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View Full Version : Longest shot you've pulled?


Incubus
12-21-06, 04:47 PM
Maximum range of torpedoes is 12,500m for the steam torps I believe. However I have yet to score a successful hit on anything outside of half that range. What's the longest shot you've pulled?

Long-range shots from the stern tubes are fun, since you are already moving away at the time. Combined with the long run of the torpedo, it gives you a nice window of time to escape by the time any ships realize what's happening.

Letum
12-21-06, 06:08 PM
My math and geomotry isn't good enough to get consistant hits over 3.5km away.

I like to get as close to 1.5km as I can. I know it's a bad habbit tho as the destroyers usualy patrol 1.5km either side of the convoys. :damn:

FongFongFong
12-21-06, 06:11 PM
My math and geomotry isn't good enough to get consistant hits over 3.5km away.

I like to get as close to 1.5km as I can. I know it's a bad habbit tho as the destroyers usualy patrol 1.5km either side of the convoys. :damn:long shots are hard
close shots are fun.

I observe the convoy
then end run around -> in front of them
and lie in wait.

watch the lead patrols and just slip into the convoy from ahead.

Letum
12-21-06, 06:15 PM
My math and geomotry isn't good enough to get consistant hits over 3.5km away.

I like to get as close to 1.5km as I can. I know it's a bad habbit tho as the destroyers usualy patrol 1.5km either side of the convoys. :damn:long shots are hard
close shots are fun.

I observe the convoy
then end run around -> in front of them
and lie in wait.

watch the lead patrols and just slip into the convoy from ahead.


Yup,

Make contact
Get speed and heading
Follow until night
Plan your attack position
Move into attack position just before you need to fire
Shoot
Scoot

Biggles
12-21-06, 06:17 PM
My top-range shots goes at 3000. No more. But I try to get as close as I can, at least 2100 meters.

andy_311
12-21-06, 06:32 PM
I think my longest shot was around 5000mbut didn;t hit a thing,just can't seem to hit targets doing 25knts+

SubConscious
12-21-06, 09:31 PM
I was testing a theory on escort behavior and fired upon a Black Swan Frigate that was moving at about 15 knots directly away from me at 3600+ meters distance with a magnetic pistol G7a. Nailed him just forward of the screws and he sank.

The theory was that escorts move in a straight line away from you when they are damaged to a moderate to severe degree. The frigate didn't deviate from its course, despite the shot being a steam torpedo with an obvious wake in the daytime.

In short, poor AI. I hate it when things are so predictable.

GT182
12-21-06, 09:52 PM
My longest, and it was a hit on a Large Cargo ship, was 4300m. But this was in Single Mission PQ17. Fired 2 torps at it, one never hit tho. Ship was on a zig zag course running scared. Had to finish it off with the deckgun. Only took 12 shots of HE but she went down. At least the torp that hit her slowed her down. ;)

GT182
12-21-06, 09:54 PM
My longest, and it was a stern hit on a Large Cargo ship, was 4300m. G7a set to magnetic and a keel shot the hit just in front of the screws. But this was in Single Mission PQ17. Fired 2 torps at it, one never hit tho. Ship was on a zig zag course running scared. Had to finish it off with the deckgun. Only took 12 shots of HE but she went down. At least the torp that hit her slowed her down. ;)

Cpt. Stewker
12-21-06, 10:36 PM
Longest ranged shot personally was 8,500 meters.

I was in scapa at the time and didn't dare move any closer due to patrolling destroyers. It was a cloudy night so the conditions were ideal as the bubble wake would have been almost impossible to see until it was too late.. and it was. That troop transport was sleeping with the fishes by the time I left.

