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View Full Version : Destroyer command systematic crashes.


Wim Libaers
12-25-06, 06:30 PM
Every time I try to start mission 2 of the pacific campaign, DC (1.1, Messerwetzer) crashes with the following error. Any suggestions for workarounds? This is on XP.

Wed Jan 9 15:52:20 2002
Error -1 [pUnit == 0]
DirectX code: "Unrecognized error: 0xffffffff"
F:\Devel\DestroyerCmd\Campaigns\Source\CCamDB.cpp
Line 751

Letum
12-25-06, 06:47 PM
it doesn't look like a problem with XP
Are you useing any mods? They can cause a lot of problems like this

Malefactor
12-25-06, 06:55 PM
There is an error in that mission, pc02_oil.sdf,of some sort.There is a 'fixed' mission file around somewhere to overwrite the screwed up one.

badhat17
12-26-06, 04:10 AM
I have the fixed mission file on my webspace but can't figure out how to paste the URL in this new forum software.:(

Edit: PM sent.

Wim Libaers
12-26-06, 06:53 AM
Thanks! That solved the problem. :up:

Palindromeria
12-27-06, 12:37 AM
Unless you want many many ships to sink as a result of well,general silliness,:damn:
i strongly recommend using the messerwetzer patch for online play ONLY.

what say you badhat ?

badhat17
12-27-06, 03:26 AM
It's been so long since I skimmed that I've forgotten all that fun siilliness. :lol:

However I still feel the need for some big gun action, where is that Jutland era sim with fancy graphics and HUGE guns ?

Anyhow yeah back to subject, no need for messywotsit if not playing online.

Wim Libaers
12-27-06, 06:27 AM
Unless you want many many ships to sink as a result of well,general silliness,:damn:
i strongly recommend using the messerwetzer patch for online play ONLY.

what say you badhat ?

Ah yes, you mean the phenomenon where you can lose more ships due to collisions than to enemy action? I noticed that. It gets a little annoying in some convoy missions.

Is the recommendation against messerwetzer also valid for SH2 single player?

Wim Libaers
12-27-06, 11:10 AM
Well, I just finished the campaign (with messerwetzer disabled, probably a good thing as those colliding carriers in one of the last missions might not have made it otherwise).

Now the single player missions and then SH2.

Palindromeria
12-27-06, 06:26 PM
Unless you want many many ships to sink as a result of well,general silliness,:damn:
i strongly recommend using the messerwetzer patch for online play ONLY.

what say you badhat ?

Ah yes, you mean the phenomenon where you can lose more ships due to collisions than to enemy action? I noticed that. It gets a little annoying in some convoy missions.

Is the recommendation against messerwetzer also valid for SH2 single player?

while it really does help ONLINE connectivity,
YES you will experience the same "phenomenon" in sh2.
manual dive planes dont much matter if the convoy sinks itself.:doh:


Many feel the destroyer sonar a tad powerful in sh2.
personally i think the best "mod" is to simply add
this to your sh2 sim.ini file (default being 1.0)

[SONAR]
Sensitivity = 0.8

flandry64
12-31-06, 02:03 PM
Ciao

I have systematic crahs in the historical mission "casablanca" and "friday the 13th" pls see my quoted previous topic:


Sorry if I didn't reply earlier, but i was trying an othre way to solve the problem.
I built an other PC with win98SE (not only for DC, I have many other games built for win98 that I never have time to play earlier) with :

CPU amd athlon (tm) xp 2400
RAM 512 ddr
GRAPHIC CARD ati readeon 9600xt 128 mb
HD 80 gb
MOTHER BOARD biostar M7VIZ

Basically this system is slightly more recent that th XP one (based on a 2001 asus P4B) even if with less power.

But it has been useless again, the game at the ususal historical mission CASABLANCA crash

As last tentative I hv reinstalled DC on the previos system (described in the top post) which meanwhile I hv changed the previous video card (ge force 6600 gt) with an ATI x800 xt pe. Again same crash !!!

At the end i hv tried the game on one XP pc and on win98 pc with different ram
(sdram 1,5 gb - ddr 512 gb) three different graphic card (ati x800 xt pe - geforce 6600 gt - power vr kiroII 64 mb - ati radeon 9600xt 128mb) with always the same result : crash at heating point of this Casablanca mission (also happen Friday the 13th).
It looks like than when the game is playing heavier mission (with many ships, targets etc) it collaps. May be my game copy have some problem (it is an original one !! ) ???

On my xp system I have installed and played heavier game with no problem like : call of duty 2, ghost recon I & II, pacific fighters ecc ecc.

For what Fleet command is concerned i hv bought the new sonalyst Naval Combat Pack to see if this xp direct 3d version works better on my pc. When i'll receive it i'll let you know.

Meanwhile if you have any suggestions for DC...... I start to give up...... but I particulay like this game (I think all the above efforts i made show it quite well!!)
and hate the idea to leave it.

Ciao


I have solved the probelm for what FC was concerned with th NAVAL COMBAT PACK (using together with FSAUTOSTART), but for DC I really don't know what to do more. As last resorce i have purchased an other original CD directly from US (through the NWS shop), but i don't if this help, when I'll receive it I' ll let you know
This game crashes, as explained above, with two different system with two different OS (both original). Or it is something in my way to play the game or my my original CD has something wrong, because in all the forums i have visited it looks like that DC is running quite well without any particular problem (with 1.1 patch), not like the original version of FC which was well known for its CTD.

Any help or suggestion is welcome
Thank you and Ciao

Wim Libaers
01-01-07, 05:38 AM
Casablance crashed several times for me, but after a few attempts I managed to finish it. Not sure what triggers the crash, but it doesn't seem to happen every time.