View Full Version : We can sail to New York, so....
Tigrone
02-19-07, 02:55 AM
Can we transit the Panama Canal?
Mush Martin
02-19-07, 09:37 AM
I havent done it but I think I remember reading somewhere about somebody
who made a hostile transit of the canal, I cant remember where though.
:up:
trenken
02-19-07, 09:52 AM
We can sail to NY? Does that must mean they modelled the entire world? If so, that's impressive. I don't know if the entire world was modelled in SH3 so may this is only impressive to me. :lol:
hyperion2206
02-19-07, 10:06 AM
We can sail to NY? Does that must mean they modelled the entire world? If so, that's impressive. I don't know if the entire world was modelled in SH3 so may this is only impressive to me. :lol:
http://www.subsim.com/radioroom/showthread.php?t=105954
Take a look at post No. 10, there'll you see the Statue of Liberty. Post No. 28 probably shows NY as well. Does anybody know if that's the skyline of NY?
Mush Martin
02-19-07, 10:10 AM
We can sail to NY? Does that must mean they modelled the entire world? If so, that's impressive. I don't know if the entire world was modelled in SH3 so may this is only impressive to me. :lol:
Not the whole world but some of the highlights like statue of liberty and the new york skyline.
other highlights
The Kiel canal, gibralter,
I dont know if they did dover or not I didnt see anything when I sailed by there but may not have been close enough.
theres more.
MM
[edit] OOOOOoooooooPPPPPPPpppppssssssssSSSSSS Wrong forum sorry boys.
trenken
02-19-07, 10:15 AM
Well I don't mean the whole world as in every seas side town or landmark, but rather the entire sea world.
Yeah, you could theoretically sail anywhere in the world with SH3, no reason to think SH4 is going to be any different.
Which ports and cities are included is a different matter.
BTW, it was the modders which added to various canals around the world. they weren't there in stock SH3.
Torplexed
02-19-07, 11:02 AM
Unless you're given your command in Portsmouth New Hampshire or New Haven Connecticut , I really don't see the point in sailing the Panama Canal. Plus, from what I've heard the real canal it ain't that exciting...and it's usually very humid and raining.
Safe-Keeper
02-19-07, 11:11 AM
You could transit the Kiel, Suez, and Panama Canals in several SHIII mods, but they were implemented as rivers, not actual canals.
And as was said, already in SHIII you could go anywhere you wanted to. Pearl Harbour, Antarctica, Africa, Australia, you name it. GWX could perfectly well model the entire Pacific War if they wanted to and were willing to invest the time and effort (another reason they didn't do it, apparently, was that they were courteous enough not to infringe on Silent Hunter 4's turf).
Can you imagine the griping that would take place if the Panama Canal has to be traversed especially if it was modelled correctly? :o I remember the whining from a select few that had to navigate out of Lorient!!! :shifty:
Are you kidding? if it was modelled correctly, with locks at either end and all, I'd kiss the feet of the modders and the ground they walk on.
Are you kidding? if it was modelled correctly, with locks at either end and all, I'd kiss the feet of the modders and the ground they walk on.
I wouldn't kiss their feet or the ground, but I would pleased also. Make no mistake about that.:ping:
I'm just pointing out that there will be many gripe threads that "it takes too long to go through the Panama Canal." :damn:
Safe-Keeper
02-19-07, 11:43 AM
Donner: Poor game-play mechanics. The only reason it took an eternity to leave Lorient (not to mention the Kiel Canal) was that the Proximity-to-land safety mechanism kicked in and limited time compression to, what was it, 4x? If that had been avoided, there'd have been no complaints at all.
If Panama Canal is implemented correctly game-play-wise, there's no reason to complain. If it becomes a tedious crawl like Lorient before I figured out to how increase max time compression within reach of land, however, there sure as Heck will be complaining. As there should be.
ReallyDedPoet
02-19-07, 12:30 PM
We can sail to NY? Does that must mean they modelled the entire world? If so, that's impressive. I don't know if the entire world was modelled in SH3 so may this is only impressive to me. :lol:
Not the whole world but some of the highlights like statue of liberty and the new york skyline.
other highlights
The Kiel canal, gibralter,
I dont know if they did dover or not I didnt see anything when I sailed by there but may not have been close enough.
theres more.
