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View Full Version : Problem with SH3Cmmdr and GWX 1.02


Dante80
02-22-07, 06:38 PM
Ok here it is...

The deck gun when firing sounds muffled, the flack gun is silent, and many explosion sound effects are not heard.

I had a clean (crystal) install of GWX 1.02...all went well with the first patrol. I docked to port and exited the game. Installed CH3cmmdr 2.7 and patched the cfg folder with the contents of GWX102Cfg4SH3Cmdr.zip

Everything else works ok....I don't get it....:damn:

JScones
02-22-07, 08:51 PM
Have you checked the SH3Cmdr FAQ, specifically:

Q: Since using SH3 Commander I can no longer hear speech or most sound effects. What sound files does SH3 Commander overwrite?
A: SH3 Commander does not overwrite any game sound files. This problem will occur if you set the "Character animations", "Sound effects" and/or "Particle rendering" Time Compression events to 1. Reset each event back to the default value and try again (a Rollback is not sufficient to reset these settings). If your problem persists, scrutinise any new mods that you have installed since you last had full sound.

Sounds like it might not be relevant, but just to at least cross it off the list though...

Dante80
02-22-07, 08:58 PM
Hehe, that was it...And I had checked the FAQ twice for crying out loud...(have to see an eye doctor I guess)..

Thanks for all....:up: