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NipplesTheCat
02-21-07, 12:49 AM
With GW supermod and the 24 hr fatigue model installed should I be able to increase the tc ro 1024 at every station and should my crew be fatiguing at speed past 32x?


EDIT: Ok I reinstalled TGW again and didnt check the 24hr fatigue model this time and my crew is still fatiguing at 1024x tc. i cant get anywhere without having to constantly change the crew out evew min or so bc they are getting tired and my diesels stop. GRRRRRRR

Mooncatt
02-21-07, 04:08 AM
yes in the stock game running max TC wouldnt fatigue your crew. GW was set to be more realistic soooo you shouldnt really be using max TC more like 256 maximum as using max tc means you will miss most ships you would normally encounter. there probably is a way to disable this. i know you can get rid of fatigue altogether if you use SH3 Commander 2.7

danlisa
02-21-07, 04:14 AM
@ NipplesTheCat

Any reason that you're not using GWX? IIRC the GW 24hr fatigue was found to be a little troublesome and has since been dropped.

NipplesTheCat
02-21-07, 05:28 AM
I know most people have moved on to GWX but I am still trying to get TGW stable. Ive been trying to play for months now and havent been able to get it to stop crashing all hte time on me. So far this install is looking better. We will see. Its certainly running smoother and loading faster after the defrag. Hasnt crashed yet (crosses fingers). One stable run through TGW and ill try moving on to GWX.

Heibges
02-21-07, 01:47 PM
I like the Hollywood Real Crew Fatigue Mod.

Basically, after 8 hours on duty, guys get tired, and have to go their bunks for 8 hours to rest.