peterloo
12-21-06, 11:13 PM
My best shot... 4500m against a slow moving cargo

Well, I hate making long range shots, since accuracy decreases a lot

I shot that cargo at that range since it is moving away from me, but I don't want to miss her

kiwi_2005
12-21-06, 11:36 PM
Was on the surface heading back to port came across what i thought was a lone destroyer. Pitch black, rough seas, fog and rain. Couldn't see 10 feet in front of me, nor did the destroyer pick me up on radar. I had two torps left and thought iim nearly home mos well get rid of these fish, so I fired both torpedos straight ahead and just hoped for a kill - i have no idea how far target was. I fired torps did a 180 turn and hit flank speed to get away in a hurry. Few minutes later i heard a explosion - then a "shes going down" went to my tonnage screen and got the shock of my life. I sunk a light carrier. BLIND.:rock:

That was one fluke.:)

Tonnage_Ace
12-22-06, 12:37 AM
I play at 100% and I got two T3 tankers with one shot each at night...4500m:up:. Being that it was at night and the waves were high, I was able to be on the surface and use my UZO which isn't affected by the weather for some reason. Nothing beats the UZO for plotting and attacking...it's so solid.

CNemo
12-22-06, 12:57 AM
I try not to shot over 3.5km.... This was about 4k to the farthest playing vanilla.

http://img84.imageshack.us/img84/9339/convoy1vb5.th.jpg (http://img84.imageshack.us/my.php?image=convoy1vb5.jpg) .

Obviously, these are extremes, and LUCKY! My normal shots are 500-1000m.

These were with a type XXI in I believe 1943, on a patrol just for fun and screen shots - just so ya know!!

Shaffer4
12-22-06, 01:16 AM
11.5km in GW 1.1... though using a WO aimed solution (as I set the depth,etc), they were straight shots against three stationary Troop Transports on an Crystal Clear night in a Norway Fjord. not realistic, especially being 1939/40 using steam with Mag Detonators (had 1 premature exploder.)

CNemo
12-22-06, 01:24 AM
I've never come close to shooting that far! What was the torp run time?

Jsbl
12-22-06, 04:55 AM
My longest shot was during my second or third patrol ever. I still had no idea how to properly play the game, so I shot one torpedo (auto TDC, of course) at a destroyer 9000 meters away. It hit with magnetic trigger and sunk the ship.

Too bad I didn't know this wouldn't be normal game play.

JU_88
12-22-06, 05:01 AM
sunk a corvet a 4000 meters once, but with auto targeting on, so it doesn't really count. :dead:

mr chris
12-22-06, 05:04 AM
My longest would have to be a Crusier in GW1.1a shot at just over 4500m and bang hit it right under the forward turet and up she went. :D
Normaly i dont shoot unless i can getting into round 1000m max.

3Jane
12-22-06, 05:22 AM
I almost pulled off a great shot on a Corvette at 6,500 M, still with the 1939 bubblies on my first patrol, so I could track the torpedo with the free view (after setting up and firing through the periscope though). The course was near perfect, about 90% chance of a hit from the mid point to the rear. Unfortunately I misjudged the distance by about 100 - 150 metres or so and when it reached the end of it's track it seemed to sink and detonate. :-?

Melonfish
12-22-06, 05:44 AM
using auto targeting, about 6000m using manual about 3ft....
pete

MRV
12-22-06, 06:07 AM
I once started an insane attack with a Type II against a task force with a nelson class battleship.

Lets shorten the beginnig up a bit: I let them pass by and gave the Nelson all 3 torps I had in tubes. This slowed her down and she lost contact to the rest of the group.

But she was still faster than me and moving away. So I made some crazy thing: I surfaced about 3000 meters behind her to move with ahead flank and diesels to prevent loosing her. My crew hated me for this........

I soon noticed that I would't survive long against such heavy fire, even if only one out of one hundred shots hit me. Tube one was reloaded, so I went to UZO, she was moving straight away from me, her big bow guns weren't pointed at me, if so, I'd be dead now, no evasives.....

....and I aimed at her stern, with the crazy point of blowing away her screws, I aimed at a spot where the Torp would just hit the ship in a spot where the screws would be destroyed AND the torp wouldn't become a dud because of a bad angle, and fired.

After 4 minutes(!) it hit, 2 of her 4 screws were blown away. And I submerged and relaxed......my hull was shot up bad, about 25 % when I was back at port. But after this shot the Nelson stopped almost entirely, and the remaining two torpedoes I had did the job.......

