View Full Version : help: Every ship named "contact" !
buntmann
12-13-06, 05:17 PM
Hi,
I installed GW 1.1 last night on my SH3 install.
Now every ship is named "contact" ! :(
I think it has something to do with the optional "generic ship names" addon.
Any easy way to get names back to normal ? (instead of reinstalling the whole game, updating and install GW again)
thanks in advance,
Buntmann
bigboywooly
12-13-06, 05:22 PM
Hi and welcome to subsim
Just reinstall GW straight over the top of your install
No need to uninstall or anything else just reinstall without the generic ship names checked
Best make sure you are in port first in case of any problems
Yeah I had the same problem, and it seems that you have to reinstall GW and avoid ticking that "Generic Ship Name" thing.
Edit: Guess he beat me to it...didn't press post and had the post sitting there for like 3 minutes lol
... or just stop being noob and identify ships by using the recognition manual :D
Corsair
12-13-06, 06:59 PM
... or just stop being noob and identify ships by using the recognition manual :D
:rotfl::rotfl::up:
AVGWarhawk
12-13-06, 07:50 PM
It is simply a part of the realism that many wanted and received with GW. Vanilla version not only told you what kind of ship but also, color, how many aboard, what port it was heading to, what movie was playing on the fantail and who is dining with the Captain tonight. It just added some realism and makes you have to make an approach like the u-boat to identify friend or foe.
Monocell
12-14-06, 01:19 AM
I don't really get it. Maybe I have installed GW the wrong way somehow, but in my game unidentified ships show up as "troop ship" or "cargo" or "destroyer", but when I use the recognition manual they only show up as "contact". Wouldn't it make more sense the other way around?
melnibonian
12-14-06, 06:29 AM
If you haven't installed the generic map contacts mod you don't need the recognition manual for recognition. And if you play with auto targetting you don't need it at all. But yes I think you're correct it should have been the other way around. So have you installed the generic map contacts???
Monocell
12-14-06, 09:34 AM
Yes, I have installed generic contact names.
Are you saying that the ship type show up automatically in vanilla SH3? I've never played the game without GW so I wouldn't know.
melnibonian
12-14-06, 12:50 PM
OK if you want to see the ship types in the map and in the periscope view (e.g. Hunt Destroyer instead of Ship and Warship or Merchant instead of contact) you need to reinstall GW but this time make sure you do not add the generic contacts mod.
buntmann
12-17-06, 12:26 PM
Thanks guys, names are back to normal again.
Just installed GWX btw, i'm on my first patrol.
BTW i read in the GWX documentation they recommend german audio samples but english texts (for not fluently german speaking folks). How do i get this? i only got language selection during original game install, how do i get from where i am now (english texts and audio) to english texts + german audio ?
bigboywooly
12-17-06, 12:39 PM
When the game has loaded there is an options screen
Choose from there
It will take a while at times as it has already loaded the English voices and has to swap so dont be impatient
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