Log in

View Full Version : Submarine Fratricide


nikimcbee
12-20-06, 03:37 AM
I transfered out of Costanza, to La Spezia (which looks beautiful with the Italian fleet! BBs and all BTW:rock: ). I headed out on my first patrol, and what is lurking in the area, an S-class sub!!! (SH4 designers please take note):D I launch 2 torps, one set on contact-shallow and one on magnetic. One hit, two hits...scratch one sub! Good thing I saw it first!

MRV
12-20-06, 10:51 AM
Dont worry, they cannot launch torpedoes due to SH3 game limitations.

(the Absence of AI Torps is something the Dev Team should be hung for -.-)

Kpt. Lehmann
12-20-06, 02:37 PM
Dont worry, they cannot launch torpedoes due to SH3 game limitations.

(the Absence of AI Torps is something the Dev Team should be hung for -.-)

Well, if you can fix them... please let us know how to do it.:p

MRV
12-20-06, 02:46 PM
I don't mean the GWX dev Team, I mean the SH3 dev team! :arrgh!:

Kpt. Lehmann
12-20-06, 02:54 PM
I don't mean the GWX dev Team, I mean the SH3 dev team! :arrgh!:

Either way... we are going to try. :ping: (but its just a conspiracy... so forget I mentioned it.:huh: )

Jimbuna
12-20-06, 04:07 PM
I don't mean the GWX dev Team, I mean the SH3 dev team! :arrgh!:

So it was the SH3 dev team that brought us GWX after all!! :hmm: :lol:

AVGWarhawk
12-20-06, 04:13 PM
I don't mean the GWX dev Team, I mean the SH3 dev team! :arrgh!:
So it was the SH3 dev team that brought us GWX after all!! :hmm: :lol:
No, it was the GWX Team that brought SH3 into it's own:up:

MRV
12-20-06, 04:34 PM
:damn:.......guys.........forget it......:rotfl:

bigboywooly
12-20-06, 04:53 PM
:rotfl: :rotfl:
Chill MRV
Yes AI torps should have been included in stock along with the Subs to go with them
GWX has a couple of real talented ppl in that department so never say never

Schatten
12-20-06, 05:10 PM
Even without torpedos tacking a sub could get messy if they had a good gun crew and caught you on the surface.

MRV
12-20-06, 05:35 PM
:rotfl: :rotfl:
Chill MRV
Yes AI torps should have been included in stock along with the Subs to go with them
GWX has a couple of real talented ppl in that department so never say never
Just kidding ;)

Anyway, I think the GWX team would be able to do this sooner or later, but I also think that AI torps would require modifying the hardcoded parts of the game...as far as I know this is illegal.


schhhh....*whispiers*..GWX Team, you know: as u-boat-commanders it is our job to do what we have to do without getting caught :D I think no one would report you because everyone would love it. :up:

bigboywooly
12-20-06, 07:03 PM
Even without torpedos tacking a sub could get messy if they had a good gun crew and caught you on the surface.

Oh it does
First time I came across one I was on the surface
"Submarine spotted "
Eh ? Off the coast of Ireland
Next minute
"we're taking damge sir"

As they cant dive they are easy to lose and kill when you see one

bigboywooly
12-20-06, 07:04 PM
:rotfl: :rotfl:
Chill MRV
Yes AI torps should have been included in stock along with the Subs to go with them
GWX has a couple of real talented ppl in that department so never say never
Just kidding ;)

Anyway, I think the GWX team would be able to do this sooner or later, but I also think that AI torps would require modifying the hardcoded parts of the game...as far as I know this is illegal.


schhhh....*whispiers*..GWX Team, you know: as u-boat-commanders it is our job to do what we have to do without getting caught :D I think no one would report you because everyone would love it. :up:

No it doesnt need anything like that
Just needs some clear thinking and some talented ppl

A year ago no one would have thought you could have rockets in the game but they are here

MRV
12-20-06, 07:12 PM
I still wonder about how combat between two submarines looked like in WW2. If they are on the surface I think its the same as usual but what happened after they went down? Was the hydrophone of a WW2 sub able to hear another U-Boats electrical engines good enough to keep a track?

bookworm_020
12-20-06, 08:03 PM
It happened, just once. Look at the treads about the sub off Norway that was sunk by a british sub and is leaking mecury out from the cargo it was carring to Japan.

Schatten
12-20-06, 09:24 PM
I still wonder about how combat between two submarines looked like in WW2. If they are on the surface I think its the same as usual but what happened after they went down? Was the hydrophone of a WW2 sub able to hear another U-Boats electrical engines good enough to keep a track?

I'm pretty sure all of the sub kills (except one) by another sub in WWII were with the targetted one being on the surface and the shooter being submerged.

Now, there was one incident that I've read about where a submerged sub killed another submerged one but that had to have been a 1 in a million shot. The sub doing the sinking was British, the one sunk was Italian I believe. It's been a while since I read about it so I'm pretty hazy on the details.

bookworm_020
12-20-06, 10:20 PM
I still wonder about how combat between two submarines looked like in WW2. If they are on the surface I think its the same as usual but what happened after they went down? Was the hydrophone of a WW2 sub able to hear another U-Boats electrical engines good enough to keep a track?
I'm pretty sure all of the sub kills (except one) by another sub in WWII were with the targetted one being on the surface and the shooter being submerged.

Now, there was one incident that I've read about where a submerged sub killed another submerged one but that had to have been a 1 in a million shot. The sub doing the sinking was British, the one sunk was Italian I believe. It's been a while since I read about it so I'm pretty hazy on the details.

No, it was German. Look for the posts in this thead of the forum and the General thread for more info on the sub, It was sunk by the british as it made it's way to Japan with jet aircraft parts and mecury on board. The mecury is leaking out, so there are plans to emtomb the wrecked sub in a mound od sand and gravel, so the mecury will be contained and not enter the food chain.

The British sub commander launched a spread of four torpedos with a 15 second gap between each one, three missed, the last one hit, breaking the german sub in two. They had tracked it for an hour using hydraphones and visual sightings of the enemy's periscope.

Hartmann
12-20-06, 11:18 PM
Dont worry, they cannot launch torpedoes due to SH3 game limitations.

(the Absence of AI Torps is something the Dev Team should be hung for -.-)

perhaps making a fake deck gun shell that fly below water at 40 knts...:88)