Mav87th
12-22-06, 07:08 AM
I was not going to post in this thread, as my "longest shots" have never been much over 1500m.

But then last night - on a patrol #26 in the Norwegian sea - Bernard picked up a very destinct sound in the Hyd's. Fleet Carrier..

It was pitch black, and a sea state of 3-4. Rough.

luckily i was going more or less parralell to the taskforce of the carrier (consisting of 3 Dido Light Cruiser's, 1 Illustrus carrier, and some destroyers) One of the Destroyers were placed smack in the middle between me and the Carrier. I closed up as near as i deared on the surface(no way you can chase a taskforce going 20 kts submerged) - 4100m to the destroyer and then some 3000m to the carrier it was protecting.

So i thought what the heck - chance won't come up again and one slight cource change and that carrier is out of here.

So i set up for a two torpedo spread shot (the carrier filled nothing more then 2deg!!) with my T-I's, sat the depth of them to about 11,5 meters. Due to the great speed of the carrier (20 kts) i did not have to turn to much into the taskforce to get a small defelction shot.

Shot taken at 7100 meters.

many many minutes later the time ran out.....but then BOOOM one torpedo exploded about 500 meters short of the target VERDAMT!!

shortly after BOOOM - hit on the mid fore section of the carrier. It took less then 15 minutes for it to sink:hmm: Must have hit something good there.....

It looked like the speed of the carrier was driving it down under water where it came to a full stop at an angle with the whole bow with flight deck and all under water.:rock:

After the shot i took at heading similair to the taskforce and flanked it forward with 20 kts. That combined with the time from the shot to the impact had the destroyers searching WAY aft of my position. And left the Taskforce unprotected. So what do a Oberleütnant Z. see doo.....press on.

Closed into aprox 3000 meters and had two T-IV's have a go at one of the Dido's. Right at that moment a destroyer where houling in on me from the opposite side of the taskforce. So i thought "what the #¤#& let's get out of here".

Took her to 120 meters and went silent as a maiden trying to pass by a sailor. Like those cases allways end...:ping: PING....PING.PING.PING.PING..BOOOOOOM - wtf - torpedo impact.....:arrgh!:

And the pings stoped.....my T-IV had apparently swung around and rearended the destroyer that were now sinking - awesome.

Sadly by now the Dido's were to far away to start a new chase of the taskforce. And frankly....i had had enough.

Grell
12-22-06, 08:45 AM
My longest range shot must have been in the 5000m range however I prefer to do my work up close and personal.

Regards,

Grell

SilverGhost
12-22-06, 12:15 PM
The longest succesfull shot was a parting stern tube shot at a large cargo from about 4200m ...WAY OFF on the AoB...steamer on 5 magnetic and heavy seas...it was just a shoot and pray as I was exiting from the convoy. Pure luck, hit it square in the engine compartment. Gone.

Shaffer4
12-22-06, 02:38 PM
I've never come close to shooting that far! What was the torp run time?

something like 9 minutes or so.

Jimbuna
12-22-06, 02:51 PM
5200metres for me...but to be totally honest it was a large convoy and I hit a different ship to what I was aiming for :oops:

Hylander_1314
12-22-06, 04:01 PM
5700m, fired into the convoy with a 0.75 degree spread, and hit 1 ship twice an auxiliary cruiser, and a second ship, a small mechant once which slowed the convoy and started them zigzagging. But I was long gone before the escorts arrived, and already set up for a second attack, as the first one had drawn off the escorts, so I was able to close to 1500 meters for the second attack which saw 2 torpedoes hit a T3 tanker fore and aft of amidships, and a Bogue Escort carrier once off the starboard quarter. The 4th eel predetonated.

It was pretty much a running game with escorts racing to where they thought I was, and me being long gone everytime. This went on from just after midnight 'til sunrise and we were forced to dive, or suffer the wrath of the escorts.

