View Full Version : grid ref
jam_man
01-03-07, 11:47 AM
Just started playing Grey Wolves and got a radio message, went something like this.
"SSS. SSS. SSS, SS Bosnia 45.62 N 09.23W."
Assuming this is a grid ref, how do I find it?
mookiemookie
01-03-07, 11:53 AM
Those radio messages are historicallly correct, but they don't refer to things in the SH3 game (with the exception of some of the larger military battles and operations) that you're playing. They're added for atmosphere and immersion, but don't go chasing any of those convoys or ships, as they're not there.
That being said, if you're curious as to where those lat & long's are referring to, you can check that here: http://www.ubootwaffe.net/quadrant.cgi
Also the prefix SSS is the version of SOS you use whilist sinking from submarine action so there won't be much to see by the time you get there:)
fredbass
01-03-07, 12:27 PM
Those radio messages are historicallly correct, but they don't refer to things in the SH3 game (with the exception of some of the larger military battles and operations) that you're playing. They're added for atmosphere and immersion, but don't go chasing any of those convoys or ships, as they're not there.
umm. I'd say your comments are not completely true. When you get a message from BDU that says a convoy or taskforce has been spotted, then it IS there, but unless it's near my location and I don't have to go much out of my way, then I usually don't bother because I know I'll run into something eventually and if it's a good distance away, then you would need a little luck in finding themn as they are continually moving of course. And you can, of course, verify it's been spotted by checking your Navigation Map as there will be a symbol showing it's location.
mookiemookie
01-03-07, 12:45 PM
Those radio messages are historicallly correct, but they don't refer to things in the SH3 game (with the exception of some of the larger military battles and operations) that you're playing. They're added for atmosphere and immersion, but don't go chasing any of those convoys or ships, as they're not there.
umm. I'd say your comments are not completely true. When you get a message from BDU that says a convoy or taskforce has been spotted, then it IS there, but unless it's near my location and I don't have to go much out of my way, then I usually don't bother because I know I'll run into something eventually and if it's a good distance away, then you would need a little luck in finding themn as they are continually moving of course. And you can, of course, verify it's been spotted by checking your Navigation Map as there will be a symbol showing it's location.
Yes, but he's referring to the radio messages recieved where you press "M" to get them, as am I. My comments are indeed completely true.
jam_man
01-03-07, 12:53 PM
wow, that's rapid, thanks for the replies guys, this game may turn out to be very addictive, only got it at Christmas and havn't got much shuteye since then
fredbass
01-03-07, 01:42 PM
Yes, but he's referring to the radio messages recieved where you press "M" to get them, as am I. My comments are indeed completely true.
Again, I need to clarify. Any message you receive stating that a convoy, task force or ship has been spotted at a certain grid are indeed there. Those messages are visible in the scrolling text window as well as within your list of printed messages which you can read by pressing "M". The message should be titled "Contact Report received" or something like that. And every time you get one of those messages, you will always see the contact displayed on your navigation map.
I know what you're trying to say, but it's just a little misleading because they can also be seen by pressing "M". That's why I wanted to clarify. You make it look like any message received by pressing "M" is false, but that statement is incorrect.
robj250
01-03-07, 01:46 PM
Just started playing Grey Wolves and got a radio message, went something like this.
"SSS. SSS. SSS, SS Bosnia 45.62 N 09.23W."
Assuming this is a grid ref, how do I find it?
If you want to know where Longitude and Latitude references are, check this site and enter your numbers and it will give you the grid number.
http://www.ubootwaffe.net/quadrant.cgi
Rob
Mooncatt
01-03-07, 01:49 PM
i would tend to agree, if Bdu sent a message saying that there is a convoy at a certain grid it would be a bit daft if it wasnt really there, also you wouldnt be able yto tell the difference between real contacts and just the ones that are there for effect
fredbass
01-03-07, 01:51 PM
i would tend to agree, if Bdu sent a message saying that there is a convoy at a certain grid it would be a bit daft if it wasnt really there, also you wouldnt be able yto tell the difference between real contacts and just the ones that are there for effect
I've intercepted many a convoy by getting those contact messages. It's no illusion. :know:
mookiemookie
01-03-07, 01:55 PM
i would tend to agree, if Bdu sent a message saying that there is a convoy at a certain grid it would be a bit daft if it wasnt really there, also you wouldnt be able yto tell the difference between real contacts and just the ones that are there for effect
There is a difference between Radio Messages and Radio Contact Reports. Radio Contact Reports are truly there in the game world, but the convoys reported in Radio Messages are taken from historic radio traffic and do not necessarily reflect the events going on in the SH3 world.
If, historically, Gunther Prien in U-47 radioed on June 14th, 1940 that there was a convoy in grid BF1158, that will show up in your Radio Messages, as GWX includes historical radio traffic. But I can almost guarantee you that if you sail over there in SH3, you will see nothing but empty ocean.
If BdU in SH3 sends you a Radio Contact Report of a convoy reported in Grid AM57, doing 8 kts and travelling NNW, you can indeed intercept this in game.
Falcon666
01-03-07, 02:23 PM
While we're at it: Why are the grids in the historical messages reported as XXxxxx, the capital Xs being letters, and the smaller x numbers. I know where BF, or CA or such grid is, but what do the four numbers instead of two mean? How could I work with them if I wanted to?
Welcome falcon & jam!
For the grid map:
http://www.german-navy.de/kriegsmarine/articles/feature6.html
:up::up:
Falcon666
01-03-07, 02:46 PM
Thanks Seth
bigboywooly
01-03-07, 05:33 PM
Ok just to clarify
Messages you recieve from Bdu that slow you to TC1 concerning sinkings and convoys are historical
You will notice they come from and are addressed to Uboat numbers - as they are real messages from WW2
Messages that concern operations starting are indeed happening then as are reports of new bases and port losses
CONTACT REPORTS you get are just that and will indeed be there
The reason the messages have XXxxxx format is that is how they were sent
The Kreigsmarine divided each individual square into a further 9 so they had a much better idea of exactly were the uboat was
IE BE67 is a huge square ( as they all are ) - divide that up by a further 9 squares inside and it makes each grid a lot smaller to get better positioning
johan_d
01-03-07, 07:03 PM
and then when you finally knew where about they are (strange btw that a captain needs to do this all by himself, like the guys who do 100% realism, just dump the WO then) determine how long it takes to get there, and even more important, how much diesel it takes. you wanna go home eventually.
I dont care much for ships 100 km away, convoys, depending on the direction gives a second tought.. I always can say to Donitz that we didnt recieve the message.
robj250
01-03-07, 07:12 PM
Welcome falcon & jam!
For the grid map:
http://www.german-navy.de/kriegsmarine/articles/feature6.html
:up::up:
This is the old Aces of the Deep grid map and does not list longitude or latitude. So if you get a xx'xx"N xx'xx"W, and want to find out what grid it refers to you will have to use the link I gave you in above thread.
Rob
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