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View Full Version : How close to death have you been?


Syxx_Killer
03-02-07, 10:42 AM
I was just fartin around with SH3 yesterday and loaded the training convoy mission. I took out the lead Hunt DD and the C2. I surfaced to go head-to-head with the armed trawler. That wasn't such a good idea. GWX turns off the Hull Integrity stat, but I turned it back on. I lost three sailors and two were wounded. I had a whopping 3% health left after that encouter. I just used my deck gun on the armed trawler. After taking him out, I gunned down the remaining merchants. After that I made a beeline towards Kiel. Here are a few shots of the aftermath.

http://img69.imageshack.us/img69/1981/sh3img132007151646324pf4.jpg

http://img69.imageshack.us/img69/2774/sh3img13200715172903tu2.jpg

http://img69.imageshack.us/img69/5075/sh3img132007151725840mt7.jpg

http://img69.imageshack.us/img69/2410/sh3img132007151739121wo6.jpg

Iron Budokan
03-02-07, 10:57 AM
:huh: OMG!

AVGWarhawk
03-02-07, 11:12 AM
You got some issues there bud:o. Look at the brightside, if you make it back to port the months it will take to repair.....man good times to be had for a long time:up:

Jimbuna
03-02-07, 11:26 AM
You certainly didn't do anything by 'halfs' :arrgh!:

High Voltage
03-02-07, 12:59 PM
pffft...to make things really challenging, I usually HEAD OUT on patrol with 3% hull integrity...:rock:


Seriously though, WOW!!!:o:o:o

Brag
03-02-07, 01:52 PM
You do look like a holy mackerel.
I had an encounter with an armed tug West of Scotland. It killed two of my men before we cleared the decks and dived. Had 17% hull integrety on return to Willi.

Those armed tugs are bastards!

leeclose
03-02-07, 04:33 PM
worst ive had is 16% hull 10 crew members dead one diesiel and my batterys gone no periscopes AA gun a kinda spaghetti and i still whacked a large tanker on the way home to Willi:doh: using my uzo and deck gun oh and i had 2 torps left....

Syxx_Killer
03-02-07, 05:39 PM
I wasn't even paying attention to my hull integrity during the battle. When I finally noticed it, I steered away at flank speed. I had disabled him and his main armament, but not the smaller guns. Lucky for me, I had put enough holes into him that he sank a bit after I got out of his smaller gun range.

leeclose
03-02-07, 05:41 PM
Lucky shot so to speak:up:

Dowly
03-02-07, 05:53 PM
Ah, itīs time for my Valletta story again. :rotfl:

Cant remember the details too good anymore, but here it goes:

WaW patrol, Adolf Bummer Jr. (or II), with having a poor patrol I messaged BdU and asked permission to go and photograph the port of Valletta in Malta island. BdU granted the permission and off I went. To cut the story short, it was stormy weather, I was 2km from the port when I was detected by the port DDīs (5 DDs & 1 Torpedo boat). The water was very shallow, ~25 meters. I went full speed ahead while I was DCīd by almost 180 charges in total. It took 1― hours realtime to reach the deeper waters that were ~100km away from the port.

Results: Heavy flooding, 2 crewmen dead, periscopes destroyed and some other minor things I can remember atm. But I gotta say, that has been the only time I was really afraid while playing SHIII, my hands shook everytime a DC exploded nearby.

fatty
03-02-07, 05:57 PM
This was played out on GW 1.1. Copied from my SH3 Commander Personnel File:

Patrol Dates Ships Sunk (Merchant/Warship) Tonnage (Merchant/Warship) Comments
6 31AUG40 - 10SEP40 (11 days) 5 (1/4) 20625 (6450/14175) U-Boat damaged (H.I. 1.01%)

Yes, that's right. 1% integrity. It was a while ago but I recall it being a convoy defended by a few cruisers and tons of smaller escorts i.e. corvettes and frigates. Something possessed me to surface and man the guns for most of the engagement :arrgh!:

In keeping with the spirit of realism, once I returned to base I declared my trusty U-54 "written off" and purchased a new submarine.

leeclose
03-02-07, 06:00 PM
:doh: 1% im surprised the flooding didnt get ya must have had more holes than swiss cheese

Biggles
03-02-07, 06:02 PM
I'm a careful laddy....my worst is 30.71%......

