View Full Version : Late-war tactics
spork542
11-21-06, 05:01 PM
What do you do late war, in 44 and 45 in particular?
This is what I do.
Travel surfaced 12 hours through Biscay, submerge other 12 hours, even if I have a snorkel installed. This is so as to hopefully spot planes more quickly and to be able to fight back. A VIIC/3 or 4 can pack a punch, as can a IX/3. I'll sooner dive, however, but fighting and dying on the surface is certainly better than getting hit by a bomb with the snorkel up. When I'm outside of Biscay, I travel submerged all the time. 23 hours on batteries and 40 meters, 1 hour on snorkel recharging. I use mostly VIIC variants late-war.
melnibonian
11-21-06, 07:16 PM
In the late years survival is a bit difficult. I tend to use the snorkel quite a bit as it allows me to run undetected from the surface ships. In the Biscay I always stay submerged as the planes are a real hustle. In the late years I usually have a IX boat so I try to go as far away from the Franch and British coast as possible to maximise my chances of survival.
Ducimus
11-21-06, 07:30 PM
What do you do late war, in 44 and 45 in particular?
Run snorkel at night long enough to charge bats, shoot torpedo's at anything that happends to blunder accross my path, and start diving deep before they hit.
bookworm_020
11-21-06, 07:39 PM
From the end of 1943 I give up my IX Sub and move to a VIIC/4, It's quicker diving times and heavier firepower for dealing with Aircraft is a must, it's also more nimble wich is great for a getaway form angry escorts.
I then hang on till I can get an XXI, if I survive!
andy_311
11-22-06, 06:56 AM
"Pray" My IXD2 is not the fastest of boats but the torp loadout is worth it.
What do you do late war, in 44 and 45 in particular?
Load my patrol, get sunk, scream some bone chilling expletives, get a bottle from under the sink labelled "for 43-45 ONLY", sit back down and boot up Company of Heroes.
AVGWarhawk
11-22-06, 08:53 AM
I usually just submerge while in port for two weeks. I then surface at that point like I just returned. Heck man, it is dangerous out there, stay home:up:
I simulate a very bad cold and a broken leg, make sure I´m send to hospital and enjoy Nurse Anne taking care of me.
:lol:
Safe-Keeper
11-22-06, 09:29 AM
What do you do late war, in 44 and 45 in particular?Stay in port.
spork542
11-22-06, 01:35 PM
:lol:
Corsair
11-22-06, 04:42 PM
Never made it so far yet... Best career took me from Sept 39 to Nov 43...:cry:
I think the reason its so hard to find developed tactics for the late war is because in reality all the aces had been sunk or had been promoted to a desk job and all the noob captains were getting sunk after a few patrols.
Late war is really a hopeless situation. Without homing torpedoes and the snorkel it wouldn't even be possible to do anything.
I think that late war tactics are desperate and completely individual. Really late war survival came down to how smart and how realistic a captain you had. Anyone trying to coin tonnage would be dead before they knew it.
I think that surviving the war is a matter of extreme conservatism. Take the chances that appear. Fire from maximum distance and get as deep and as quiet as you can before the torpedoes hit. Submerge during the day with a snorkel and keep the flak crews manned at night while you're surfaced. I'd also suggest always having decks awash to seriously cut down diving time. Make sure you have at least one qualified repair officer and if you keep fatigue on be careful to not have your guys fatigued unneccesarily.
supposedtobeworking
11-23-06, 01:18 AM
What about the use of snorkel? I have heard that it can be detected by radar....how do you know when and how to use it?
Alyebard
11-23-06, 02:59 AM
What about the use of snorkel? I have heard that it can be detected by radar....how do you know when and how to use it?
Modded :up: snorkelfix
SonarDC_20 Mod by Jungman
http://www.subsim.com/phpBB/viewtopic.php?t=40222 (http://www.subsim.com/radioroom/../phpBB/viewtopic.php?t=40222)
And the snorkel is a much better alternative to just being surfaced. Though when you have the snorkel up also have your attack scope up because that gives you a real time awareness of whats above so that if an aircraft passes by you can easily lower the snorkel.
Is the snorkelfix included with GW1.1a?
Grtz Tijn
VonHelsching
11-24-06, 03:58 AM
Is the snorkelfix included with GW1.1a?
Grtz Tijn
Yes.
Von
Frenssen
11-24-06, 12:15 PM
When attacking a convoy I submerge in front of the convoy and fire a fan shot from 2-3000m and 70-80 degrees angle. There`s always a chance I will hit something, especially with the pattern running torpedoes. After launching my eels I dive to 200m hoping for the best.
Jimbuna
11-24-06, 12:34 PM
If I survive post 43 I tend to fire my eels from much longer distances because the escorts are far more experienced (in the main) and dive deep straight after instead of early years luxuries ie: watching them impact through the periscope.
Better to live and be able to intercept again the next day or so rather than go in all guns blazing and inevitably kissing your ar*e goodbye!! :up:
Wulfmann
11-24-06, 07:52 PM
I just finished a 1943 start career. This is the second one in over 18 months of constant play and since this one is the super modded with much more difficult sensors and 12-20 veteran escorts per convoy it is more like the first real one. I certainly almost did not survive on many occasion and felt more like a slithering Jackal than a prowling wolf.
