View Full Version : Night vis......
Slick Rick
01-05-07, 08:49 AM
I dont know about the rest of you....but I cant see @#%* at night......I have disabled the 16km atmosphere to no avail....how can I get back the visibility I had in GW 1.1a......it may be my monitor...but I have tried turning up the brightness which doesnt help much........or of course.....it could be my eyes :yep: :hmm:
Jimbuna
01-05-07, 09:02 AM
A few people have had similar issues and I believe the only thing suggested has been to adjust your monitor settings.
Slick Rick
01-05-07, 09:06 AM
Sorry to hear that.......I can only do so much on that end....Thanx anyways Jim...
Google around, there are plenty of programs that will adjust your gamma, brightness and contrast settings. If your video card has a control center then you should be able to do it from there as well.
LeafsFan
01-05-07, 09:09 AM
drinking lots of carrot juice might help.
HB
LeafsFan
01-05-07, 09:09 AM
Or maybe replacing the light bulb in your computer room with a red bulb.
HB
Slick Rick
01-05-07, 09:11 AM
Or maybe replacing the light bulb in your computer room with a red bulb.
HB :up: :up: :rock:
AVGWarhawk
01-05-07, 09:11 AM
Yes, see if your card has a separate gamma/brightness adjustment. Tweek from there.
Slick Rick
01-05-07, 09:18 AM
Google around, there are plenty of programs that will adjust your gamma, brightness and contrast settings. If your video card has a control center then you should be able to do it from there as well. I have an ATI Radeon 1300.....I know where those settings are...but dont really know what to do with them...other than turn the brightness up...which sometimes spoils the rest of the display....but I guess it is trial and error......
For me, body position helped tons. My monitor sits on a hutch about 6" off the desk. On top of that I slouch in my chair so I basically lie back in my reclining chair and look up at the screen.
Night was so dark for me that I couldn't even see traffic in the starting harbor. It was very frustrating. So frustrating that I was thinking about removing GWX. After colliding with a tug, I decided its time to adjust gamma or remove the mod. I sat up to start messing with the controls and low and behold I see a ship on the horizon.
I changed my watch standing times. I lie down in the chair during the day (in the captains bed) and sit up in my chair so I'm even with the monitor at night. It's still dark (like it should be), but I've gone from 0 visibility to being able to navigate a harbor and make out shipping/smoke on the horizon now...I'm happy!
Edited note: brightness doesn’t usually help…try moving the gamma up from 1.0 to 1.5.
I dont know about the rest of you....but I cant see @#%* at night......I have disabled the 16km atmosphere to no avail....how can I get back the visibility I had in GW 1.1a......it may be my monitor...but I have tried turning up the brightness which doesnt help much........or of course.....it could be my eyes :yep: :hmm:
I'm using GWX with 16km visibility mod and you're right the night-time is too dark.
The solution is simple:
responsible are the skycolors*.dat files located in data\env folder
I replaced them with these from light night mod (Marhkimov's work I guess)
I'm not sure where you could find this mod now but Ducimus used these (or similar) light night files in his mod http://www.subsim.com/radioroom/showthread.php?t=102761
so if you want only lighter night d/l his mod and use the whole data\env folder
fredbass
01-05-07, 10:14 AM
Really, it does boil down to what kind of monitor and video card you have.
Chances are that if you have a good High definition LCD monitor and a good video card, then the night time will be just fine. (yes, dark like dark is in real life).
Even with my good hardware, I always helps to turn off the lights, especially when there is little to no moon.
danlisa
01-05-07, 10:16 AM
Really, it does boil down to what kind of monitor and video card you have.
Chances are that if you have a good High definition LCD monitor and a good video card, then the night time will be just fine. (yes, dark like dark is in real life).
Even with my good hardware, I still need to turn off the lights when there is little to no moon. It helps a lot.
Spot on:up: also minimise the menu bar (numpad del (.)) you'll be surprised how much light is given of by those dials.
Tigrone
01-05-07, 02:06 PM
The problem with adjusting your Gamma and other settings is that it bleaches out the color, and everything gets pale and pasty white. I find that both GW and GWX are so dark that I am unable to see the man next to me on the bridge. It is a black screen with any kind of background light, and, even in a totally dark room, visibility is little beyond the nose of the boat. I have an NVIDIA GeForce 6600GT card.
If you adjusted your settings and things look washed out then you have adjusted your settings wrong.
It's a balancing act between gamma, contrast and brightness
When you have the settings all correct the inner boxes will look the same shade as the outer boxes (works best on CTR monitors)
http://www.photo.net/bboard-uploads/000zGI-721884.jpg
Hartmann
01-05-07, 05:03 PM
I dont know about the rest of you....but I cant see @#%* at night......I have disabled the 16km atmosphere to no avail....how can I get back the visibility I had in GW 1.1a......it may be my monitor...but I have tried turning up the brightness which doesnt help much........or of course.....it could be my eyes :yep: :hmm:
I'm using GWX with 16km visibility mod and you're right the night-time is too dark.
The solution is simple:
responsible are the skycolors*.dat files located in data\env folder
I replaced them with these from light night mod (Marhkimov's work I guess)
I'm not sure where you could find this mod now but Ducimus used these (or similar) light night files in his mod http://www.subsim.com/radioroom/showthread.php?t=102761
so if you want only lighter night d/l his mod and use the whole data\env folder
Marhkimov makes two versions of his enviroment mod ,light and dark.
i have light version installed over Rub.144 and i found that is perfect for me :up: ,
also i tweaked a bit gamma correction aand a red/blue bulb in my room.
is nice to know that it works over GWX :rock: .
i know that in real world is really hard to see something in the atlantic waters but itīs a game /simulator and i want to see something.:doh: also with tdc, map ,and some views your lost eyes adaptation.