fatty
03-02-07, 06:04 PM
I've gotten quite liberal with assigning repair qualifications, so I'm pretty good at plugging the holes. Our boat was held together with duct tape; my boys made me proud that day. All hands were lost four patrols later :nope: War is hell.

leeclose
03-02-07, 06:08 PM
Murphy's law you get thru that one pure as hell patrol and then a few later poof ur dead:damn:

stabiz
03-02-07, 07:23 PM
This one was pretty bad. :nope: A DD came out of the fog and passed me with all guns blazing.


http://img172.imageshack.us/img172/5541/sh32007022700231992gt0.jpg

Biggles
03-02-07, 07:46 PM
Stabiz, it was CLOSE to death, not DEATH! Get it?:)

or are you telling me that you survived that?

may I ask....how!?:o

leeclose
03-02-07, 07:47 PM
The Boat looks like its a big ole hole with some hull round it:yep:

Hartmann
03-02-07, 07:58 PM
What damage textures did you use ??

in this screenshot i was firing a to small merchant in surface,in the british channel so i donīt be aware of the incoming destroyer.

i start to dive at very short distance :doh: , i have lost one men during the battle
http://img100.imageshack.us/img100/6797/sh3img112006205910296in6.jpg

Syxx_Killer
03-02-07, 08:13 PM
I'm using the texture found in this thread:

http://www.subsim.com/radioroom/showthread.php?t=105298&page=8

Looks like Stabiz is using the same texture.

WilhelmSchulz.
03-02-07, 08:14 PM
Verry. Just before I died.:p

leeclose
03-02-07, 08:16 PM
Getting added to my ever expanding sh3 file as we speak:up:

stabiz
03-02-07, 09:32 PM
Stabiz, it was CLOSE to death, not DEATH! Get it?:)

or are you telling me that you survived that?

may I ask....how!?:o

I survived all right, I think the hull integrety was down to 30-40%, leaks all over the place and destroyed aft batteries. Back to port.:nope:

Hartmann, its Ocean Blues damage textures, as Syxx_Killer states.

leeclose
03-02-07, 09:50 PM
That has got to be the worst damage ive seen by far:up:

fatty
03-03-07, 10:21 AM
Found a screenshot of my crew management screen:
http://jmgillis.com/sh3img.jpg

Biggles
03-03-07, 11:30 AM
what did you do?????!!!:o

leeclose
03-03-07, 12:48 PM
He must have bought a mobile swiss cheese methinks:lost:

High Voltage
03-03-07, 01:48 PM
This one was pretty bad. :nope: A DD came out of the fog and passed me with all guns blazing.


http://img172.imageshack.us/img172/5541/sh32007022700231992gt0.jpg

CRRRRRRIIIIPES!!! :o:o:o It looks like JAWS and ORCA (remember that one?) each took a masive chomp out of your hull!!! :dead::dead:

leeclose
03-03-07, 02:13 PM
I've seen a few bad ones but that deffo beats em all hands down lol:rotfl:

Jimbuna
03-04-07, 06:43 AM
Just a minor paint job :arrgh!:
:rotfl:

leeclose
03-04-07, 08:56 AM
Some battleship grey and it will be good as new and some really big plugs:up: and ur good to go mate.:rotfl:

Wave Skipper
03-04-07, 09:56 AM
While it is very realistic for light hull damage, let's face it a skipper is going to know without a doubt when his hull is toast after it falls below 50% unless he was a tard. In order for the hull to fall to 3% every seal would have had to have failed - water should have been up to their hips several times and the metal would be grinding and groaning. There is simply no way a real sub could reach 3% hull stat without the whole crew knowing. I leave the hull stat on because I assume my crew is very well trained and not a bunch of dolts. About a third of those so-called REALISM settings in SH3 are not very realistic. They could be if they were designed to be more varriable.

SH2 was more realisitic in hull damage. If you were attacked on the surface you could get your hull punctured. In which case YOU COULD NOT DIVE without uncontrolled flooding. The SH2 U-boat could also list so badly that your sub was over on its side.
Really a MOD should not mess with settings that anyone can choose to alter from within the SH3 choice screens. Too many mods try to become bossy GODS.

leeclose
03-04-07, 10:16 AM
Yup there were deffinatly thinhs in 2 they should have carried over to 3 but well ya know what ubi's like and you can only do so much with a game with out totally rewriting it from start to finish.:down: