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CaptJC
01-30-07, 05:33 AM
I'm using GWX.........it's October1941,in my IXB.
before starting my latest mission (9) i swapped out all the steam powered torpedoes for electric powered.
Having located a convoy i proceeded to attack,but all my torpedoes either detonated prematurely or failed to explode at all.I had a full crew in the torpedo room and i've tried both impact and magnetic pistols but without success.I've used up a complete loadout and none worked !!Any suggestions ?
:down:

melnibonian
01-30-07, 06:09 AM
The chances for all torpedoes to be duds is a bit too slim, so the possible reasons can be:
1. Duds (at least some of them)
2. Bad weather conditions that affect the magnetic pistols
3. You fired the torpedoes at really close distances. I think it needs 300-400m to arm otherwise it will just bounce off the hull of a ship
4. Your AOB was too small/large so the torpedo just bounced off.

Corsair
01-30-07, 06:30 AM
Nothing beats the old steamers...:D (Except for daylight attacks) In a convoy attack I find most useful the different speed settings to time the running times on far/near targets.
The full crew in the torp compartment is only useful for reloading. (Although it is unrealistic, you can even shoot torps with nobody in there...)

Mooncatt
01-30-07, 08:10 AM
Nothing beats the old steamers...:D (Except for daylight attacks) In a convoy attack I find most useful the different speed settings to time the running times on far/near targets.
The full crew in the torp compartment is only useful for reloading. (Although it is unrealistic, you can even shoot torps with nobody in there...)

im gonna second that.
i always use steamers.
1. better range (i think)
2 can adjust speed
3 as above for DD`S electric eels i find are useless against them

Jimbuna
01-30-07, 10:32 AM
Nothing beats the old steamers...:D (Except for daylight attacks) In a convoy attack I find most useful the different speed settings to time the running times on far/near targets.
The full crew in the torp compartment is only useful for reloading. (Although it is unrealistic, you can even shoot torps with nobody in there...)

im gonna second that.
i always use steamers.
1. better range (i think)
2 can adjust speed
3 as above for DD`S electric eels i find are useless against them

Let me third that :D
Steamers are faster and longer ranged.....if your using electric (especially in bad weather) set them to 'impact'
Both require a run length of 300 metres before they 'arm' :arrgh!:

Mooncatt
01-30-07, 10:34 AM
lol jimbuna.

the only time i use electric fish are when i decide im gonna do a harbour raid then they cant move when they see the fish comin

WOD
01-30-07, 10:46 AM
3 as above for DD`S electric eels i find are useless against them

Not at all :D

When the DD is chasing right towards you without zigzaggin....and distance is 350-400m then even the electric torp hits nearly 95% if itīs depth set a half meter to a meter under the DDs keel and on 350°-10° (for fore tubes) or 170°-190° (for aft tubes) in calm seas (in heavy seas itīs another story :D)....but steamers are much better, especially in night conditions.

For day attacks I always use a few magnetic electrics but only if sea conditions allow it.

AVGWarhawk
01-30-07, 10:47 AM
The chances for all torpedoes to be duds is a bit too slim, so the possible reasons can be:
1. Duds (at least some of them)
2. Bad weather conditions that affect the magnetic pistols
3. You fired the torpedoes at really close distances. I think it needs 300-400m to arm otherwise it will just bounce off the hull of a ship
4. Your AOB was too small/large so the torpedo just bounced off.

Pretty much covered here as to the possible issues. I load nothing but steamers. I love them for day or night. Steam trail or not!

ReallyDedPoet
01-30-07, 11:17 AM
I've taken out some escorts, corvettes with the electric eels, especially at a distance, I like the option of using them:up: Usually set to impact.

melnibonian
01-30-07, 11:33 AM
I never ever fire at a Destroyer in distances larger than 800m. They always listen the incoming torpedo and they move to avoid it. In short distances and at fast speed settings it is possible to sink them.

Jimbuna
01-30-07, 02:12 PM
The chances for all torpedoes to be duds is a bit too slim, so the possible reasons can be:
1. Duds (at least some of them)
2. Bad weather conditions that affect the magnetic pistols
3. You fired the torpedoes at really close distances. I think it needs 300-400m to arm otherwise it will just bounce off the hull of a ship
4. Your AOB was too small/large so the torpedo just bounced off.

Pretty much covered here as to the possible issues. I load nothing but steamers. I love them for day or night. Steam trail or not!

Fathom this one out :yep:
I was in MP 2 nights ago with Wilhelm Shulz and Albrecht Von Hesse and hit the BB King George V with 7 eels and despite the fact all hit at a favourable angle...only 2 exploded!!!! :damn:

AVGWarhawk
01-30-07, 03:10 PM
The chances for all torpedoes to be duds is a bit too slim, so the possible reasons can be:
1. Duds (at least some of them)
2. Bad weather conditions that affect the magnetic pistols
3. You fired the torpedoes at really close distances. I think it needs 300-400m to arm otherwise it will just bounce off the hull of a ship
4. Your AOB was too small/large so the torpedo just bounced off.
Pretty much covered here as to the possible issues. I load nothing but steamers. I love them for day or night. Steam trail or not!
Fathom this one out :yep:
I was in MP 2 nights ago with Wilhelm Shulz and Albrecht Von Hesse and hit the BB King George V with 7 eels and despite the fact all hit at a favourable angle...only 2 exploded!!!! :damn:


This is the part you scream, 'Bloody Hell'. That must have sucked:oops:

Jimbuna
01-30-07, 03:49 PM
Oh it did matey...it did :doh:

Iron Budokan
01-30-07, 04:10 PM
Steamers are the better torp but I'm very careful about using 'em in daylight. The escorts can just follow the bubble trail back to your soon-to-be-crushed-depthed-dead sub. Gotta be careful with 'em.

Corsair
01-30-07, 04:37 PM
Steamers are the better torp but I'm very careful about using 'em in daylight. The escorts can just follow the bubble trail back to your soon-to-be-crushed-depthed-dead sub. Gotta be careful with 'em.

I don't attack in daylight when DDs around. Too many bad experiences, wait for the night...;)

Gezoes
01-30-07, 04:45 PM
BE MORE AGRESSIVE!!!!

;)

Night is better, but I attack with steamers during daylight too. The early war electric eels just drive me nuts ;).

CaptJC
01-31-07, 12:06 PM
Thanks to all who replied.........I'll take advice and stay with the steamers in future:up: