View Full Version : First screenshoots from the MS review
UglyMowgli
02-26-07, 01:31 PM
http://www.mille-sabords.com/forum/index.php?showtopic=16583&pid=136968&st=0&#entry136968
badaboom
02-26-07, 01:47 PM
:o WOW!!!!!!:o Visualy stunning,can't wait till release,Thanks for the link!:up:
Barkhorn1x
02-26-07, 01:51 PM
Saw these in the other thread:
- Nice screens but a bit too dark.
- New a/c spotted - Brewster Buffalo.
- I do like those "situation" maps - second shot. Reminds me of one of those - slightly over the top - US wartime movie tone newsreels where the Japanese flag would spread over the Pacific like a big red stain! :yep:
Barkhorn.
I agree the screenshots are alittle dark.... still great though :up:
Looks like the view distance has been dramaticaly increased over SH3
One thing that bothers me is there are crew members standing there having a chat right under yamatos guns before its about to fire :o
As far as i can remember the crew of yamato had to be away from the guns and behind cover to avoid the blast from the 18" guns
Also im kind of worried about the distinct lack of screenshots of any american warships (battleships mainly) Does this mean there wont be any Iowa or Pennsylvania class battleship in game....
hyperion2206
02-26-07, 02:06 PM
I agree the screenshots are alittle dark.... still great though :up:
Looks like the view distance has been dramaticaly increased over SH3
One thing that bothers me is there are crew members standing there having a chat right under yamatos guns before its about to fire :o
As far as i can remember the crew of yamato had to be away from the guns and behind cover to avoid the blast from the 18" guns
Also im kind of worried about the distinct lack of screenshots of any american warships (battleships mainly) Does this mean there wont be any Iowa or Pennsylvania class battleship in game....
There will be 40 American units in SH4 and I think we can safely assume that the BBs will be there.
The General
02-26-07, 02:37 PM
Wow, SH4 is looking better all the time. The models look bigger than their SH3 counterparts, I guess it's the increased detail, shadow & light effects and the improved water textures. Also, is it me or are the clouds casting shadows on the water? Fantastic stuff, can't wait 'til the 27th of March (UK release date according to Amazon)!
Also im kind of worried about the distinct lack of screenshots of any american warships (battleships mainly) Does this mean there wont be any Iowa or Pennsylvania class battleship in game....
I'm pretty sure I saw a South Dakota class BB in one of those new shots.:yep: Also, the New Mexico class showed up in another shot a long time ago - I'm not sure why though, as this was one of the more obscure classes of US BB.:-?
Still no Anti-Aliasing :-?
We finally have a good screen of the repair section though.
UglyMowgli
02-26-07, 03:09 PM
I will ask some screens with AA (if the preview verison we have permit AA).
Barkhorn1x
02-26-07, 03:14 PM
[I'm pretty sure I saw a South Dakota class BB in one of those new shots.:yep:
Which shot? What number?
Barkhorn.
Sonarman
02-26-07, 03:23 PM
The damage screen looks very interesting, lots and lots of things to fix.
I will ask some screens with AA (if the preview verison we have permit AA).
Thanks, that would be great, as it would finally clear up a burning question on this forum.
Sulikate
02-26-07, 03:27 PM
Still no FSAA indeed:-?, but the interface looks great, and both lighting and water amazing:up:
I think its very strange we havent seen AA yet.
That's why so many are worried
The seafloor.... http://yelims1.free.fr/Amour/Amour77.gif
http://img107.imageshack.us/img107/6765/sih4pc037op6.jpg
Safe-Keeper
02-26-07, 04:10 PM
:o
I like.
Is that a sub wreck lying there or does it just look that way?
As for the crewmen, I'm pretty sure they'll improve that as they go along, having the crew run to their stations when battle arises.
Which shot? What number?
Never mind. I was mistaken in the excitement of the new screenshots - there are no US BBs there at all.:cry: Just a Fletcher class DD and a Casablanca Class CVE, and those were already known to be in the game.
@ SK : About the sub, don't know.... This picture comes from a beta version and the guy who posted the picture on a french site doesn't give any information.
zaloxski
02-26-07, 04:30 PM
I'm not worried. Antialiasing is an old technic.
Say me some old games with AA. I can't remember the oldest with it, but nowadays is a basic standard feature (with the texture filtering and others too).
Back to the threat, very nice dark pics.;)
But...
...I haven't seen a pic with the sub damaged yet.
I read somewhere that we can see hull holes...
I'm wrong??
.-zalox
UglyMowgli
02-26-07, 04:35 PM
the sub on the seafloor come from a preview by Jeuvideo:
here some others screens of SH4 (2 pages)
http://www.jeuxvideo.com/screenshots/00017/00017034_036_preview.htm
http://image.jeuxvideo.com/images/pc/s/i/sih4pc025.jpg
trenken
02-26-07, 04:36 PM
Wow, I can already tell this game is going to bring my computer to it's knee's and smash it's face into the concrete. I'm planning to spend about 2k on it when I get my tax return back in a few weeks though.
UglyMowgli
02-26-07, 04:38 PM
the screen from MS are taken from a AMD 64 3200 and an Nvidia 7900GT , not an expensive PC.
Sonarman
02-26-07, 04:40 PM
Not so sure about the "boycott Ubisoft until we get a DC2" message though, they have been pretty good to us recently and the devs have already stated in writing that DC2 is being considered based upon the sales of SH4.
Maybe we should try a "carrot instead of a stick", get a petition or an international "pledge to buy" going at mille-sabords, marinesims.de, subsim, simhq, aces of the deep and anyone else we can think of , they are much more likely to respond to that!
trenken
02-26-07, 04:41 PM
I'm upgrading to the 8800GTX. It's more powerful that this game needs but I'm upgrading for the future.
Not so sure about the "boycott Ubisoft until we get a DC2" message though, they have been pretty good to us recently and the devs have already stated in writing that DC2 is being considered based upon the sales of SH4.
Maybe we should try a "carrot instead of a stick", get a petition or a "pledge to buy" going, they are much more likely to respond to that!
Um... yeah, how are we going to get a DC2 if we boykott ubisoft. Isn't the exact opposite (lots of sales of SH4) going to work much better. :hmm: Bokotting Ubisoft would ensure we never get a DC2 I would have thought. Plus it just shows ungratefulness. Ubisoft doesn't have to support sims, they can move onto more lucrative products at the drop of a hat, so don't give em the excuse. Plus, I'm sure they would laugh at such a boykott, a boykott from the subsimming community is hardly going to put a huge dent in their profits.
A buy SH4! banner might be a little more productive.
UglyMowgli
02-26-07, 04:48 PM
When SH3 was out they say : If SH3 selling are good enough we will make a DC2, we are still waiting a DC2 compatible with SH3.
It s not with a multiplayer limited with 4/8 (internet/LAN) with SH4 (and SH3) that they will make a DC2, they have to rethink completely the multiplayer engine of SHx before thinking of DCx so I didn't beleive in a DC after SH4, rewroting the code will be to expensive so forget DC.
They didn't transalte SH3 in french because it was to exepensive so a new code, make me laughing.
Sonarman
02-26-07, 04:50 PM
The shallow areas in the chart seem much clearer this time out.
http://www.jeuxvideo.com/screenshots/00017/00017034_033_preview.htm
I'm not exactly sure what you are trying to say... but...
SH4 is already a step closer to a DC, as escorts are already controllable in SH4. We could have had a DC2 after SH3, but they decided to do SH4 instead, which I'm fine with. The dev team can't do more than one thing at one time.
Sonarman
02-26-07, 05:01 PM
It s not with a multiplayer limited with 4/8 (internet/LAN) with SH4 (and SH3) that they will make a DC2, they have to rethink completely the multiplayer engine of SHx before thinking of DCx so I didn't beleive in a DC after SH4, rewroting the code will be to expensive so forget DC.
They didn't transalte SH3 in french because it was to exepensive so a new code, make me laughing.
Remember that in SH4 we already will have the adversarial mode multiplayer where you command the convoy escort vessels, so the devs are obviously already thinking along the lines of DC2. Plus we have gunnery and American radar & sonar systems are now in place along with lots of pre built destroyer models in SH4 so a push forward to DC2 may not be too great after all.
I do agree that it was unfair of Ubisoft (a French Company) to not make a French translation of SH3, but I believe that SH4 has French and Spanish subtitles.
Barkhorn1x
02-26-07, 05:19 PM
Damn...those shots were very nice. Finally got a feel for how the damage screen works. Very interesting.
