. After WW2, only if settings ( realism ) were set similar to the Silent Hunter series, with a dynamic campaign.
Blood_splat
03-05-07, 03:36 PM
They can go back and do the Atlantic again.:D
dean_acheson
03-05-07, 03:40 PM
SH needs to stay in the pre-45 era. The only other decent idea is a WWI boat, which would probably be pretty fun, esp. if the game modeled massive hits for not following cruiser rules at certain times, and included Q ships and such.
The older boats are just better at simming. I enjoyed playing 688 when it would still work on whatever was the os for the week, but that just wasn't as much fun as watching ships through a periscope and shooting torpedoes at it. Watching the sonar fall on 688 isn't as much fun as listening to headphones on a creaky old type II.
The new boats are a different genre than the Silent Hunter series. The only thing that we really are missing is a DC 2, which is not something that I am keeping my fingers crossed about. A new DC would stike me as something for a real niche gamer crowd, unless it had neat stuff like shore bombardments and chasing ghouls around the deck with a shot gun....
Sailor Steve
03-05-07, 05:21 PM
We seem to keep having this same discussion over and over again. Just do a search for "SHV" or "SH5".
No, we don't need a post-war nuclear sub version, at least not titled "Silent Hunter". SH has always been a WW2 title, and it needs to keep being improved until it's perfect.
hyperion2206
03-05-07, 05:22 PM
I've often wondered why a company, after producing a quality sub sim, doesn't apply part of their software code to a totally different naval sim. For example, it appears that in SH4 Ubi has designed a great engine for depicting the oceans and coastlines of the world. Why waste this effort? Why not create another sim, but in a totally different era, such as the age of sail? You have the "world" already created; build on it by creating man of wars, 74-guns ships of the line, sloops, etc. Sure, the gameplay, AI, models, etc, would be very different between these two eras, but they both operate in the same medium, so why not try to recoup your investment by creating and selling another game? I know many people loved playing Man of War II, which came out in 1999, and would love to see such a game updated with SH3/4 graphics.
A dream would come true! Since reading the Richard Bolitho Saga by Alexander Kent I want to (virtually;) ) command frigate and ships of the line. Just thinking of such an option makes me drool.:D:rock:
THE_MASK
03-05-07, 05:50 PM
Life after SH4 = atlantic addon.:yep:
Sailor Steve
03-05-07, 06:21 PM
A couple of years ago, some game reviewer predicted that SHIII would be the end of the subsims. Obviously he missed the mark.
As to the reviewer's statement, I recall reading that the head of the British Royal Society declared that everything that could be invented had been invented!
And this was around 1898!
codmander
03-05-07, 07:47 PM
next version of computers 10/100gigs of ram 10/100gigs g cards yep fact you'll see the next series of subsims won't be long either 5 years
I'd love to command a frigate in an age of sail game. Would need to keep the Luftwaffe out of it, though. :arrgh!: :rotfl: :rotfl:
Hartmann
03-05-07, 08:53 PM
Also could be nice a surface ship sim, like battleships, cruisers and destroyers.
stay in the bridge of hood ,graff spee , or biskmark
StandingCow
03-05-07, 09:37 PM
A subsim MMORPG. You can play both sides, or a destroyer escorting.. and even aircraft.
Sort of like WW2 online. Only not laggy.
bookworm_020
03-05-07, 11:06 PM
What? Life after Silent Hunter???? I don't want to think about it!:cry:
If they ever to a modern one, the problem will be how and where to set it. There hasn't been a conflict that could make a good bases for a conflict (the best that comes to mind would be the Falklands, and that's pushing it). The only way is to go hypothetical like Harpoon.
It's best to stick to WW2 era subs as there is more historical data to work with. A new game engine for the pacific and atlantic would be a good starting point, maybe some AI subs and the ability to play different countries (British, U.S., German, Japanese, Italian and so on). Doing it by add on or providing the bare bones of it so modders can do the work for them.
sh3rules
03-06-07, 04:27 AM
Life after SH4 = atlantic addon.:yep:
Maybe that'll be SHV. Wasn't SHIV originally conceived as an addon for SHIII? In any case, there are many things that they can improve upon, whether they do Japan or Germany.
tonibamestre
03-06-07, 05:57 AM
I like the idea of a future redesigned SH implementing units from several nationalities in order to engage online.Dont need 3 or 4 subs from each,would be enough with one,the most representative from each country,VIIC from Germany,Gato US,IJN,Royal Navy.....
Also a Carrier Command could be implemented,if not emulating the big fleet carriers,at least give the chance to be in command of a Hunter Killer group with scort type carriers like Casablanca and Independence.
But I think to fasten SH on WW2 forever is a mistake.We have not actually modern naval games with the graphical quality that Ubi give us,have we?So,in a future,I dont say when,would be interesting the evolution of this series towards the early Cold War,mainly focused to online engage.
WilhelmSchulz.
03-06-07, 06:09 AM
I would like to see a SHV. but there are only now 2 untaped ressources. WWI, and the cold war. For the cold war.... Dig up Tom Clancys Red Storm Rising and give it a makeover. :rock:
kiwi_2005
03-06-07, 06:50 AM
Maybe Japanese, Soviet, britain and Italian campaigns of WW2 for Silent Hunter. :hmm:
There is no life for us after SH4 we are two thirds burnt out and SH4 will burn us all out, hospital here we come. ;)
Torplexed
03-06-07, 07:52 AM
British subs in the Med!