Threadfin
12-22-06, 04:20 PM
My longest was 7500 meters at firing, but the target was a liner making 21 kts. The torpedo run was 10 minutes. My best guess is the torpedo run was in excess of 10,000 meters. One fish out of a spread of 4 hit, but the target did not sink, though we put two more fish into her after catching up when she lost all way. Settings were full manual targeting.

Excerpt from report of patrol.

Aug 5
1259 Radio report of lone, fast enemy ship heading NE through BF grid toward Bristol channel. This is just southeast of U-49. Plot course and go to ahead flank to see if we can close for attack before she gets by.

1350 Barely visible through the mist is a huge, two stack transport. Due to the separation on her stacks, we believe she is already abreast. Speed clocks at 21 kts. At ahead flank, U-49 is barely holding 18 knots, so the shot had to happen now if we were to take it. Her flag was not visible at this distance, but certainly this ship was the subject of the 1259 report, and was classified in that report as enemy.

1351 With 5 foreward, and one after torpedo remaining, and not enough fuel for more than 4 days, all foreward tubes were quickly prepared for a four-shot G7a spread, 30 knot speed with 5 degrees fan. Some quick calculation invloving the current range, bearing and AoB meant that these torpedos, if they were to have any chance of hitting her, would have to travel a very long way indeed, likely in excess of 10,000 meters if our current range info of 7400 meters were accurate. G7a's with 44 or 40 knot setting cannot travel in excess of 10,000 meters before they end-run detonate, so that left only the 30 knot speed. It would be quite some time before we knew if we had hit her, and certainly this point, if the highly unlikely interception occurred, would be out of our visual range. We would dive immediately upon firing, as aircraft had been sighted almost continuously since weather broke yesterday.


Moment of firing salvo:

http://home.comcast.net/%7Edbond41/OJ4liner2.jpg



1352 With virtually no chance of success, a four shot G7a spread with 5 degrees deflection from 7400 meters, AoB 90, 30 knot speed, depth 8 was fired at this ship estimated to be 40,000 tons.

Almost at the instant the last torpedo was fired U-49 attacked by Hurricanes out of the sun. First bomb missed, but the second landed close enough to cover the bridge with water and knock some hull plates loose. Damage assesed as moderate and we dove as planned, but with with a bit more urgency than I would have liked.

1402 Ten minutes after firing the torpedos an impact is heard through the hydrophones. Fritz is grinning ear to ear. She is slowing. U-49 closes area liner expected to be if she has slowed drastically or come to a stop.

1501 Screws have stopped. She's dead in the water or sinking. Continue to close scene on last sound bearing.

1505 Liner in sight, smoking near rear stack, with small fire visible, but other wise appearing high and level. Single remaining foreward G7a fired on 090 port track, range 2100. Impact below front stack. Ship apparently unaffected, assumes no noticable angle or list. Swing for remaining stern fish.

1508 Final torpedo fired on 090 port track, range 2300 at back stack. Impact and ship aparently unaffected, assumes no noticable angle or list.

1630 U-49 lays to, submerged, watching liner. She does not appear to be sinking. Many aircraft overhead. When first warscrews heard closing the scene, U-49, out of torpedos, turns and sets course for Lorient. I believe a mistake was made in regards to the final firing. Evidence showed that the first spread's impact likely hit in region of back stack, as the fire and smoke were visible in that area. Second torpedo aimpoint of front stack is logical, to spread the flooding, and potentially explode fuel bunker. However, firing the third and final torpedo again at the back stack, while likely adding significantly to the damage, probably did not contribute to the flooding, having hit the same space as the first torpedo.

Aug 7
0638 U-49 ties up at Lorient after 62 days at sea.

Der Eisen-Wal
12-22-06, 05:25 PM
don't think i've hit a moving target from more than 4km away, but then again I am conservative like that. what can i say, i am not fond of missing ;)

stationary i've hit them from far enough but now i'm in late war and i don't carry steam torps so that affects my ranges too. my personal favourite is just to sneak up, 500m and fire, though the getaway is usually pretty hairy, it keeps it fun.