Barkhorn.
Sailor Steve
02-26-07, 05:23 PM
I agree. As I commented on another thread, I think that Damage Control system looks pretty neat.:sunny:
Antrodemus
02-26-07, 05:26 PM
Err... that pic with what looks like a sub on the sea-floor... is it just me, or does the flora surrounding it look ever-so-slightly gigantonormous?
Barkhorn1x
02-26-07, 05:30 PM
Err... that pic with what looks like a sub on the sea-floor... is it just me, or does the fauna surrounding it look ever-so-slightly gigantonormous?
...and next Kirk Douglas will have to fight the Giant Squid w/ a harpoon! :p
Barkhorn,
Schultzy
02-26-07, 05:32 PM
the screen from MS are taken from a AMD 64 3200 and an Nvidia 7900GT , not an expensive PC.
That is *very* good to read!! Thanks mate! :arrgh!:
fire-fox
02-26-07, 05:32 PM
will if you look you can see shell holles in the side and deck of the sub on the seabed shot ( just forwerd of the tower ) so i gess that thats one of the new "blue screens of death":D
CommDiverBob
02-26-07, 06:11 PM
Still no FSAA indeed:-?, but the interface looks great, and both lighting and water amazing:up:
Is there really that big of difference between FSAA and forcing your video card into AA? I see no jaggies in SH3 with my own forced AA.
Antrodemus
02-26-07, 06:34 PM
It's the same thing Bob... FSAA is just Full Screen Anti-Aliasing, (Anti-Aliasing, or AA for short) and forcing your card into using it is simply a matter of "switching" it on via driver control, rather than having it application controlled, which isn't always compliant.
Capt.LoneRanger
02-26-07, 06:42 PM
Pre 8xxx nVidia-Cards cannot combine HDR and FSAA. They can only do either one. I guess that is one of the main reasons, why we don't see smoothed pics.
But what makes me wonder more about the sailors on the deck is the fact, they're still standing there, while the aft section is under water allready. :doh:
flintlock
02-26-07, 06:45 PM
The screenshots look good. I like the one of the sub resting on the seabed, though the scale looks off in that particular screenshot (looks like a model RC sub).
Release day can't get here soon enough.
GakunGak
02-26-07, 06:51 PM
I noticed on the screenshots for the depth that is set 19m, as in meters?
Shouldn't be in feet???:oops: :smug:
trenken
02-26-07, 07:05 PM
I noticed on the screenshots for the depth that is set 19m, as in meters?
Shouldn't be in feet???:oops: :smug:
Well if their going for realism, yes.
flintlock
02-26-07, 07:07 PM
I noticed on the screenshots for the depth that is set 19m, as in meters? Shouldn't be in feet?
Yeah, it's been noted before. May be due a beta build issue.
/shrug
trenken
02-26-07, 07:09 PM
So it's known that it's actually going to be feet?
flintlock
02-26-07, 07:13 PM
The main dials are in imperial. I keep thinking I read somewhere that the devs stated SH4 would use imperial measurements as that's what the boats used and it's historically correct. I can't recall if or where I read that for certain.
Tigrone
02-26-07, 07:28 PM
I love the way the binoculars and chart stay on the plotting table, even at a 50 degree list.
There are a lot of small graphical errors in the screenies, so I do hope this is an early beta that we're seeing.
StandingCow
02-26-07, 07:40 PM
Still no Anti-Aliasing :-?
We finally have a good screen of the repair section though.
YES! That is what made me most happy, finally seeing that. Looks like I can deal with the lack of a cutaway for that.
http://image.jeuxvideo.com/images/pc/s/i/sih4pc032.jpg
flintlock
02-26-07, 07:44 PM
I love the way the binoculars and chart stay on the plotting table, even at a 50 degree list.
The boat is perfectly level. The photographer tripped as he snapped the shutter.
Safe-Keeper
02-26-07, 08:07 PM
I like the system. Instead of moving the Repair team to the compartment, you move the damaged compartment's entry to the to-do list.
Sheesh. SHIV isn't even out yet and the Yamamoto's been sunk more times than it had days on patrol...
I'm not worried. Antialiasing is an old technic.
Say me some old games with AA. I can't remember the oldest with it, but nowadays is a basic standard feature (with the texture filtering and others too).
Back to the threat, very nice dark pics.;)
But...
...I haven't seen a pic with the sub damaged yet.
I read somewhere that we can see hull holes...
I'm wrong??
.-zalox
There are very recent games that can't use FSAA. Games by Ubisoft.
Barkhorn1x
02-26-07, 08:32 PM
Sheesh. SHIV isn't even out yet and the Yamamoto's been sunk more times than it had days on patrol...
That's YAMATO***. Yamamoto was the admiral.
*Yamato is the ancestral name of Japan, hence, "Yamato spirit."
Sheesh. SHIV isn't even out yet and the Yamamoto's been sunk more times than it had days on patrol...
That's YAMATO***. Yamamoto was the admiral.
*Yamato is the ancestral name of Japan, hence, "Yamato spirit."
Hmm. I always assumed that it was a late war ship and they named it in memorial of him after the assasination. I hate finding out I misread something, but to be fair I haven't brushed up on my Pacific theater in a long time.
Torplexed
02-26-07, 09:15 PM
Admiral Yamamoto used the Yamato as a flagship at the battle of Midway. She finished her sea trials late in 1941.
Frankly, through most of her career the Yamato was a poorly used asset. During Midway for example, she was hundreds of miles back in a support group when her massive anti-aircraft batteries would have been far more useful up front with the carriers. During the critical battles in the Sololmons from 1942-43 she pretty much swung at anchor at Truk atoll, acting as a headquarters ship for Admiral Yamamoto and staff. Wasn't until 1944 that she and her sister ship, Musashi finally got into action...in losing battles...Philippine Sea, Leyte Gulf, the Last Sortie.
boatfull
02-26-07, 09:52 PM
Sheesh. SHIV isn't even out yet and the Yamamoto's been sunk more times than it had days on patrol...
That's YAMATO***. Yamamoto was the admiral.
*Yamato is the ancestral name of Japan, hence, "Yamato spirit."
Hmm. I always assumed that it was a late war ship and they named it in memorial of him after the assasination. I hate finding out I misread something, but to be fair I haven't brushed up on my Pacific theater in a long time.
Wartime rule #1 Never name a ship in your countrys name because its very
embarassing when it is sunk.:oops:
I believe the Germans named a ship called the Deutschland before someone
higher up said (Not a very good Idea):o
flintlock
02-26-07, 10:49 PM
Never name a ship in your countrys name because its very
embarassing when it is sunk. Not exactly a morale boosting event either.
Torplexed
02-27-07, 12:10 AM
Never name a ship in your countrys name because its very
embarassing when it is sunk. Not a exactly a morale boosting event either.
It is....for the other side. ;)
GSpector
02-27-07, 12:32 AM
Just wondering, do current Screen Captures apps capture FSAA or do they just capture the Pre Production images before the process?
I remember this was a problem when Post-Production graphic cards 1st started coming out. The captured images never looked as good as they were on screen.
I am just wondering if this may me part of the reason for no FSAA images. I thought all Screen Capture apps now capture the Post Production images now but I could be wrong.:hmm:
UglyMowgli
02-27-07, 01:38 AM
New screenshoots from MS Team (at the end of the thread). The dark pictures come from the nvidia drivers (the screens are clear on the LCD).
There is no AA option in the menu option of SH4 (maybe because it s a preview version).
http://www.mille-sabords.com/forum/index.php?showtopic=16583&st=0&#entry137024
Something seems alittle odd with yamato in this screenshot
http://www.mille-sabords.com/forum/index.php?act=Attach&type=post&id=3715
Parts of the tower almost remind me of the old playstation graphics :-?
Something seems alittle odd with yamato in this screenshot
http://www.mille-sabords.com/forum/index.php?act=Attach&type=post&id=3715
Parts of the tower almost remind me of the old playstation graphics :-?
Hmm? I don't see what the beef is. The textures aren't the greatest, but the level of detail is pretty darn sweet. The JPEG compression probably doesn't do it justice though...
hyperion2206
02-27-07, 06:02 AM
Sheesh. SHIV isn't even out yet and the Yamamoto's been sunk more times than it had days on patrol...
That's YAMATO***. Yamamoto was the admiral.
*Yamato is the ancestral name of Japan, hence, "Yamato spirit."
Hmm. I always assumed that it was a late war ship and they named it in memorial of him after the assasination. I hate finding out I misread something, but to be fair I haven't brushed up on my Pacific theater in a long time.