When one is silent at one knot and in proper position of a convoy’s path it is very nerve racking to see a line of seven escorts crisscrossing in front of the convoy. If I pick the hole I can slip in and that amounts to a one in three lucky chance. Still with being careful and playing it like the men were real and my actions had consequences I sank almost a half a million tons including an escort carrier and a cruiser. I have added patrols right outside of ports from mid 44 on and it took long periods of no TC just to leave and enter port. I started playing every other day for the first time since May of 2005 because the strain was getting to me and causing me to be careless. When I would attack a convoy I got in to I would turn and run with the merchants as I dove to 200 meters then would turn to a flank all at one knot. Once I heard the “Wasser Bomben” I would crank up the electrics and turn 45% to have them blow up just behind me. This certainly saved me more than any one maneuver.
I use to start in 39 but barely get into 43 and be sunk so started doing these 43 careers to learn the ropes and just found the on the edge difficulty more challenging than running up a high unrealistic score in a cavalier way that always ended in a dumb mistake because I was not careful.
In 1943-45 one is careful virtually every minute.
I did not p[lay brave but ran and hid at the first sign of danger but also took pains to make they English escorts pay a high price for coming after me. I often sank few merchants and many escorts simply because I knew if I blasted a few when they caught me before I could get to the merchants there would be less to hound me as I tried to escape.
Now that I have finally got this extremely hard yet possible I will go back and do a whole war one hopefully not finding the happy days so boring.
Or, GWX will come out and I will get to start over on rebuilding the sensors and campaigns for that to my liking because they would not do it hard enough.
There are just not enough masochists like me to assume they would do so.
Wulfmann
Jimbuna
11-24-06, 07:59 PM
[/quote]Wulfmann....Or, GWX will come out and I will get to start over on rebuilding the sensors and campaigns for that to my liking because they would not do it hard enough.
lol.....remember it was you who wrote those words ;)
If only you could read the threads in the GWX beta forum.
GWX Survivability
Surviving an ASW Attack
There is alot of talk over there about how much harder the AI Escorts are and in one thread someone asked "do you think that GWX is too hard now?". It was decided no once we got some tips from the gurus.
Cdre. Gibbs and Ducimus have enlightened us as to how to better survive. In fact we even got a little chart from Ducimus.:yep:
Ill ask if we can show off the content of that thread here. Don't think it betrays too much of GWX.
Jimbuna
11-25-06, 04:29 AM
If only you could read the threads in the GWX beta forum.
GWX Survivability
Surviving an ASW Attack
There is alot of talk over there about how much harder the AI Escorts are and in one thread someone asked "do you think that GWX is too hard now?". It was decided no once we got some tips from the gurus.
Cdre. Gibbs and Ducimus have enlightened us as to how to better survive. In fact we even got a little chart from Ducimus.:yep:
Ill ask if we can show off the content of that thread here. Don't think it betrays too much of GWX.
Careful there matey...the Kpt. might still allow hanging for anything that appears to be betrayal or the leaking of secret info lol :arrgh!:
Lzs von swe
11-25-06, 06:40 AM
Stay down and quiet, keep well clear off any warship contacts, fire from long range and dive and turn away immediately.
Do not use the snorkel if the waves is drowning it, your engine crew will get tired off the running between electric and diesel engine rooms. And your conning tower will be visible between the waves if the sea is too rough, your better off on the surface in that case. Turn your radar off, use only the radar receiver, but remember, Avengers from the escort carriers do not use radar.
Follow your orders, but do not try to be a hero:cool:
Wulfmann
11-25-06, 11:18 AM
Wulfmann....Or, GWX will come out and I will get to start over on rebuilding the sensors and campaigns for that to my liking because they would not do it hard enough.
lol.....remember it was you who wrote those words ;)[/quote]
Believe me. it would be great if GWX was done to satisfy my intensity.
But, I believe the masses would not be happy with what that level would be.
Also, I am able to tweak it to that extreme and that is always part of the fun, getting that extra inch of realism (as I see it).
I am sure GWX will be at a much higher level than TGW (but, no offense that was soooo easy it wasn't funny) and as we have wound down some with more Kaleuns wanting a tougher fight I would bet 95% will find GWX spot on.
I would be curious if they will be going to realistic numbers of escorts for later wa but even if they don't I can mod that easy enough
Besides I would guess they could care less what I think anyway:rotfl:
Wulfmann
Hartmann
11-25-06, 01:18 PM
The late war tactics not fit well with VII and XI boats,
the submerged speed is too low, with batteries or snorkel, also the water condensation inside of an unprepared boat to stay very long time dived cause problems.
the submarine becomes a mine waiting for a target.
i think is better stay submerged with snorkel than stay surfaced, dive and hide the snorkel is only a few seconds. not the 25-40 s in surface.
Be water my friend !!
Ducimus
11-25-06, 02:46 PM
the submarine becomes a mine waiting for a target.
So said Herbert Werner in "Iron coffins". Late war in SH3 mimic's this pretty well, depending on the mod used.
peterloo
11-28-06, 07:51 AM
Later war --- get U-flak + TV
Little convoy attacking --- hard to do well without sustaining damage
U-flak --- wipes out many planes (up to 23 in a patrol - my best record)
TV --- scare away DDs.
I don't agree docking at base immediately after loading --- although you can get through the war, it is impractical and unrealistic. I'm very down-to-earth.
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