Albrecht Von Hesse
01-15-07, 04:12 PM
OK, it's mid-June 1941, and I'm driving a VIIC (using GWX ;) ). For the three days going to, and then patrolling, my assigned area, it's been as boring as watching mold grow on our hanging hams. :p
I finally get one convoy contact, but as it's roughly 300km away and heading away from me I sadly give it the nod and keep patrolling. Several hours later . . . !!
I get a second contact report. Large enemy convoy, moving slow, and it's only 40km out!
I could reach it fairly quickly, but I want to set up a decent approach at no risk of twigging the escorts to my presence (man, soon as they even think you might be around, the escorts get frisky and even the convoy starts zigzagging!) so I set up an intercept point for three hours ahead.
Halfway there I re-plot the intercept for four and a half hours out. Why? Because after examining things along the way I decided an intercept at that point and time had two things going for me: one was that it would then be late evening-early dusk, and that the sun would be behind them helpfully outlining them for me. :D
Once I spotted smoke on the horizon I submerged, trimming tanks to hold me at 14 meters when running at 2 knot. The sea was glass-smooth, dead calm and the sky crystal clear. I was about 2.500 meters to the starboard side of their track, running a little less than parallel towards them. When the lead escort reached 7km from me I went to 1 knot, re-trimmed to keep me at 14 meters, and went to silent running.
It was very nerve-wracking waiting as the convoy approached. It took almost 30 - 40 minutes for the lead escort to finally pass me by, only 1.200 meters away. I'd track her by sound, then periodically pop the scope up (already set to her bearing from the sound check) and visually track for 2 -3 seconds before dropping the scope.
Once the escort had passed, and I was definitely in her baffle area, I made a hard turn to starboard and accelerated to 4 knots, in order to close the range to the now-quickly closing convoy. Within 10 minutes I was in very close, and my palms started sweating as I saw the two targets I badly wanted: a whale factory ship at 3.400 meters and a large tanker at 1.500 meters!
I dropped the scope and started prepping the torpedoes:
tubes 2 & 4 were electric, set for 7m depth and impact detonation, and set for salvo firing with a narrow spread angle;
tube 1 was steam, set for 7m depth and impact detonation.
(Considering there is no salvo setting for tubes 1 & 2, or 3 & 4, I find it extrememly vexing that the base loadout for the tubes stick one type in tubes 1 & 2 and another in 3 & 4; for example, I get steam in the first two tubes and electric in the second two tubes. Very frustrating for setting salvo firing of same types if I forget to move them before departing on a partol)
I kept popping the scope up and down range-checking the whale factory ship, and when it reached 2.800 meters I fired.
Down scope, watched the stopwatch and when remaining time was less than 40 seconds popped the scope up again and locked onto the large tanker which, by now, was only 700 meters away!! :D I manually fired tube 1, aiming for the fuel bunkers, then turned the scope to track behind me. 1.400 meters at 210 degrees . . . a large merchant!
I flushed tube 5 at her, and heard three consecutive torpedo impacts. Turning back to my first two targets neither were visibly damaged (i.e. no fires, listing, etc.). I was positive they were damaged, but I couldn't be sure they'd go under. With my one remaining torpedo I locked back onto the tanker, still within 1.000 meters, set depth for 6 meters and impact, and again manually aimed for where its fuel bunkers should be. This time . . .
http://i96.photobucket.com/albums/l192/Albrecht_von_Hesse/7th%20patrol/SH3Img14-1-2007_18.jpg
http://i96.photobucket.com/albums/l192/Albrecht_von_Hesse/7th%20patrol/SH3Img14-1-2007_18-1.jpg
http://i96.photobucket.com/albums/l192/Albrecht_von_Hesse/7th%20patrol/SH3Img14-1-2007_18-2.jpg
The impact of the stern torpedo was picked up by sounds: a solid smack, but no detonation. Verdamnt dud!
All tubes flushed, I quickly descended at flank speed to 180 meters then went to 1 knot. The convoy was directly overhead, which made it difficult for the escorts who swarmed after me. They never got close, even with pinging, and after 40 minutes they finally gave up, returning to the convoy. I slowly turned to follow, still at depth, dropping silent and reloading tubes. Half an hour later I slowly started rising to periscope depth and, while doing so, my soundman picked up the sounds of collapsing bulkheads. Yes!!
For a total of 5 torpedoes I got 2 two ships for over 26,000 tonnes of shipping, with an approach that, ever since GWX :p :D , feels so nerve-wracking, tense and spine-chilling and tingling!