Wartime rule #1 Never name a ship in your countrys name because its very
embarassing when it is sunk.:oops:
I believe the Germans named a ship called the Deutschland before someone
higher up said (Not a very good Idea):o
You're right. The 'Deutschland' was one of the so called 'pocket battleships' and Hitler later insisted to rename her. Since then she was the 'Lützow'.
StandingCow
02-27-07, 10:50 AM
Sheesh. SHIV isn't even out yet and the Yamamoto's been sunk more times than it had days on patrol...
That's YAMATO***. Yamamoto was the admiral.
*Yamato is the ancestral name of Japan, hence, "Yamato spirit."
Hmm. I always assumed that it was a late war ship and they named it in memorial of him after the assasination. I hate finding out I misread something, but to be fair I haven't brushed up on my Pacific theater in a long time.
Wartime rule #1 Never name a ship in your countrys name because its very
embarassing when it is sunk.:oops:
I believe the Germans named a ship called the Deutschland before someone
higher up said (Not a very good Idea):o
You're right. The 'Deutschland' was one of the so called 'pocket battleships' and Hitler later insisted to rename her. Since then she was the 'Lützow'.
Was it ever sunk?
hyperion2206
02-27-07, 11:01 AM
Sheesh. SHIV isn't even out yet and the Yamamoto's been sunk more times than it had days on patrol...
That's YAMATO***. Yamamoto was the admiral.
*Yamato is the ancestral name of Japan, hence, "Yamato spirit."
Hmm. I always assumed that it was a late war ship and they named it in memorial of him after the assasination. I hate finding out I misread something, but to be fair I haven't brushed up on my Pacific theater in a long time.
Wartime rule #1 Never name a ship in your countrys name because its very
embarassing when it is sunk.:oops:
I believe the Germans named a ship called the Deutschland before someone
higher up said (Not a very good Idea):o
You're right. The 'Deutschland' was one of the so called 'pocket battleships' and Hitler later insisted to rename her. Since then she was the 'Lützow'.
Was it ever sunk?
No she wasn't, she was heavily damaged in '45 by Britsh Lancaster bombers and her crew blasted her shortly thereafter.
http://en.wikipedia.org/wiki/German_pocket_battleship_Deutschland
UglyMowgli
02-27-07, 11:26 AM
To come back to the topic: screenshoot, the maximum resolution of SH4 is 1280*1024 (in the video option of the version we have).
GakunGak
02-27-07, 11:31 AM
To come back to the topic: screenshoot, the maximum resolution of SH4 is 1280*1024 (in the video option of the version we have).
Can I play under 1024x768 with maximum enabled on P4 3.0GHz with 1 gig of ram and x1600pro 512MB?
I don't care for astronomic resolutions, just minimum...
Hell, I would even play it 640x480...:smug:
A proposition: Final system requirements from testers to be sticky...:damn:
UglyMowgli
02-27-07, 11:51 AM
we will try all resolution but the reviewers are soo busy with many requests i will try to ask them to make screens @ differents resolutions.
we will try all resolution but the reviewers are soo busy with many requests i will try to ask them to make screens @ differents resolutions.
Hello, Galileo. Can you see if FSAA works in-game if you force it in your driver settings?
UglyMowgli
02-27-07, 12:08 PM
at this time it is not working, but the version we have is not the last one, just five misisons, no MP.
and we have some problems with the audio
Barkhorn1x
02-27-07, 12:35 PM
Neal posted some dev. info last week that stated:
The interface is very scalable and can run in any resolution greater than 1024*768. Basically, the available screen resolutions reported by DirectX are only a restriction to the game.
Probably meant that 1024*768 was the lowest setting.
Here is the link:
http://www.subsim.com/sh4interface.htm
Barkhorn.
at this time it is not working, but the version we have is not the last one, just five misisons, no MP.
and we have some problems with the audio
If that is the case, then I seriously doubt that it will be in the full version. :(
How old is the verison you guys have?
UglyMowgli
02-27-07, 03:47 PM
last week
last week
Last week's version doesn't have MP added in yet and has problems with the audio?
Why do I get the feeling that this game is going to be pushed back all of a sudden. lol
Galileo, are you able to turn off the HDR/Bloom/Porst-Processing effects in-game like we can in SH3?
Thanks!
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