View Full Version : Recommended mods for GWX
kkentopanga
02-15-07, 12:23 AM
What mods have you experienced guys used saftely with GWX, I am constantly reloading SH III because of problems with additions to GWX. I believe the problem is in copy of data and not mods that are in the mod folder. Which mods are safe for GWX
Rykaird
02-15-07, 12:34 AM
What mods have you experienced guys used saftely with GWX, I am constantly reloading SH III because of problems with additions to GWX. I believe the problem is in copy of data and not mods that are in the mod folder. Which mods are safe for GWX
The only one I use is SH3 Commander, which works great, no issues for me. Not the answer you're looking for - I'm sure you're after the overall list of compatible mods - but that combination is first rate.
Ducimus
02-15-07, 01:08 AM
I use this mod pack some knucklhead put together called "flavoured to taste". Seems to work pretty well. Havent had any problems with it.
danlisa
02-15-07, 03:14 AM
What mods have you experienced guys used saftely with GWX, I am constantly reloading SH III because of problems with additions to GWX. I believe the problem is in copy of data and not mods that are in the mod folder. Which mods are safe for GWX
Can you list the mods which you are tying to use?
Most mods which have been released since GWX has been out will have a compatiblity statement with them.
Quick rules:
Prepacked DAT mods (i.e sub skins etc) released prior to GWX = NO
Mods designed for NYGM = NO
If you can list the mods you want we can help you.
@ Ducimus
Goofball:88)
I use sobers 3d waves and it works out great :up:
Most, if not all?, skins are safe to use as far as I've seen.
danlisa
02-15-07, 03:40 AM
Most, if not all?, skins are safe to use as far as I've seen.
ONLY if they are textures.:yep: No packed DAT's.
AVGWarhawk
02-15-07, 07:08 AM
Sobers 3D water mod and Ocean Blues Torpedo damage Mod:up:
I have most of the MODS that are GWX compatible i.e. Sobers 3D waves mod, Torpedo damage Mod, Depth charge shake, installed and have had no problems.
OneTinSoldier
02-15-07, 08:17 AM
Here's my list:
Flavored to taste 5c - it contains several mods in itself, such as 6 dials slideout, draggable chrono, low contrast uzo and periscope views. and i seasoned it to my own taste a little. for instance i wanted 8 km view distance instead of 16 km, the GWX fatigue model, and use of renown to purchase items put back. just wish I knew how to put the engine crew compartment back to normal. I'm on my fourth patrol and I don't have 3 mechanics yet. Anyway, thank you for compiling it Ducimus!
Ocean Blue's Torpedo damage Mod
Fubars Camo IID for GWX
GWX - Contact Color - contact colors are back on the nav map
NavMapTools v1.3
SH3 Das Boot Menu Movie - Colored Version
Aces Coloured Menu Bar Icons MkI
Ailantd Das Boot Officers Mod
Hi Rez Moon
binocs - black 7x50 binoculars. contains a 'Binocular01.dat' file but works just fine.
Mods I have downloaded made for GWX but I haven't tried:
Mavs_GWX_addon_mod_collec0 - i'm sure this one would conflict with 'Flavored to Taste 5c'.
If you're not using 'Flavored to taste 5c' you can install the QueenMary JSGME mod by U234(Englishnames.cfg file conflicts).
Longer_Repair_Times_v1.31X
Cheers
DD_Debris_V1 (Still have not spotted one crate yet :lol: It's a big sea out there)
HMS_Norfolk
postdampfer (Fast Passenger Ship)
binocs
QueenMary JSGM
The_Crew_Mod
Torpedo_damage_Final
X3, Emblem packs
melnibonian
02-15-07, 09:18 AM
Steed do you have a link for the X3, Emblem packs?
Most, if not all?, skins are safe to use as far as I've seen.
ONLY if they are textures.:yep: No packed DAT's.
If your referring to the stock SH3 Templates the Type VII will work but none of the others.
Steed do you have a link for the X3, Emblem packs?
It's three different packs, hang on I see what I can find.
I sent you a PM.
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