Who-HOO!! Start painting our victory pennants boys!
I finally get one convoy contact, but as it's roughly 300km away and heading away from me I sadly give it the nod and keep patrolling. Several hours later . . . !!
I get a second contact report. Large enemy convoy, moving slow, and it's only 40km out!
I could reach it fairly quickly, but I want to set up a decent approach at no risk of twigging the escorts to my presence (man, soon as they even think you might be around, the escorts get frisky and even the convoy starts zigzagging!) so I set up an intercept point for three hours ahead.
Halfway there I re-plot the intercept for four and a half hours out. Why? Because after examining things along the way I decided an intercept at that point and time had two things going for me: one was that it would then be late evening-early dusk, and that the sun would be behind them helpfully outlining them for me. :D
Once I spotted smoke on the horizon I submerged, trimming tanks to hold me at 14 meters when running at 2 knot. The sea was glass-smooth, dead calm and the sky crystal clear. I was about 2.500 meters to the starboard side of their track, running a little less than parallel towards them. When the lead escort reached 7km from me I went to 1 knot, re-trimmed to keep me at 14 meters, and went to silent running.
It was very nerve-wracking waiting as the convoy approached. It took almost 30 - 40 minutes for the lead escort to finally pass me by, only 1.200 meters away. I'd track her by sound, then periodically pop the scope up (already set to her bearing from the sound check) and visually track for 2 -3 seconds before dropping the scope.
Once the escort had passed, and I was definitely in her baffle area, I made a hard turn to starboard and accelerated to 4 knots, in order to close the range to the now-quickly closing convoy. Within 10 minutes I was in very close, and my palms started sweating as I saw the two targets I badly wanted: a whale factory ship at 3.400 meters and a large tanker at 1.500 meters!
I dropped the scope and started prepping the torpedoes:
tubes 2 & 4 were electric, set for 7m depth and impact detonation, and set for salvo firing with a narrow spread angle;
tube 1 was steam, set for 7m depth and impact detonation.
(Considering there is no salvo setting for tubes 1 & 2, or 3 & 4, I find it extrememly vexing that the base loadout for the tubes stick one type in tubes 1 & 2 and another in 3 & 4; for example, I get steam in the first two tubes and electric in the second two tubes. Very frustrating for setting salvo firing of same types if I forget to move them before departing on a partol)
I kept popping the scope up and down range-checking the whale factory ship, and when it reached 2.800 meters I fired.
Down scope, watched the stopwatch and when remaining time was less than 40 seconds popped the scope up again and locked onto the large tanker which, by now, was only 700 meters away!! :D I manually fired tube 1, aiming for the fuel bunkers, then turned the scope to track behind me. 1.400 meters at 210 degrees . . . a large merchant!
I flushed tube 5 at her, and heard three consecutive torpedo impacts. Turning back to my first two targets neither were visibly damaged (i.e. no fires, listing, etc.). I was positive they were damaged, but I couldn't be sure they'd go under. With my one remaining torpedo I locked back onto the tanker, still within 1.000 meters, set depth for 6 meters and impact, and again manually aimed for where its fuel bunkers should be. This time . . .
http://i96.photobucket.com/albums/l192/Albrecht_von_Hesse/7th%20patrol/SH3Img14-1-2007_18.jpg
http://i96.photobucket.com/albums/l192/Albrecht_von_Hesse/7th%20patrol/SH3Img14-1-2007_18-1.jpg
http://i96.photobucket.com/albums/l192/Albrecht_von_Hesse/7th%20patrol/SH3Img14-1-2007_18-2.jpg
The impact of the stern torpedo was picked up by sounds: a solid smack, but no detonation. Verdamnt dud!
All tubes flushed, I quickly descended at flank speed to 180 meters then went to 1 knot. The convoy was directly overhead, which made it difficult for the escorts who swarmed after me. They never got close, even with pinging, and after 40 minutes they finally gave up, returning to the convoy. I slowly turned to follow, still at depth, dropping silent and reloading tubes. Half an hour later I slowly started rising to periscope depth and, while doing so, my soundman picked up the sounds of collapsing bulkheads. Yes!!
For a total of 5 torpedoes I got 2 two ships for over 26,000 tonnes of shipping, with an approach that, ever since GWX :p :D , feels so nerve-wracking, tense and spine-chilling and tingling!
Who-HOO!! Start painting our victory pennants boys!