View Full Version : With regards to GWX/NYGM
codmander
12-26-06, 03:32 PM
what mod makes you have to traverse Gibralta when tranferring to the Med in a career? if any? Instead of just popping up in port at LA Spiezia-----:doh: -:88) --(noobish)---
If not, why not?
Ducimus
12-26-06, 04:39 PM
No mod does that.
Reasons:
Hardcoded game behavior.
codmander
12-26-06, 04:43 PM
Bummer Can we somehow get it in a carrer? I guess tranverse Gib first than transfer to LaSpezia? As long as the transfer is approved I guess that would be ok:up:
maybe a radio message sending u boat there once there transfer---The DAS BOOT CARREER
I dont know how radio meaasges work but maybe set the messages on certain days so if your sailin on one of those days you get sent to the med?
bigboywooly
12-26-06, 04:44 PM
Bummer Can we somehow get it in a carrer? I guess tranverse Gib first than transfer to LaSpezia? As long as the transfer is approved I guess that would be ok:up:
The trouble is you can only apply for transfer in your home port
Then the game warps you there
Ducimus
12-26-06, 04:52 PM
Only way to really do it, i think, is if you scripted a flotilla and moved it there. Similar to GWX's implentation of the 10th flotilla.
bigboywooly
12-26-06, 05:02 PM
Hey Ducimus
Is it not possible to add any more flotillas then ?
Ducimus
12-26-06, 05:13 PM
I don't think its possible to create ADDITIONAL flotilla's. You can rewrite the existing (six?) ones however you want to though.
So if you wanted to have a das bootish med career game, you could take the 23rd/29th/ flotilla in GWX, and make it start earlier. You could technically make it start in La Rochelle, make the time it stays at that base like a couple weeks (i think, i dont remember if it only worked by months, if so then just 1 month), give the player med grid coords, then move the base to Sallimis (sp) while the player is at sea.
bigboywooly
12-26-06, 05:14 PM
Hmmm Ok thanx mate
I had another idea in mind
Will have to think more
codmander
12-26-06, 06:38 PM
I remeber when sh3 was in devolopment and they mentioned that they would'nt make the traverse threw GIB except single mission sounded ok at the time but I do think it's a big part of war realisticly BDU sent a lot of boats threw there glad to see i am not alone in thinkin this-- anything i can do to help let me know:sunny:
Kpt. Lehmann
12-26-06, 06:41 PM
I remeber when sh3 was in devolopment and they mentioned that they would'nt make the traverse threw GIB except single mission sounded ok at the time but I do think it's a big part of war realisticly BDU sent a lot of boats threw there glad to see i am not alone in thinkin this-- anything i can do to help let me know:sunny:
Well, we would certainly like to do exactly that. The problem is coding it as BBW mentions above.
The transfer process does not allow for players sailing to their new base... it simply automatically warps you to the new base.
Hartmann
12-26-06, 06:57 PM
Bummer Can we somehow get it in a carrer? I guess tranverse Gib first than transfer to LaSpezia? As long as the transfer is approved I guess that would be ok:up:
The trouble is you can only apply for transfer in your home port
Then the game warps you there
Travel to la spezia in the med, but donīt enter in port, finish your patrol before.
the game teleport you to your home port, and you can request a transfer to the med.
start the career in la spezia (where you were before finish the career)
Subwolf
12-26-06, 06:59 PM
Well I'll tell you what happens if you got the Seawolves mod installed - Battle in the Mediterranean Expansion. If you are on Atlantic patrol in late -41 with a type VIIC you will receive a message about a transfer to La Spezia, just as some of the real boats like the famous Das Boot U-96. You don't have to accept the mission, but if so you have to plan your dangerous way into the Mediterranean.
I bought these mods and I like them, nice add ons for SH3. Now don't anyone hit me because of that, cuz I can bite ;)
codmander
12-26-06, 08:33 PM
without 100% realism once in the med exit patrol transfer to la spezia?
There are no mods that will take care of this due to the way resupply and your home base is handled.
Another hack/method is described here:
http://www.subsim.com/radioroom/showthread.php?t=90997
which leads you here:
http://www.subsim.com/phpBB/viewtopic.php?t=50168
Good luck.
Jimbuna
12-27-06, 06:26 AM
Careful guys :nope: IIRC the end result was a failure :yep:
Well I'll tell you what happens if you got the Seawolves mod installed - Battle in the Mediterranean Expansion. If you are on Atlantic patrol in late -41 with a type VIIC you will receive a message about a transfer to La Spezia, just as some of the real boats like the famous Das Boot U-96. You don't have to accept the mission, but if so you have to plan your dangerous way into the Mediterranean.
I bought these mods and I like them, nice add ons for SH3. Now don't anyone hit me because of that, cuz I can bite ;)
Ther we go again we the (!*/%$=:damn: :huh: +ŧ&) Seawolves!!!!!!!!!!!!!!!
Ooh, just realised SeaWolves not X1!!!!:arrgh!:
codmander
12-27-06, 09:45 AM
I don't think its possible to create ADDITIONAL flotilla's. You can rewrite the existing (six?) ones however you want to though.
So if you wanted to have a das bootish med career game, you could take the 23rd/29th/ flotilla in GWX, and make it start earlier. You could technically make it start in La Rochelle, make the time it stays at that base like a couple weeks (i think, i dont remember if it only worked by months, if so then just 1 month), give the player med grid coords, then move the base to Sallimis (sp) while the player is at sea.
This sounds great!!! can it be done?
Careful guys :nope: IIRC the end result was a failure :yep:
That's why I wished him luck. From my understanding this method would be fraught with danger and as usual backups would need to be taken of all files edited to avoid time consuming reinstallations.
codmander
12-27-06, 05:27 PM
Cant understand why they would of left that out of the career part of the sim :nope: lol:88) im a picky bugger
that and the 1x weather just urks me :smug:
Sailor Steve
12-27-06, 06:18 PM
...im a picky bugger...
Yes you are.
You're also right. Getting transferred as the war progressed was one of the fun parts of SH1.
They should have included active transfers.
And better weather.
And a bunch of other stuff. (Still love what they did though)
...im a picky bugger... Yes you are.
You're also right. Getting transferred as the war progressed was one of the fun parts of SH1.
They should have included active transfers.
And better weather.
And a bunch of other stuff. (Still love what they did though)
The more you get to know SH3 the more you see how perfectly some parts where done and how badly other bits where left.
codmander
12-27-06, 06:57 PM
best sim ever in my book --so far - sh4 should be a trip
i think we can forget 1x tho....:hmm: at least till midway isle :p
Jimbuna
12-28-06, 03:05 AM
:roll: :hmm: :yep: :up:
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