MM
[edit] OOOOOoooooooPPPPPPPpppppssssssssSSSSSS Wrong forum sorry boys.
Get some sleep Mush:up:
FIREWALL
02-19-07, 01:39 PM
Donner: Poor game-play mechanics. The only reason it took an eternity to leave Lorient (not to mention the Kiel Canal) was that the Proximity-to-land safety mechanism kicked in and limited time compression to, what was it, 4x? If that had been avoided, there'd have been no complaints at all.
If Panama Canal is implemented correctly game-play-wise, there's no reason to complain. If it becomes a tedious crawl like Lorient before I figured out to how increase max time compression within reach of land, however, there sure as Heck will be complaining. As there should be.
Hey safe-keeper What are you doing here. Your supposed to be working on Nor-Ops. Just kidding.:) But when I add that to GWX I'll have such a huge game I won't miss SH4. I cannceled my deluxe edition that I preordered when that was first available from Ubi\US . 3 wks later they
offer 3 bigger and better and more expensive progressivly. As I gather from Neals post it's UBI's "WACKEY" marketing dept. I'm going to wait till it's availible for peanuts on e-bay. I'd rather donate $20.00 to subsim.
I dare you to keep that attitude up when the screenshots and patrol reports start flooding in :D
Safe-Keeper
02-19-07, 01:54 PM
You can sail pretty much where-ever you want, but no, far from all landmarks and cities are modelled. In fact, only a very, very few are, and the cities that are in the game are often inaccurate shape-wise.
Torplexed
02-19-07, 02:19 PM
Trying to model the whole planet as it looked in 1941 would be a vast bankrupting project unto itself.
That's why they let modders do it for free :D
FIREWALL
02-19-07, 02:38 PM
I dare you to keep that attitude up when the screenshots and patrol reports start flooding in :D
Your probably right Boris. But I'd feel a whole paying $175.00 U.S. for a plastic ink pen. a few post cards and a tin can. :D The better rec manual,
maps and the other game play goods should be in all games and I would
gladly pay $75.00 to buy in US. I payed $30.00 for SH3 when it was first realeased and 4 months later my same local game store sold me another
copy for $20.00 and said the 1/4 inch of dust was free of charge.:D
That pen is METAL... get it right! :stare: Worth every cent!!!
But seriously, if I lived in the US, I'd forego the deleuxe edition too.
FIREWALL
02-19-07, 02:53 PM
That pen is METAL... get it right! :stare: Worth every cent!!!
But seriously, if I lived in the US, I'd forego the deleuxe edition too.
OK OK :rotfl: :rotfl: :rotfl: If a disgruntled Ubi dev member runs
off and blasts the internet with the sdk of SH3 and the great dev teams and modders of this site get hold of it they'll produce SH5 before UBI
can.:D
p.s. your right.... about 1 cent :D
John Channing
02-19-07, 06:09 PM
Donner: Poor game-play mechanics. The only reason it took an eternity to leave Lorient (not to mention the Kiel Canal) was that the Proximity-to-land safety mechanism kicked in and limited time compression to, what was it, 4x? If that had been avoided, there'd have been no complaints at all.
No complaints at all?
Gimme a break.
Would you like to see a list of the "HOW COME I AM SAILING ALONG AT 1024X AND I GET THE MESSAGE THAT MY BOAT WAS SUNK BEFORE THE STUPID CREW ALERTED ME?" posts?
You would have had the same complaints about people sailing into land, lighthouses, islands, whaves, etc.
People complain about everything! No matter what the developers did someone would complain.
JCC
flintlock
02-19-07, 06:36 PM
paying $175.00 U.S. The Deluxe Edition is about $97.00 USD (£49.99). Sure the shipping is expensive, though I believe it includes about a 17.5% VAT charge. Even so, that gets you to about $146.00 USD.
The package is a good deal for Europeans who get free shipping, albeit, not as good if you want it shipped outside of Europe.
DaMaGe007
02-19-07, 08:02 PM
IIRC it was slowed down to 1x 2x...in GWX it is about 4x...
4x-8x would be fine if you ask me. Also if your running at 1024x it could drop back to 1x and allow you to crank it up to 4x-8x. In some cases I dont like it dropping back to 8x (like when a contact is spotted, I would prefer 1x)
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