Wish it could be but probably never gonna happen. :nope:
A dream would come true! Since reading the Richard Bolitho Saga by Alexander Kent I want to (virtually;) ) command frigate and ships of the line. Just thinking of such an option makes me drool.:D:rock:
LOL then guess about my feelings after heaving read the whole Bolitho, Hornblower and Aubrey series :lol:
Life after SH4? For sure! My bet is we will finally get the wolfpacks in SH5 with a return to the Atlantic. New engine or not, that doesn't matter...add the whole GWX stuff, eliminate the well known bugs and port all new items added in Sh4 plus the Wolfpacks....and you get the perfect U-Boat sim.
But please no cold war or modern warfare...we have already the excellent Sub Command plus SCU/SCX and Dangerous Waters for that!
:ping:
Kingswat
03-06-07, 01:30 PM
As it's already been said, combining SH3 and SH4 and a new Destroyer Command and then giving the play the option to play as any of the major nations would be the best thing to happen to a sub sim. Play as the US, UK, Germany and Japan in their respective areas of operation.
Of course it would take time to produce such a game and most game companies(the larger ones anyway) are more about how many games they can pump out in a year rather then quality.
So the chances of there being something along the lines of the best subsim to ever come out and have everything any of us could ever want are slim to none.
hyperion2206
03-06-07, 01:35 PM
A dream would come true! Since reading the Richard Bolitho Saga by Alexander Kent I want to (virtually;) ) command frigate and ships of the line. Just thinking of such an option makes me drool.:D:rock:
LOL then guess about my feelings after heaving read the whole Bolitho, Hornblower and Aubrey series :lol:
Life after SH4? For sure! My bet is we will finally get the wolfpacks in SH5 with a return to the Atlantic. New engine or not, that doesn't matter...add the whole GWX stuff, eliminate the well known bugs and port all new items added in Sh4 plus the Wolfpacks....and you get the perfect U-Boat sim.
But please no cold war or modern warfare...we have already the excellent Sub Command plus SCU/SCX and Dangerous Waters for that!
:ping:
I read the Hornblower and Aubrey series as well, but I only mentioned Bolitho because I think it's the best series.;):yep:
stuntcow
03-06-07, 01:42 PM
If SH4 makes enough sales, then we can look forward to a SH5. Would like to be able to play either side of a area. Hope that a DC2 manages to make it out. Would like the ablity to go from one end of the sub to the other. We can only wait and see what the future holds...
Safe-Keeper
03-06-07, 01:48 PM
Wow, a "what'll the next SH game be like" thread! How come no one's thought of that before?!
Oh, wait, they have.
Seriously, though, theatre's the same to me, as long as you're driving a British sub;).
Kumando
03-07-07, 10:55 AM
[quote]
But please no cold war or modern warfare...we have already the excellent Sub Command plus SCU/SCX and Dangerous Waters for that!
:ping:
Sure you have, but it lacks the graphics and immersion, only 2d screens, you dont see other crew members, whenever i play SC ,DW i dont feel like im abord a real submarine compared to SH3.
Yeah, Silent Hunter series needs a nuclear sub sim badly. I want a Typhoon or a Los Angeles! Stay submerged for months! And have not to worry about the batteries go out!
Where's the fun in that though? The problem with modern day sub sims for me is that it's mostly a technological war where missiles are fired from hundreds of miles away. What I love about the Silent Hunter series is the fact that it really was a game of cat and mouse in WWII.
I'm with you on this.
The reason i've stayed away even from very good, very realistic and very immersive flight sims like Falcon 4.0 is simply because modern warfare technology makes games/simulators rather dull. The technology of modern warfare lacks the former aggression, skill and cunning that earlier techonology required form the operator. I'm very new to the sub sim world (only a few months) and I don't know how much WW1 subs had a part to play in combat but i imagine that it was alot more than anything post 1950.
Keep it in ye olde days. Let me line up my torpedoes and keep my fingers crossed waiting for the explosion. Far more fun than clickin on a map, launchin a nuke and waiting for the world to end.
GlobalExplorer
03-07-07, 01:22 PM
Cold war 100%.
I also hope for a Jule Verne / Nautilus type of game, that is not for kiddies.
Something like Silent Hunter plus RPG elements plus searching treasures etc ..
Or wait .. a sailing / pirate game with this engine!
Kapitan_Phillips
03-07-07, 01:35 PM
Personally, I think if Ubi wants a truly amazing game to redefine the genre, they should stop issuing concrete development schedules and essentially hampering the dev team from using all of their creative talent. Too often have I seen the devs say "due to time constraints" and it'd be really interesting to just give them a project, a budget and a post-it saying "Let me know when its done"
Subnuts
03-07-07, 02:09 PM
I suppose most of the posters on this board have a stigma against modern sims, but a remake of Red Storm Rising with a full dynamic campaign, 3D interiors, multiple submarines on both sides, and up-to-date graphics would knock my ass to the floor. ;)
Sure you have, but it lacks the graphics and immersion, only 2d screens, you dont see other crew members, whenever i play SC ,DW i dont feel like im abord a real submarine compared to SH3.
I agree completely. It really looks too outdated, immersion is not there at all and the missions lack dynamic and random factors. You play the mission once and you know exactly which ships/subs are out there so you can much more easily identify the ships on the passive sonar array. Besides, single missions (and especially these kinds of non-dynamic missions) are boring for single play. They need to make some semi-dynamic campaign set in the cold war. I guess it's too much an investment to start making the whole engine from scratch, especially since their prime customer is the real navy.
If Silent Hunter would proceed on this territory, I feel they have enough head-start with graphics alone. It wouldn't be that much different from SHIII - busting convoys from US bound for Europe :D
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