View Full Version : My AA gunners are useless.
spork542
12-10-06, 08:06 PM
So I load up a custom mission in a U-Flak to test it out. I get my AA gunners up on deck to shoot at the British bombers, but they just sit still and don't open fire. Ever. Any explanation for this?! :damn:
So I load up a custom mission in a U-Flak to test it out. I get my AA gunners up on deck to shoot at the British bombers, but they just sit still and don't open fire. Ever. Any explanation for this?! :damn:
Bernard was in charge for puttin' them together after they got cleaned..
Did you remember to tell the WO to open fire?
spork542
12-10-06, 08:15 PM
Yes, I said "Fire at will."
Edit: Yes, yes, always blame Bernard... :rotfl::rotfl::rotfl:
well ... try changing the settings of the distance or type of plane to engage
or just wait for them ( the planes ) to be sighted and choose engage target
spork542
12-10-06, 08:17 PM
I'll try that. Thanks.
check to see if you had silent running also. They will keep quiet otherwise.
fredbass
12-10-06, 10:26 PM
The Sleeping Flak Gunner Bug
You may have the best and even specialized flak gunner(s) this side of the Atlantic but you may experience having them do absolutely nothing behind the guns, while your UBoat take an aerial pounding. This is known as the "Sleeping Flak Gunner Bug" (Copyright 2005, Fishmachine). It's been in SH3 since the start and has yet to be corrected.
This bug occurs with many different conning tower/flak gun configurations and happens to different players randomly. Some people experience it all of the time and some never do.
Here are some methods players have reported to overcome the sleeping flak gunner bug:
Toggle between your flak station(s) and the bridge by pressing a key combination such as <F><F4><G><F4><T><F4>. The sleeping flak gunner(s) AI will wake up after this manual manning of the guns and your return to the bridge. Sometimes it's enough to man one gun and then switch back to the bridge to awaken all of the gunners. Sometimes you've to go through them all.
Man and fire the flak gun(s) at least for a couple of rounds and switch back to bridge. If you're in a real hurry, you may want to take down the planes yourself instead of dealing with this bug.
View the target aircraft through your binoculars and hit the SPACEBAR on your keyboard. This assigns the target to the flak gun crew.Retrieved from "http://www.communitymanuals.com/shiii/index.php?title=Flak_Gun (http://www.communitymanuals.com/shiii/index.php?title=Flak_Gun)"
I aways Make sure that i have a qualified officer in the watch tower that helps, plus make sure you have atleast one guy qualified to man the AA...make sure they are on fire at will, and check the settings of the AA ( engage all targets/ maximum range )last but not least always make sure the AA is in the starting position Eg facing the aft of the boat, I have noticed if the guns are facing anywere other than aft they WILL NOT engage. :up:
Jimbuna
12-11-06, 07:09 AM
Yes, I said "Fire at will."
Edit: Yes, yes, always blame Bernard... :rotfl::rotfl::rotfl:
What you got against 'will' ?
Tell em to fire at the planes :rotfl: :rotfl: :up:
magicsub
02-13-08, 05:18 AM
i got it too
hammer-princess
02-13-08, 05:17 PM
A very valuable message has been passed here... and that is:
"Never leave Bernard in charge of the guns!"
It's OK, though. I have the same problem! Much better to duke it out with 'em yourself.
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.