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View Full Version : Q ships. Do they exist?


Foghladh_mhara
02-28-07, 08:11 AM
Been reading Wolfgang Hirschfelds book about his time on U-109 with Bleichrodt and his commanders worries about Q ships. Just wondered if SH3 or GWX ever threw in a few as a surprise

ReallyDedPoet
02-28-07, 08:18 AM
http://www.subsim.com/radioroom/showthread.php?t=97328&highlight=Ship+mods

Have a look here mate:up:

Sgian Dubh
02-28-07, 08:22 AM
Yes, they do.

And they are all commanded by John DeLancy clones:lol:


Actually, I have to confess that I don't know the answer - I just saw the joke and had to post.:p

ReallyDedPoet
02-28-07, 08:24 AM
Yes, they do.

And they are all commanded by John DeLancy clones:lol:


Actually, I have to confess that I don't know the answer - I just saw the joke and had to post.:p

Still wearing the bonnet:rotfl::rotfl::rotfl:joke is on you. Keep posting, the navy dude is next up:damn:

Jimbuna
02-28-07, 10:14 AM
Q ships are not included in GWX....but the marksmanship of some of the merchants late war sometimes gives the impression they have been :arrgh!:

Spray
02-28-07, 10:36 AM
For anyone wondering what Q-ships are. A good 20-30 minute read http://www.history.navy.mil/docs/wwii/Q-ships.htm#anchor1557292

Hartmann
02-28-07, 05:28 PM
Good book, :yep: i read it time ago

Q-ships was planned by dev team first but it wasn´t completed
In vanilla Sh3 some small merchants have a moving container door on the deck but withouth any hidden gun.
perhaps mounting a gun it could fire but the container door are always moving...:hmm:

Dagger U-539
03-01-07, 12:58 AM
Most of the late war merchants are dead shots.

gmuno
03-01-07, 07:46 AM
...and a good reason for attacking submerged. At least mid '43 to '45.

Spray
03-01-07, 09:10 AM
There was only 4 Q-Ships according to that article and all were highly unsuccesful 1 sank the other 3 didn't sink a uboat but 1 has claimed to after depthcharging which brought oil stains up to the surface which dissappeared so im not so sure if the sub coulda just got away.