Slick Rick
01-05-07, 05:17 PM
I dont know about the rest of you....but I cant see @#%* at night......I have disabled the 16km atmosphere to no avail....how can I get back the visibility I had in GW 1.1a......it may be my monitor...but I have tried turning up the brightness which doesnt help much........or of course.....it could be my eyes :yep: :hmm:
I'm using GWX with 16km visibility mod and you're right the night-time is too dark.
The solution is simple:
responsible are the skycolors*.dat files located in data\env folder
I replaced them with these from light night mod (Marhkimov's work I guess)
I'm not sure where you could find this mod now but Ducimus used these (or similar) light night files in his mod http://www.subsim.com/radioroom/showthread.php?t=102761
so if you want only lighter night d/l his mod and use the whole data\env folder
Marhkimov makes two versions of his enviroment mod ,light and dark.
i have light version installed over Rub.144 and i found that is perfect for me :up: ,
also i tweaked a bit gamma correction aand a red/blue bulb in my room.
is nice to know that it works over GWX :rock: .
i know that in real world is really hard to see something in the atlantic waters but itīs a game /simulator and i want to see something.:doh: also with tdc, map ,and some views your lost eyes adaptation. Sounds good.....where can I download this at?? Thanx...Rick
Marhkimov makes two versions of his enviroment mod ,light and dark.
i have light version installed over Rub.144 and i found that is perfect for me :up: ,
also i tweaked a bit gamma correction aand a red/blue bulb in my room.
is nice to know that it works over GWX :rock: .
i know that in real world is really hard to see something in the atlantic waters but itīs a game /simulator and i want to see something.:doh: also with tdc, map ,and some views your lost eyes adaptation.
well I'm not sure if it's directly the light atmosphere mod I think there was another version simply called light night mod but doesn't matter now
Sounds good.....where can I download this at?? Thanx...Rick as I said above the light night env files are part of modpack released by Dusimus http://www.subsim.com/radioroom/showthread.php?t=102761
from readme:
....
DATA/ENV/*.DAT
Ever say to your self something like, "It's dark as crap at night and i cant squat, much less the watch officer!"
This fixes that.
....
so download his mod and use the data\env files...you don't need anything else
D/L LINK:
http://www.ducimus.net/sh3/release/R...to_Taste_V4.7z (http://www.ducimus.net/sh3/release/REL_GWX_Flavored_to_Taste_V4.7z)
I know that for some LCD users could be enough to play a bit with the color/bright/contrast/gama settings but for my dark CRT where black is really black as ... (don't know what's the most black thing) the only way is to use lighter sky textures....
and I'm not cheating at all because when overcast or raining the light from sky/stars/moon is gone so I don't see almost anything... well I'm able to see my sub
In fact everybody can adjust the env colors on his own, use the pack3d and unpack the skycolor*.dat file, edit the extracted *.tga file a repack back... simple
Yes! A red bulb in computer room would help a lot. On those overcast, dark nights, Iturn the light off when dodging traffic. The vis in GWX is similar to the real thing under these conditions.
Besties
I have good samsung CRT and ati x1900xtx and GWX is dark too much i think. In clear night with moon i cant see anything. All is black around me with white dots as stars. Don't tell me that it is like in real life.
Kumando
01-06-07, 03:56 PM
Marhkimov makes two versions of his enviroment mod ,light and dark.
i have light version installed over Rub.144 and i found that is perfect for me :up: ,
also i tweaked a bit gamma correction aand a red/blue bulb in my room.
is nice to know that it works over GWX :rock: .
i know that in real world is really hard to see something in the atlantic waters but itīs a game /simulator and i want to see something.:doh: also with tdc, map ,and some views your lost eyes adaptation.
well I'm not sure if it's directly the light atmosphere mod I think there was another version simply called light night mod but doesn't matter now
Sounds good.....where can I download this at?? Thanx...Rick as I said above the light night env files are part of modpack released by Dusimus http://www.subsim.com/radioroom/showthread.php?t=102761
from readme:
....
DATA/ENV/*.DAT
Ever say to your self something like, "It's dark as crap at night and i cant squat, much less the watch officer!"
This fixes that.
....
so download his mod and use the data\env files...you don't need anything else
D/L LINK:
http://www.ducimus.net/sh3/release/R...to_Taste_V4.7z (http://www.ducimus.net/sh3/release/REL_GWX_Flavored_to_Taste_V4.7z)
I know that for some LCD users could be enough to play a bit with the color/bright/contrast/gama settings but for my dark CRT where black is really black as ... (don't know what's the most black thing) the only way is to use lighter sky textures....
and I'm not cheating at all because when overcast or raining the light from sky/stars/moon is gone so I don't see almost anything... well I'm able to see my sub
In fact everybody can adjust the env colors on his own, use the pack3d and unpack the skycolor*.dat file, edit the extracted *.tga file a repack back... simple
Nice now this night is more "brighter" stock GWX was a bit to darkish.
Deep-Six
01-06-07, 08:50 PM
I did have that problem w/ my ATI X700. I could not see a thing at all.:damn: :damn:
Now w/ my GeForce 7600GS I can see what I sink.:yep:
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